Commit graph

254 commits

Author SHA1 Message Date
Julia
131f3471fc Don't dispatch mousemove without focus & avoid swallowing external moves
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2023-01-20 10:11:28 -05:00
Mikayla Maki
88170df7f0 Switched from active hover to NSViews acceptsFirstMouse API 2023-01-19 15:21:26 -08:00
Kay Simmons
73e7967a12 working f and t bindings 2023-01-06 14:24:20 -08:00
Joseph Lyons
233b28a1b9 Appease clippy 2023-01-01 23:50:45 -05:00
Joseph Lyons
21a0df406f Add home and end key support 2022-12-26 00:24:26 -05:00
Mikayla Maki
8e6c5dbc3b Fix unscaled scrolling when using an imprecise mouse wheel 2022-11-16 10:44:13 -08:00
Antonio Scandurra
d275474b23 Don't focus incoming call and project shared notification windows 2022-11-02 14:17:16 +01:00
Antonio Scandurra
1e85361914 Log instead of panicking when we can't retrieve a drawable 2022-10-26 14:30:48 +02:00
Antonio Scandurra
f611b443c0 Convert window frame rect to screen coordinates 2022-10-26 14:27:53 +02:00
Antonio Scandurra
5a8061ac7b Add the ability to open a window on a given screen
This is done by supplying the screen in the `WindowOptions` struct.
Note that it's optional, and we will let the operating system choose
which screen to show the window on when `screen` is not provided, as
we did before this change.
2022-10-26 12:04:45 +02:00
K Simmons
82956b618a remove derive_more 2022-10-25 00:06:43 -07:00
K Simmons
a725ded95e Add fn modifier to modifier keys in gpui and refactor platform events to use a single modifiers struct 2022-10-24 23:50:39 -07:00
Nathan Sobo
b9308ad80d Move handling of modifier changes to new View hook 2022-10-16 12:47:48 -06:00
Max Brunsfeld
8df84e0341 Add MovePageUp and MovePageDown editor commands
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2022-10-14 12:36:46 -07:00
Max Brunsfeld
638e9f9477
Merge pull request #1715 from zed-industries/scrollbars
Add scrollbars
2022-10-11 13:34:15 -07:00
Max Brunsfeld
e2700ff8c6 Enable/disable scrollbar auto-hide based on OS setting 2022-10-11 09:13:34 -07:00
Antonio Scandurra
afaacba41f Merge remote-tracking branch 'origin/main' into room 2022-10-10 15:43:38 +02:00
Antonio Scandurra
9d990ae329 Show all room participants in titlebar
...and allow following them into external projects.
2022-10-10 14:20:45 +02:00
Antonio Scandurra
d7bac3cea6 Style incoming call notification 2022-10-10 11:36:39 +02:00
Antonio Scandurra
25bba396ef Cache CGEventSource and avoid leaking CGEvent when handling events 2022-09-30 09:51:03 +02:00
Max Brunsfeld
da36eb3b41 wip 2022-09-26 15:23:10 -07:00
Max Brunsfeld
04baccbea6 Start work on a client-side telemetry system 2022-09-23 12:23:12 -07:00
Antonio Scandurra
458a6a7310 💄 2022-09-16 11:09:30 +02:00
Antonio Scandurra
582ca666d0 Don't assume BOOL is a boolean 2022-09-16 11:03:15 +02:00
Antonio Scandurra
b6ff8e7749 Introduce workaround for spurious windowDidBecomeKey event 2022-09-16 10:55:15 +02:00
Antonio Scandurra
7a16e9c048 Allow panels to appear on top of full-screen apps 2022-09-16 10:48:20 +02:00
Antonio Scandurra
3163366a10 Inline empty NSTrackingArea rect 2022-09-16 09:54:48 +02:00
Antonio Scandurra
3ec3f838db Autorelease NSTrackingArea to avoid leaking it 2022-09-15 16:24:02 +02:00
Antonio Scandurra
66d13cf42c Query isKeyWindow on windowDidBecomeKey or windowDidResignKey
Before we were assuming that receiving a callback meant that the window
was in that "key" state accordingly, but with popups that's not always
the case. In particular, there was a bug that caused an unrelated window
to receive `windowDidBecomeKey` when making an `NSPanel` the key window.
2022-09-15 15:57:02 +02:00
Antonio Scandurra
462e5852c2 Use an "always active" tracking area to detect mouseMoved events
This ensures that we can still receive mouse moved events (e.g. for
setting the cursor style) for panels that float above other windows
even if the application isn't active.
2022-09-15 15:45:08 +02:00
Antonio Scandurra
147268157c Animate popup window as if it were an NSMenu 2022-09-15 12:15:40 +02:00
Antonio Scandurra
9efa39e81e Merge branch 'main' into capture 2022-09-15 12:02:07 +02:00
Antonio Scandurra
44553875d0 Allow contacts popover to be activated even if app isn't foregrounded 2022-09-15 11:44:51 +02:00
Antonio Scandurra
1c9c7ef7ae Add the ability to specify a level when creating windows
This lets some windows stay on top of others, independently of
whether the application is in the foreground.
2022-09-14 17:40:04 +02:00
Antonio Scandurra
c1f448d8a8 Use viewDidChangeEffectiveAppearance to detect appearance changes 2022-09-14 15:49:08 +02:00
Antonio Scandurra
d10f6f60ad Toggle contacts popover when clicking on status bar icon 2022-09-14 15:43:51 +02:00
Antonio Scandurra
9b8492a3ba Extract a common App::register_platform_window 2022-09-14 11:58:05 +02:00
Antonio Scandurra
f67e2bea29 Refresh windows when OS appearance changes 2022-09-14 11:47:43 +02:00
Antonio Scandurra
97ccb16c97 Rework status bar item to use a custom view 2022-09-13 16:20:34 +02:00
Antonio Scandurra
b3dd09a0f2 🎨 2022-09-13 14:50:18 +02:00
Antonio Scandurra
11d47f5c72 Use a transparent layer for status bar
This allows the compositor to blend the GPUI view with the background.
2022-09-13 14:11:50 +02:00
Antonio Scandurra
a9c2881831 Set contents scale and drawable size when creating status metal layer 2022-09-13 14:11:50 +02:00
Antonio Scandurra
2acd215bb8 Wire up event handling for status items 2022-09-13 14:11:50 +02:00
Antonio Scandurra
6578af6f3b WIP: Start rendering GPUI views to macOS status bar 2022-09-13 14:11:48 +02:00
Antonio Scandurra
f50c6af001 Encapsulate metal layer into Renderer 2022-09-13 14:10:13 +02:00
Antonio Scandurra
e803dd9f72 Remove platform::WindowContext trait
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
1c810d7e8d WIP: Show status bar item with a backing metal layer
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
2b9fe0a2e6 WIP 2022-09-13 14:10:13 +02:00
Antonio Scandurra
21c91a29e7 Add the ability to hide the titlebar when creating windows
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
ca618b02b6 Render surfaces correctly when encoded in 420YpCbCr8BiPlanarFullRange 2022-09-13 14:10:13 +02:00
Antonio Scandurra
d407f521db WIP: render screen-sharing frames 2022-09-13 14:10:13 +02:00
Antonio Scandurra
a02e388ea2 Honor scale factor when rendering 2022-09-13 14:10:13 +02:00
Antonio Scandurra
fcf6aa15eb Return results for fallible media APIs 2022-09-13 14:10:13 +02:00
Antonio Scandurra
79a7a0e0e7 Capture screen in BGRA8 and render it in capture example app 2022-09-13 14:10:13 +02:00
Nathan Sobo
37da841716 Start on using CVMetalTextureCache 2022-09-13 14:10:13 +02:00
Nathan Sobo
531ffc01c9 Pass CVImageBuffers into GPUI instead of IOSurfaces 2022-09-13 14:10:13 +02:00
Nathan Sobo
0430bbf7d9 WIP: Start on Renderer::render_surfaces but really it's nothing 2022-09-13 14:10:13 +02:00
Antonio Scandurra
c4110edb78 Extract io_surface crate and invoke custom callback on frame sample
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
e12eaf8c58 Start on Scene::push_surface
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
45519cdd27 WIP 2022-09-13 14:10:13 +02:00
K Simmons
f2b72eb6d2 WIP working on resizable dock 2022-09-12 14:24:57 -07:00
Mikayla Maki
1502c19208 Polished scrolling significantly 2022-09-02 15:47:35 -07:00
K Simmons
227cc66594 Simulate mouse up if mouse was released outside window, don't report dragged payload if it was dragged from a different window 2022-08-31 14:06:38 -07:00
Mikayla Maki
9f9bafd2a7 Merge branch 'terminal-mouse' of github.com:zed-industries/zed into terminal-mouse 2022-08-19 13:04:34 -07:00
Mikayla Maki
efd3247ce4 Added modifiers to scroll wheel eevent 2022-08-19 12:10:12 -07:00
Julia
1f7db46d98
Merge pull request #1537 from zed-industries/fix-goto-links-with-selections
Fix goto links with selections
2022-08-18 18:49:21 -04:00
ForLoveOfCats
b8b951deab Clear last-mouse-moved pressed button when that button gets a mouse-up
This fixes an annoying issue where if the last mouse moved event was
during a drag it would never trigger mouse cursor changes until next
mouse move reset it. It makes sense to continue to not change the cursor
while the button is pressed so instead this tracks when the mouse button
is released in order to update the mouse move event
2022-08-18 18:34:01 -04:00
Mikayla Maki
0fef72ac5f
Merge pull request #1524 from zed-industries/ime-finalize
IME Changes: Tracking PR
2022-08-18 13:27:30 -07:00
Mikayla Maki
6652d41864 Fixed cursor blinking, added other cursor shape rendering 2022-08-18 11:28:18 -07:00
Antonio Scandurra
06f9516d31 Fix crash when closing a window while in full-screen mode
This commit delays closing the native window to the next tick to
avoid borrowing either `WindowState` or `MutableAppContext` twice.
2022-08-18 14:59:17 +02:00
Mikayla Maki
1f82c0c8bf Repeat key problems fixed. 2022-08-16 23:00:09 -07:00
Mikayla Maki
2f2e5506ce Merged main into ime-finalize 2022-08-16 22:57:07 -07:00
Mikayla Maki
aa75fbe56c Fix panic on main 2022-08-16 22:36:24 -07:00
Mikayla Maki
94ba282e76 Checkpoint, alt-n l is very broken. Bisecting. 2022-08-16 22:12:06 -07:00
Mikayla Maki
18dc12218f Begin work on IME changes 2022-08-16 13:01:35 -07:00
Antonio Scandurra
b94366ab90 Add zed::ToggleFullScreen bound to ctrl-cmd-f 2022-08-15 11:53:37 +02:00
Mikayla Maki
e2200109e6 Make clippy happy 2022-08-11 15:47:56 -07:00
Mikayla Maki
804c4c512b Merge branch 'main' into ime-stuff 2022-08-11 15:35:42 -07:00
ForLoveOfCats
8ba2f77148 One big cleanup pass of clippy lints
Co-authored-by: Mikayla <mikayla@zed.dev>
2022-08-10 16:51:01 -07:00
Mikayla Maki
1044b7d7d2 checkpoint, no idea what's happening 2022-08-09 16:15:53 -07:00
ForLoveOfCats
3d9821b430 Jankily adjust left padding on workspace title in fullscreen
This could seriously be done better

Co-authored-by: Mikayla <mikayla@zed.dev>
2022-08-09 19:03:32 -04:00
ForLoveOfCats
ab760493cf Route whether or not a window is fullscreen down into GPUI
This still needs to be able to invalidate things to be useful
but it's a good first cut at just making the information available
to platform-agnostic code

Co-authored-by: Mikayla <mikayla@zed.dev>
2022-08-09 19:03:12 -04:00
Antonio Scandurra
7cbf76ce80 Implement default macOS menu items
- `Zed -> Hide`, bound to `cmd-h`
- `Zed -> Hide Others`, bound to `alt-cmd-h`
- `Zed -> Show All`
- `Window -> Minimize`, bound to `cmd-m`
- `Window -> Zoom`
2022-08-03 15:13:30 +02:00
ForLoveOfCats
2c70583ef0 Add cmd+shift+click action for triggering go to type definition 2022-07-29 17:00:07 -04:00
Antonio Scandurra
6a718dc4da Don't insert input when the fn key is held 2022-07-27 12:01:44 +02:00
Antonio Scandurra
d3f14fb1c2 Dispatch application menu events if custom key equivalent wasn't found 2022-07-27 11:46:47 +02:00
Antonio Scandurra
fe7ba09d52 Honor shift when converting keystroke to native key equivalent 2022-07-27 09:28:56 +02:00
Max Brunsfeld
ea82b9353d Log instead of showing an alert when exiting due to no GPU
Showing the alert resulted in a panic because tasks
dispatched to the app's main GCD queue continue
to run even while the alert is displayed.
2022-07-25 16:13:28 -07:00
Max Brunsfeld
a54d9f1697 Add comment about noop performKeyEquivalent function 2022-07-25 11:42:54 -07:00
Antonio Scandurra
acdfb933e8 Honor shift if pressing command switches keyboard 2022-07-25 11:01:38 +02:00
Antonio Scandurra
7b009c8bbe Merge branch 'main' into ime-support-2 2022-07-22 16:03:38 +02:00
Antonio Scandurra
2bfa3b9006 Synthesize CGEvents instead of using charactersByApplyingModifiers 2022-07-22 15:51:34 +02:00
Antonio Scandurra
622596619c Honor ⌘ when Dvorak-QWERTY is used 2022-07-22 14:52:24 +02:00
Antonio Scandurra
136550de9f Discard shift when it causes keyboard to output a different character 2022-07-22 08:15:44 +02:00
Antonio Scandurra
509f54bf20 Don't dispatch keydown event if editor is still composing 2022-07-21 17:37:32 +02:00
Antonio Scandurra
97ce3998ec Position IME input according to where the selection is rendered 2022-07-21 17:35:40 +02:00
Antonio Scandurra
3c5d7e001e Always mark keydown events as handled to suppress beep 2022-07-21 15:53:21 +02:00
Antonio Scandurra
3d6c257551 🎨 2022-07-21 14:39:22 +02:00
Antonio Scandurra
b2f2c5b055 Handle keydown event even when charactersIgnoringModifiers is empty
This allows the input system to work in the presence of dead keys.
2022-07-21 14:36:47 +02:00
Antonio Scandurra
101a0663d3 Remove input from KeyDownEvent 2022-07-21 14:29:27 +02:00