Commit graph

2156 commits

Author SHA1 Message Date
张小白
6eeec9b403
windows: Create window with correct size (#14218)
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The `Bounds<DevicePixels>` we use to create a window represents the size
of the drawable area.

### Before:



https://github.com/zed-industries/zed/assets/14981363/52f0d196-b113-4b64-a0d1-407972674990

### After



https://github.com/zed-industries/zed/assets/14981363/83298b6c-5e5f-4a47-b051-35b4a02404ac



Release Notes:

- N/A
2024-07-11 09:54:59 -07:00
Thorsten Ball
ff1dcff2fb
gpui example: Add reset button to Input example (#14163)
Extracted from #14051 which I don't want to merge in its current state.


Release Notes:

- N/A
2024-07-11 11:46:47 +02:00
Ephram
945764e409
Selectable popover text (#12918)
Release Notes:

- Fixed #5236
- Added the ability to select and copy text from information popovers



https://github.com/zed-industries/zed/assets/50590465/d5c86623-342b-474b-913e-d07cc3f76de4

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Antonio <ascii@zed.dev>
2024-07-10 21:14:34 -06:00
Jason Lee
f1281c14dd
Revert Windows normal window title style to WS_EX_APPWINDOW (#14132)
Release Notes:

- N/A

@ConradIrwin we must revert this little change.

https://github.com/zed-industries/zed/pull/14063#issuecomment-2221867379
2024-07-10 20:49:55 -06:00
Jason Lee
5bc3846d59
Fix #14106 Windows title bar broken (#14122)
Release Notes:

- N/A

----

Fix #14106 

Sorry, the previous change in #14063 I have made a mistake. I shouldn't
have changed the previous logic.

```diff
- if !state_ptr.hide_title_bar {
+ if state_ptr.hide_title_bar {
```

## Test


https://github.com/zed-industries/zed/assets/5518/e03fbcac-be6b-4a9d-8937-d3b5e236b564

And the popup window limit is still works.
2024-07-10 18:55:51 -06:00
Jason Lee
15662f105e
gpui: Fix TextStyle default font_family crash on Windows, use Segoe UI for Windows (#14040)
Release Notes:

- Fixed default font_family crash on Windows, use `Segoe UI`.

## Crash error message

```
thread 'main' panicked at crates\gpui\src\text_system.rs:150:9:
failed to resolve font 'Helvetica' or any of the fallbacks: 
Zed Plex Mono, Helvetica, Cantarell, Ubuntu, Noto Sans, DejaVu Sans
```
2024-07-10 13:40:42 -06:00
Jason Lee
1887a6db53
gpui: Fix popup kind window support on Windows (#14063)
Release Notes:

- N/A

----

Continue #14044 for Windows 

## The problem

The `cx.open_window` method has provided us a `window_kind` option to
allows creating a Popup kind. This behavior can work on macOS, the popup
kind window have no-border, no-shadow, no-resize, and followed the
`is_movable` if present true it can't move.

This PR to fix those supports on Windows.

The border and shadow still exist, I have tried to use WS_POPUP
window_style, but it will crash:

> This is looks like complex, it is out of my known.

```
    Blocking waiting for file lock on build directory
   Compiling gpui v0.1.0 (F:\work\zed\crates\gpui)
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 13.96s
     Running `target\debug\examples\window_positioning.exe`
thread 'main' panicked at F:\Users\jason\.cargo\git\checkouts\blade-b2bcd1de1cf7ab6a\21a56f7\blade-graphics\src\vulkan\init.rs:864:18:
called `Result::unwrap()` on an `Err` value: ERROR_OUT_OF_DEVICE_MEMORY
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
error: process didn't exit successfully: `target\debug\examples\window_positioning.exe` (exit code: 0xc0000409, STATUS_STACK_BUFFER_OVERRUN)
```

So I just make a simple change, to use `WS_EX_TOOLWINDOW` this can
disable resize, and connect `is_movable` to `handle_hit_test_msg` to
disable move, and also no Status Bar icon.

## Before



https://github.com/zed-industries/zed/assets/5518/76740a71-e0ba-401f-958d-f4afdeb417c6

## After



https://github.com/zed-industries/zed/assets/5518/dca49f13-914c-425a-b8b6-b9fc15f8d208
2024-07-10 13:39:54 -06:00
张小白
fa9360f78d
windows: Work around font rendering clipping issue (#14075)
Release Notes:

- N/A
2024-07-10 13:38:49 -06:00
Jason Lee
b693cbfcb7
Fix line wrap for CJK characters (#11296)
Release Notes:

- Fixed line wrap for CJK characters. 

## Demo


https://github.com/zed-industries/zed/assets/5518/c6695bb4-b170-4ce0-9a84-c36b051de438


![diff](https://github.com/zed-industries/zed/assets/5518/318bc815-1018-485c-aa16-49c775a9f402)

Fix issues: #4623 #11202

### Render case

```
## fr

Bien démarrer avec la documentation GitHub Découvrez comment commencer à créer, à livrer et à gérer des logiciels avec GitHub. Explorez nos produits, inscrivez-vous pour obtenir un compte et connectez-vous à la plus grande communauté de développement du monde.

## zh

GitHub 入门文档 了解如何开始构建、运输和维护具有 GitHub 的软件。 了解我们的产品,注册一个帐户,与世界上最大的发展社区建立联系。

## es

Documentación sobre la introducción a GitHub Aprende cómo comenzar a crear, enviar y mantener software con GitHub. Explora nuestros productos, regístrate para una cuenta y conéctate con la comunidad de desarrollo más grande del mundo.

## kr

GitHub 설명서 시작 GitHub를 사용하여 소프트웨어 빌드, 납품 및 유지 관리를 시작하는 방법을 알아봅니다. 제품을 탐색하고, 계정에 등록하고, 세계 최대의 개발 커뮤니티와 연결합니다.

## ja

GitHub の概要に関するドキュメント GitHub を使用してソフトウェアの構築、出荷、および保守を始める方法を学びます。 当社の製品を探索し、アカウントにサインアップして、世界最大の開発コミュニティと繋がりましょう。

## pt

Documentação de introdução ao GitHub Aprenda a começar a criar, enviar e manter um software com a GitHub. Explore nossos produtos, inscreva-se em uma conta e conecte-se com a maior comunidade de desenvolvimento do mundo.

## ru

Начало работы с документацией по GitHub Узнайте, как начать создание, доставку и обслуживание программного обеспечения с помощью GitHub. Изучите наши продукты, зарегистрируйте учетную запись и присоединитесь к крупнейшему в мире сообществу разработчиков.
```
2024-07-10 13:10:19 -06:00
Thorsten Ball
ee623f77c1
linux/x11: Restore differentiation of mouse/keyboard focus (#13995)
This restores https://github.com/zed-industries/zed/pull/13943 which was
reverted in #13974 because it was possible to get in a state where focus
could not be restored on a window.

In this PR there's an additional change: `FocusIn` and `FocusOut` events
are always handled, even if the `event.mode` is not "NORMAL". In my
testing, `alt-tabbing` between windows didn't produce `FocusIn` and
`FocusOut` events when we had that check. Now, with the check removed,
it's possible to switch focus between two windows again with `alt-tab`.


Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-10 19:54:26 +02:00
Piotr Osiewicz
33a67ad6b9
chore: Clippy fixes for 1.80 (#13987)
The biggest hurdle turned out to be use of `Arc<Language>` in maps, as
`clippy::mutable_key_type` started triggering on it (due to - I suppose
- internal mutability on `HighlightMap`?). I switched over to using
`LanguageId` as the key type in some of the callsites, as that's what
`Language` uses anyways for it's hash/eq, though I've still had to
suppress the lint outside of language crate.

/cc @maxdeviant , le clippy guru.

Release Notes:

- N/A
2024-07-10 17:53:17 +02:00
Jason Lee
d4ddc4c62c
gpui: Fix cx.bounds, cx.open_window position on macOS (#14044)
Release Notes:

- gpui: Fixed `cx.bounds` method to get correct `y` position on macOS.
- gpui: Fixed `cx.open_window` position when macOS Dock is existed.
- Fixed call notification and reopen window position.

## Before


![image](https://github.com/zed-industries/zed/assets/5518/4a435ffd-d7ef-4de7-a7de-44d21db4a719)


https://github.com/zed-industries/zed/assets/5518/ab925779-4253-4b27-9084-01023888087f


## After

<img width="533" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/142e9aaa-ae82-4a72-9acf-04097c545bf0">


https://github.com/zed-industries/zed/assets/5518/8793824a-8b74-4913-8204-7b39649aeeed


---

The case is I have made a Popover by use child window, the coordinate of
the window is always can't placement a right position.

So, I make this example to test the `cx.bounds` and set bounds to
window.

---

By this test, is the `cx.bounds` have a bug?

For example the **Top Left** window, we give it origin (150,150), but it
`cx.bounds()` returns (150,262)

> On the window label, middle line is the `bounds` that we set to the
window, last line is `cx.bounds()` result.

Display 1:

<img width="1512" alt="CleanShot 2024-07-10 at 14 52 26@2x"
src="https://github.com/zed-industries/zed/assets/5518/3adf9e79-f237-431a-a72b-02face7b2361">


---

Or is there something I missed. Is it correct to use `cx.bounds` method
to get the bounds of the current window?

At the same time, I also found that when there are multiple screens, the
information obtained by cx.bounds is very different on different
screens, and it seems that the origin is not relative to the screen.

Display 2:

<img width="2560" alt="SCR-20240710-nkmq"
src="https://github.com/zed-industries/zed/assets/5518/d87d4151-0562-4bf8-b3b3-5da3b4d09d82">
2024-07-10 09:52:33 -06:00
张小白
1662993811
windows: Revert "windows: Fix font clipping issue" (#14045)
The implemetation of that PR is totally wrong, sorry for that!

Release Notes:

- N/A
2024-07-10 08:19:29 -07:00
Marshall Bowers
d01d76482d
gpui: Expose more granular style macros (#14035)
Some checks are pending
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CI / (Linux) Run Clippy and tests (push) Waiting to run
CI / (Windows) Run Clippy and tests (push) Waiting to run
CI / Create a macOS bundle (push) Blocked by required conditions
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This PR extract more GPUI style methods into macros that can be composed
together to selectively add styles to components.

Release Notes:

- N/A
2024-07-09 19:49:25 -04:00
张小白
df935df5a3
windows: Obtain mouse double-click information from the system instead of hardcoding (#13391)
Release Notes:

- N/A
2024-07-09 12:17:55 -07:00
Matin Aniss
68b5ea4e60
windows: Fix and simplify title bar padding (#13420)
This PR fixes the off by one pixel of the top client rect when not
maximized due to the added border. It also simplifies and properly fixes
the title bar padding problem when maximized, it is now properly taken
care of in GPUI rather then adding the padding in the UI.

Release Notes:

- N/A
2024-07-09 12:15:15 -07:00
Mikayla Maki
ba28827de5
Add support for numpad keys on linux (#14018)
Fixes https://github.com/zed-industries/zed/issues/12117

Partial application of the changes in
https://github.com/zed-industries/zed/pull/13396

Release Notes:

- N/A
2024-07-09 12:07:48 -07:00
张小白
8f29ff8a63
windows: Fix font clipping issue (#13854)
Closes #12737 . Left before this PR, right after.

![Screenshot 2024-07-05
180308](https://github.com/zed-industries/zed/assets/14981363/437baec3-2672-4b19-8595-17a6c564506e)


Release Notes:

- Fixed font rendering clipping issue on Windows.(#12737 )
2024-07-09 12:06:14 -07:00
Jason Lee
ae414e21f0
gpui: Fix hide titlebar on Windows, with titlebar: None option (#13975)
Release Notes:

- N/A

Ref the macOS Window:

When the `titlebar` is none, the titlebar should be hidden.


adaa483176/crates/gpui/src/platform/mac/window.rs (L516-L528)

```
cargo run -p gpui --example window_positioning
```

## Before


![img_v3_02ck_939c23d0-acc6-40c1-aaf7-c6dd73ddf7ag](https://github.com/zed-industries/zed/assets/5518/f2c7aa02-a102-4f24-8243-74219957d16b)

## After

<img width="466" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/176ce4ea-14e9-44c8-8f2d-01e20ff3e543">
2024-07-09 12:04:55 -07:00
Marshall Bowers
3cdd465226
gpui: Make style macros more composable (#14007)
This PR begins the process of breaking up the `style_helpers!` macro
into smaller macros that can be used to generate methods for a related
subset of styles.

The style method macros also now accept an optional `visibility`
parameter to control the visibility of the generated methods. This
allows for adding these methods to a struct instead of a just a trait.

For example, to expose just the padding styles on a `Facepile` we can do
this:

```rs
impl Facepile {
    fn style(&mut self) -> &mut StyleRefinement {
        self.base.style()
    }

    gpui::padding_style_methods!({
        visibility: pub
    });
}
```

Release Notes:

- N/A
2024-07-09 13:52:52 -04:00
张小白
8203b6875b
windows: Remove more todos (#13818)
Release Notes:

- N/A
2024-07-09 10:44:42 -07:00
Conrad Irwin
bc0359a474
gpui: Input example log keystrokes (#13963)
Release Notes:

- N/A
2024-07-09 08:33:29 -06:00
apricotbucket28
23c84f8dc0
linux: Treat fullscreen as tiled on X11 and prevent resizing while maximized (#13990)
Two quick fixes for issues I noticed:

1. Fullscreening an unmaximized X11 window still showed rounded window
corners and allowed resizing
2. Maximized windows still allowed for resizing on corners due to
missing checks

![image](https://github.com/zed-industries/zed/assets/71973804/47df4de2-4013-4e51-88c3-d33b52a909f5)


Release Notes:

- N/A
2024-07-09 16:30:30 +02:00
Thorsten Ball
b3dad0bfcb
Revert "x11: Differentiate between mouse and keyboard focus #13943" (#13974)
This reverts #13943 and reopens #13897 since the fix in #13943 comes
with a regression:

Sometimes Zed loses keyboard focus and can't be restored. I haven't
figured out yet exactly when and how this happens and can't reliably
reproduce it yet, but there's something off with focus handling.

One reliable way to reproduce _one_ of the problems:

1. Open two zed windows
2. Focus one Zed window
3. Hover with the mouse over the other
4. Try to type in the window that should still be focused

So, to be careful, I'm going to revert the PR first, since I couldn't
find an obvious fix yet. If we do find a fix, we can unrevert.


Release Notes:

- N/A
2024-07-09 11:12:42 +02:00
Conrad Irwin
05e2e4d929
Send IME-supported key downs (#13964)
Release Notes:

- N/A
2024-07-08 21:37:19 -06:00
Sebastijan Kelnerič
30479bf062
Improve window decorations: check for compositor support (#13822)
Adds the `compositor_support` to the `X11WindowState` struct so that
correct window decorations are selected

Release notes:

- N/A

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-08 20:34:37 -06:00
Conrad Irwin
2e7db8f855
Add mouse handling to gpui input example (#13960)
Release Notes:

- N/A
2024-07-08 20:04:28 -06:00
Conrad Irwin
b0ecda6370
x11 calloop 2 (#13955)
Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
2024-07-08 18:38:36 -06:00
apricotbucket28
0b6ef995d4
wayland: Implement activate() API and use portals to open URLs and paths (#13336)
This PR consists of two main changes:
1. The first commit changes the `open` crate for opening URLs/paths for
the `OpenURI` desktop portal. This fixes the activation token not being
passed to programs (at least on KDE).
2. The second commit implements the window `activate()` API on Wayland.
This allows KWin and Mutter to show a visual indicator when the window
is requesting attention. (see
https://github.com/zed-industries/zed/issues/12557)

![image](https://github.com/zed-industries/zed/assets/71973804/ce148f8e-28fd-4249-8f8d-3a5828ed6f83)


Release Notes:

- N/A
2024-07-08 15:29:13 -07:00
apricotbucket28
75377bbe0f
x11: Differentiate between mouse and keyboard focus (#13943)
Fixes https://github.com/zed-industries/zed/issues/13897

Release Notes:

- N/A
2024-07-08 13:59:30 -06:00
fsh
65e463b599
x11: Properly update XKB group state (#13931)
Pass on all the XkbStateNotify information to XKB.

> "All parameters must always be passed, or the resulting state may be
incoherent."
>
https://docs.rs/xkbcommon/latest/xkbcommon/xkb/struct.State.html#method.update_mask

Previously, many keymaps using multiple groups/layers would not work and
remain in group0.

Release Notes:

- Fixed handling of Xkb keymap groups on X11.
2024-07-08 07:14:07 -07:00
Thorsten Ball
cd7268f21f
linux: Add tracing logs to the x11 client and linux dispatcher (#13928)
This adds some tracing logging that can be toggled on to debug issues.

How I used it:

```
RUST_LOG=gpui=trace cargo run
```


Release Notes:

- N/A
2024-07-08 12:39:04 +02:00
Taimuraz Kaitmazov
800bdf34d5
linux: Fix dropping action when action is just started (#13840)
```
Thread "main" panicked with "divide by zero error when dividing duration by scalar" at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/time.rs:1172:31
   0: zed::reliability::init_panic_hook::{{closure}}
             at crates/zed/src/reliability.rs:58:29
   1: <alloc::boxed::Box<F,A> as core::ops::function::Fn<Args>>::call
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/alloc/src/boxed.rs:2036:9
      std::panicking::rust_panic_with_hook
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panicking.rs:799:13
   2: std::panicking::begin_panic_handler::{{closure}}
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panicking.rs:664:13
   3: std::sys_common::backtrace::__rust_end_short_backtrace
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/sys_common/backtrace.rs:171:18
   4: rust_begin_unwind
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panicking.rs:652:5
   5: core::panicking::panic_fmt
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/panicking.rs:72:14
   6: core::panicking::panic_display
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/panicking.rs:263:5
   7: core::option::expect_failed
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/option.rs:1994:5
   8: core::option::Option<T>::expect
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/option.rs:895:21
      <core::time::Duration as core::ops::arith::Div<u32>>::div
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/time.rs:1172:31
   9: <gpui::platform::linux::wayland::client::WaylandClientStatePtr as wayland_client::event_queue::Dispatch<wayland_client::protocol::wl_keyboard::WlKeyboard,()>>::event::{{closure}}
             at crates/gpui/src/platform/linux/wayland/client.rs:1211:63
  10: <core::cell::RefCell<calloop::sources::DispatcherInner<S,F>> as calloop::sources::EventDispatcher<Data>>::process_events::{{closure}}
             at /home/atassis/.cargo/registry/src/index.crates.io-6f17d22bba15001f/calloop-0.13.0/src/sources/mod.rs:327:61
  11: <calloop::sources::timer::Timer as calloop::sources::EventSource>::process_events
             at /home/atassis/.cargo/registry/src/index.crates.io-6f17d22bba15001f/calloop-0.13.0/src/sources/timer.rs:122:38
  12: <core::cell::RefCell<calloop::sources::DispatcherInner<S,F>> as calloop::sources::EventDispatcher<Data>>::process_events
             at /home/atassis/.cargo/registry/src/index.crates.io-6f17d22bba15001f/calloop-0.13.0/src/sources/mod.rs:326:9
  13: calloop::loop_logic::EventLoop<Data>::dispatch_events
             at /home/atassis/.cargo/registry/src/index.crates.io-6f17d22bba15001f/calloop-0.13.0/src/loop_logic.rs:445:31
  14: calloop::loop_logic::EventLoop<Data>::dispatch
             at /home/atassis/.cargo/registry/src/index.crates.io-6f17d22bba15001f/calloop-0.13.0/src/loop_logic.rs:559:9
  15: calloop::loop_logic::EventLoop<Data>::run
             at /home/atassis/.cargo/registry/src/index.crates.io-6f17d22bba15001f/calloop-0.13.0/src/loop_logic.rs:596:13
  16: <gpui::platform::linux::wayland::client::WaylandClient as gpui::platform::linux::platform::LinuxClient>::run
             at crates/gpui/src/platform/linux/wayland/client.rs:655:9
  17: gpui::platform::linux::platform::<impl gpui::platform::Platform for P>::run
             at crates/gpui/src/platform/linux/platform.rs:153:9
  18: gpui::app::App::run
             at crates/gpui/src/app.rs:140:9
  19: zed::main
             at crates/zed/src/main.rs:382:5
  20: core::ops::function::FnOnce::call_once
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/ops/function.rs:250:5
  21: std::sys_common::backtrace::__rust_begin_short_backtrace
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/sys_common/backtrace.rs:155:18
  22: std::rt::lang_start::{{closure}}
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/rt.rs:159:18
  23: core::ops::function::impls::<impl core::ops::function::FnOnce<A> for &F>::call_once
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/ops/function.rs:284:13
      std::panicking::try::do_call
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panicking.rs:559:40
      std::panicking::try
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panicking.rs:523:19
      std::panic::catch_unwind
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panic.rs:149:14
      std::rt::lang_start_internal::{{closure}}
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/rt.rs:141:48
      std::panicking::try::do_call
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panicking.rs:559:40
      std::panicking::try
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panicking.rs:523:19
      std::panic::catch_unwind
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panic.rs:149:14
      std::rt::lang_start_internal
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/rt.rs:141:20
  24: std::rt::lang_start
             at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/rt.rs:158:17
  25: main
  26: __libc_start_call_main
  27: __libc_start_main_impl
  28: _start
```
This error was happening when I started typing. This PR fixes this
error.
Fedora 40, latest kernel, gnome 46, wayland.


Release Notes:

- N/A
2024-07-08 07:40:09 +02:00
apricotbucket28
5c7e6b7eff
wayland: Fix window state issues (#13885)
Fixes some issues with the CSD added in
https://github.com/zed-industries/zed/pull/13611

Here's a video comparing the master branch (yellow icon) with this PR
(blue icon):


https://github.com/zed-industries/zed/assets/71973804/35be443a-8f24-4aed-910b-625bad9821e2

_Note: the flicker at the bottom of the window when maximizing is an
issue with the KDE floating task bar, it happens with all programs._

Release Notes:

- N/A
2024-07-05 13:42:11 -07:00
Peter Tripp
821aa0811d
Fix delay when changing scrolling direction (#13867)
Fixes: #13720.

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2024-07-05 11:11:43 -04:00
Thorsten Ball
e69f9d6cf9
linux/x11: Fix gap when tiling windows side by side (#13859)
By leveraging the `_GTK_EDGE_CONSTRAINTS` atom we can get all four
booleans for the `Tiling` struct and figure out which side is free when
the window is tiled to half of the screen.

For the logic behind the `_GTK_EDGE_CONSTRAINTS` see:
-
8e9d13aa3b/src/x11/window-x11.c (L65-L75)
-
8e9d13aa3b/src/x11/window-x11.c (L1205-L1231)

(I used Claude 3.5 Sonnet with our code and these pieces from `mutter`
to generate the Rust code, that was pretty sweet)

This fixes the gap in the middle when a GPUI window is tiled to the left
and another window to the right.

It's not _perfect_ but it looks a lot better.

Here's a diff that makes it look better:

```diff
diff --git a/crates/gpui/examples/window_shadow.rs b/crates/gpui/examples/window_shadow.rs
index 122231f6b..7fa29dadc 100644
--- a/crates/gpui/examples/window_shadow.rs
+++ b/crates/gpui/examples/window_shadow.rs
@@ -72,8 +72,8 @@ impl Render for WindowShadow {
                     .when(!(tiling.top || tiling.left), |div| div.rounded_tl(rounding))
                     .when(!tiling.top, |div| div.pt(shadow_size))
                     .when(!tiling.bottom, |div| div.pb(shadow_size))
-                    .when(!tiling.left, |div| div.pl(shadow_size))
-                    .when(!tiling.right, |div| div.pr(shadow_size))
+                    .when(!tiling.left, |div| div.pl(shadow_size - border_size))
+                    .when(!tiling.right, |div| div.pr(shadow_size - border_size))
                     .on_mouse_move(|_e, cx| cx.refresh())
                     .on_mouse_down(MouseButton::Left, move |e, cx| {
                         let size = cx.window_bounds().get_bounds().size;
```

But that makes it look weird on Wayland, so I didn't do it.

I think it's fine for now. Chromium looks bad and has a gap, so we're
already better.

## Before

![before_1](https://github.com/zed-industries/zed/assets/1185253/875c5cdd-c0be-4295-beb0-bb9ba5beaa52)


![before_2](https://github.com/zed-industries/zed/assets/1185253/0b96be70-4c34-4e99-aeb2-ab741171ad14)

## After

![after_1](https://github.com/zed-industries/zed/assets/1185253/aa51da77-daf1-4ef8-a33f-a83731e0c7e1)

![after_2](https://github.com/zed-industries/zed/assets/1185253/8ce7902d-90b6-4f06-ba2c-626e643abe56)


Release Notes:

- N/A
2024-07-05 15:02:14 +02:00
Thorsten Ball
fc8749ffd7
linux: Set directory in SaveFileRequest dialog (#13850)
This has been bugging me for a while. If you create a new file and then
save it, the dialogue would show the home directory and not the folder
that you were in.

This fixes it.

Release Notes:

- N/A
2024-07-05 11:33:31 +02:00
Thorsten Ball
2a923e338f
linux/x11: Set transparency to false by default (#13848)
The previous code lead to a ton of error messages from Blade on my X11
machine, even with *client-side decorations working well!*

As @someone13574 pointed out
[here](https://github.com/zed-industries/zed/pull/13611#issuecomment-2201685030)
things still work with this being false. And if someone changes a theme
with transparent background, then it will get set anyway. We just don't
do it by default.

And as @jansol pointed out
[here](https://github.com/zed-industries/zed/issues/5040#issuecomment-2096560629):

> On X11 it may be possible to configure a compositor to blur window
backgrounds but Zed has no way to influence that.

So we don't lose anything, I think, but get rid of a ton of error
messages in the logs.

Proof of shadows etc. still working:

![Screenshot from 2024-07-05
10-17-38](https://github.com/zed-industries/zed/assets/1185253/1216b38b-8011-46e7-b86f-c0f5fc3f6f64)



Release Notes:

- N/A
2024-07-05 10:55:45 +02:00
Owen Law
56e3fc794a
linux/x11: Fix bugs related to unflushed commands (#13844)
**Edit**:

This PR adds flushes to functions which should have an immediate affect.
I've observed it fixing the following bugs (but there are probably
more):

- The cursor not updating when just hovering.
- The window not maximising after clicking the full-screen button until
you move the mouse.
- The window not minimising after clicking the minimise button until you
move the mouse.

---

**Original content**:

Following #13646, the cursor style wouldn't change because the
`change_window_attributes` command wasn't being flushed. I guess it was
working before because something else was flushing it somewhere else so
it was never noticed.

I just added `check()` which flushes the command so that the cursor will
actually update when just hovering. Before you would need to interact
with the window so that something else could flush the command.

Release Notes:

- N/A
2024-07-05 09:16:28 +02:00
Thorsten Ball
c8b106245c
linux/x11: Resize on GTK_EDGE_CONSTRAINTS atom (#13833)
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With the new window decorations resizing was _really_ laggy on my X11
machine.

Before:
- Click on window border (hitbox doesn't work properly, but that's
another issue)
- Drag and resize
- 4-5s nothing happens
- Window is resized

After:
- Click on window border
- Drag and resize
- Window is resized

I'm still not 100% sure on why this happens on my machine and not
Conrad's/Mikayla's, but seems like that GTK_EDGE_CONSTRAINTS atom is
sent when resizing.

The other thing that I can't explain is that we get a `ConfigureNotify`
when resizing, with the right size, but maybe not often enough?

Anyway, for now we'll go with this.

Release Notes:

- N/A
2024-07-04 18:29:08 +02:00
Keenan Wresch
b1f8fc88a1
Allow Shift + Scroll to Horizontally Scroll in X11 and Wayland (#13676)
Release Notes:

- Allows shift + scroll horizontal scrolling on X11 and Wayland.

[Screencast from 2024-06-29
17-17-59.webm](https://github.com/zed-industries/zed/assets/14155062/2cac77b9-ecc8-4ddb-b08d-b5d964c8dc84)
2024-07-04 16:22:42 +02:00
Mikayla Maki
47aa761ca9
Linux window decorations (#13611)
This PR adds support for full client side decorations on X11 and Wayland

TODO:
- [x] Adjust GPUI APIs to expose CSD related information
- [x] Implement remaining CSD features (Resizing, window border, window
shadow)
- [x] Integrate with existing background appearance and window
transparency
- [x] Figure out how to check if the window is tiled on X11
- [x] Implement in Zed
- [x] Repeatedly maximizing and unmaximizing can panic
- [x] Resizing is strangely slow
- [x] X11 resizing and movement doesn't work for this:
https://discord.com/channels/869392257814519848/1204679850208657418/1256816908519604305
- [x] The top corner can clip with current styling
- [x] Pressing titlebar buttons doesn't work
- [x] Not showing maximize / unmaximize buttons
- [x] Noisy transparency logs / surface transparency problem
https://github.com/zed-industries/zed/pull/13611#issuecomment-2201685030
- [x] Strange offsets when dragging the project panel
https://github.com/zed-industries/zed/pull/13611#pullrequestreview-2154606261
- [x] Shadow inset with `_GTK_FRAME_EXTENTS` doesn't respect tiling on
X11 (observe by snapping an X11 window in any direction)

Release Notes:

- N/A

---------

Co-authored-by: conrad <conrad@zed.dev>
Co-authored-by: Owen Law <81528246+someone13574@users.noreply.github.com>
Co-authored-by: apricotbucket28 <71973804+apricotbucket28@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-03 11:28:09 -07:00
Thorsten Ball
64755a7aea
linux/x11: Custom run loop with mio instead of calloop (#13646)
This changes the implementation of the X11 client to use `mio`, as a
polling mechanism, and a custom run loop instead of `calloop` and its
callback-based approach.

We're doing this for one big reason: more control over how we handle
events.

With `calloop` we don't have any control over which events are processed
when and how long they're processes for. For example: we could be
blasted with 150 input events from X11 and miss a frame while processing
them, but instead of then drawing a new frame, calloop could decide to
work off the runnables that were generated from application-level code,
which would then again cause us to be behind.

We kinda worked around some of that in
https://github.com/zed-industries/zed/pull/12839 but the problem still
persists.

So what we're doing here is to use `mio` as a polling-mechanism. `mio`
notifies us if there are X11 on the XCB connection socket to be
processed. We also use its timeout mechanism to make sure that we don't
wait for events when we should render frames.

On top of `mio` we now have a custom run loop that allows us to decide
how much time to spend on what — input events, rendering windows, XDG
events, runnables — and in what order we work things off.

This custom run loop is consciously "dumb": we render all windows at the
highest frame rate right now, because we want to keep things predictable
for now while we test this approach more. We can then always switch to
more granular timings. But considering that our loop runs and checks for
windows to be redrawn whenever there's an event, this is more an
optimization than a requirement.

One reason for why we're doing this for X11 but not for Wayland is due
to how peculiar X11's event handling is: it's asynchronous and by
default X11 generates synthetic events when a key is held down. That can
lead to us being flooded with input events if someone keeps a key
pressed.

So another optimization that's in here is inspired by [GLFW's X11 input
handling](b35641f4a3/src/x11_window.c (L1321-L1349)):
based on a heuristic we detect whether a `KeyRelease` event was
auto-generated and if so, we drop it. That essentially halves the amount
of events we have to process when someone keeps a key pressed.

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2024-07-03 17:05:26 +02:00
Emily
c1e18059f8
gpui: Prefer integrated GPUs on Intel Mac (#13685)
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On Intel, Metal will pick a discrete GPU by default when available,
resulting in higher power consumption and heat output. Prefer
non‐removable low‐power devices to correct this.

On Apple Silicon, there is only ever one GPU, so there is no functional
change.

I didn’t do intensive benchmarking of this or anything, but Zed still
seems responsive and it stops my MacBook Pro acting as a combination
space heater–jet engine.

Thanks to @denlukia for showing that this is easy to fix; I’ve marked
you as a co‐author, I hope that’s okay.

Closes: #5124



Release Notes:

- Improved power consumption on Intel Macs by preferring integrated GPUs
over the discrete GPUs.
([#5124](https://github.com/zed-industries/zed/issues/5124)).

Co-authored-by: Denis Lukianenko <denlyk1@gmail.com>
2024-07-03 15:12:24 +02:00
Thorsten Ball
3cabd4bf64
gpui example: Fix SVG not showing up when running from root (#13648)
Took me a while to figure out that I can't run

    cargo run -p gpui --example animation

and that it has to run in the `gpui` crate.

So I thought I'd fix this.

Release Notes:

- N/A
2024-06-28 15:58:19 +02:00
Conrad Irwin
1d193585b0
Fix multi-keystroke shortcuts better (#13612)
Release Notes:

- N/A
2024-06-27 16:39:05 -06:00
Conrad Irwin
e1fbef0dfd
Fix multi-key shortcuts (#13606)
Broken by the shift shift support PR

Release Notes:

- Fix multi-key shortcuts (preview only)
2024-06-27 14:44:18 -06:00
Conrad Irwin
7d7fd7d25d
Move from Zed fonts to IBM Plex (#13596)
Release Notes:

- Changed the default fonts to IBM Plex Sans and IBM Plex Mono. If you'd
like to go back to using Zed Sans/Zed mono you need to
[download](https://github.com/zed-industries/zed-fonts/releases/tag/1.2.0)
them and install them.
2024-06-27 14:36:44 -06:00
Conrad Irwin
6a1b257d39
Fix X11 window activation better (#13604)
Release Notes:

- N/A
2024-06-27 14:36:29 -06:00
Jason Lee
6cedfa0ce7
example: Fix Input example mistake (#13574)
![CleanShot 2024-06-27 at 15 52
48](https://github.com/zed-industries/zed/assets/5518/71b25759-0cd5-40ed-b7c2-2f1045f81683)

Release Notes:

- N/A
2024-06-27 11:28:44 +03:00