Commit graph

10376 commits

Author SHA1 Message Date
Piotr Osiewicz
f3dcea3623 WIP 2023-11-06 12:58:13 +01:00
Piotr Osiewicz
a2a6d77cdb Keep going, most of the editor_extensions compile now 2023-11-03 16:54:17 +01:00
Piotr Osiewicz
bff46f7e55 Merge branch 'main' into editor_renovation 2023-11-03 15:37:27 +01:00
Piotr Osiewicz
144d011a07 Make editor compile
Co-authored-by: Kirill <kirill@zed.dev>
2023-11-03 15:14:44 +01:00
Piotr Osiewicz
fcb2094fae WIP
Co-authored-by: Kirill <kirill@zed.dev>
2023-11-03 14:47:08 +01:00
Kirill Bulatov
1a0cd3e09b Remove and add more todosmerge . 2023-11-03 13:22:11 +02:00
Kirill Bulatov
f1fc07de94 Move journal2 to workspace2 2023-11-03 12:55:06 +02:00
Kirill Bulatov
eb8a0e7148 Uncomment persistence tests 2023-11-03 12:38:09 +02:00
Kirill Bulatov
09346fb9f1 Port changes to zed2 2023-11-03 11:02:50 +02:00
Kirill Bulatov
24dd1c5812 Properly order default prettier installations and startups 2023-11-03 11:02:50 +02:00
Kirill Bulatov
244c693968 Reuse already running default prettiers 2023-11-03 11:02:50 +02:00
Kirill Bulatov
cf95f9b082 Make it more clear that missing prettier is to blame 2023-11-03 11:02:50 +02:00
Kirill Bulatov
369b5140fb Restore LSP names for prettier servers 2023-11-03 11:02:50 +02:00
Kirill Bulatov
b75d8a60a8 Simplify 2023-11-03 11:02:50 +02:00
Kirill Bulatov
ff144def63 Fix the bugs 2023-11-03 11:02:50 +02:00
Kirill Bulatov
6bbb79a9f5 Rework prettier installation and start 2023-11-03 11:02:50 +02:00
Kirill Bulatov
d673efebd2 Add prettier workspace resolution test 2023-11-03 11:02:50 +02:00
Nathan Sobo
6a89f7ce4f
rich text2 (#3220)
- git -> git3
- Add rich_text2

[[PR Description]]

Release Notes:

N/A
2023-11-02 20:46:45 -06:00
Conrad Irwin
0b3932f38c Convert rich_text2 2023-11-02 19:30:33 -06:00
Conrad Irwin
6ecb4805f7 Add rich_text2 2023-11-02 19:19:18 -06:00
Conrad Irwin
cbd902658c git -> git3
This is needed for the editor.
2023-11-02 19:18:01 -06:00
Nathan Sobo
9052b48949
Use correct color values in quad fragment shader (#3217)
Previously, when using rounded corners, the borders would get wider.
Looks like we weren't using the input color values consistently in the
fragment shader. The quad values are raw HSLA and are converted in the
vertex shader.

Release Notes:

- N/A
2023-11-02 17:49:56 -06:00
Marshall Bowers
54969877a4
Make the Zed2 window movable (#3218)
This PR makes the Zed2 window movable and fixes a crash related to a
`todo!()` that wasn't necessary.

Release Notes:

- N/A
2023-11-02 16:17:31 -04:00
Piotr Osiewicz
cadf8d0160 Extract a separate trait for Project and Workspace interfaces 2023-11-02 20:30:54 +01:00
Conrad Irwin
8283909dfd Disable selective warnings to make cargo check happy 2023-11-02 13:28:58 -06:00
Nathan Sobo
91f3e9707a Use correct color values in quad fragment shader
Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 13:18:20 -06:00
Conrad Irwin
269a72464d Merge remote-tracking branch 'origin/main' into zed2-workspace 2023-11-02 13:16:24 -06:00
Mikayla Maki
85f0959548
Remove the 2s from source code (#3216)
Release Notes:

- N/A
2023-11-02 12:11:16 -07:00
Marshall Bowers
9c8220d04e Remove commented-out label code 2023-11-02 15:04:52 -04:00
Marshall Bowers
3605afc163 Render active item in pane 2023-11-02 14:40:34 -04:00
Marshall Bowers
8b1b7a2f80 Checkpoint: Basic tab bar structure 2023-11-02 14:34:48 -04:00
Nathan Sobo
29d8390743 Fix formatting 2023-11-02 12:28:58 -06:00
Nathan Sobo
1dd20d4c0a Merge remote-tracking branch 'origin/main' into gpui2-image-reborrow 2023-11-02 12:25:06 -06:00
Nathan Sobo
04a8ee222b Enforce a Send bound on next frame callbacks
This required using mpsc channels to invoke frame callbacks on the
main thread and send the receiver to the platform display link.

Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 12:01:22 -06:00
Mikayla
d11ff14b57
Remove the 2s from source code 2023-11-02 10:55:02 -07:00
Conrad Irwin
5a41eed120 WIP 2023-11-02 11:34:31 -06:00
Marshall Bowers
1e7a216d55 WIP 2023-11-02 13:21:28 -04:00
Conrad Irwin
8f0f5a9ba1 Render status bar
Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 11:18:11 -06:00
Conrad Irwin
803d2b6710 Add double click to zoom the window
Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 10:58:46 -06:00
Marshall Bowers
0e1d2fdf21 Checkpoint: Narrow down error 2023-11-02 12:47:06 -04:00
Marshall Bowers
66e4d75e6f Checkpoint: Reproduction with Avatar story 2023-11-02 12:34:40 -04:00
Conrad Irwin
bd54bfa4e1 Render titlebar
Co-Authored-By: Mikayla <mikayla@zed.dev>
2023-11-02 10:31:18 -06:00
Conrad Irwin
634aba89d2 Add back some window events for workspace
Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 10:03:03 -06:00
Nate Butler
a3565225ad
Document format_distance (#3214)
Adds docs for `ui2::util::format_distance`:
- distance_in_seconds
- distance_string
- naive_format_distance
- naive_format_distance_from_now

These are ports of
[`date-fns`](https://date-fns.org/v2.30.0/docs/formatDistance)'s format
distance utilities

[[PR Description]]

Release Notes:

- N/A
2023-11-02 11:58:45 -04:00
Julia
17ff881e7a
Uncomment lsp2 tests (#3213)
Release Notes:

- N/A
2023-11-02 11:54:06 -04:00
Nate Butler
6f41a77a25 Document format_distance
Adds docs for:
- distance_in_seconds
- distance_string
- naive_format_distance
- naive_format_distance_from_now
2023-11-02 11:53:20 -04:00
Conrad Irwin
0bab1a92df Merge remote-tracking branch 'origin/main' into zed2-workspace 2023-11-02 09:44:38 -06:00
Antonio Scandurra
fd81d838fe
Introduce ViewContext::observe_window_{activation,bounds} (#3212)
Release Notes:

- N/A
2023-11-02 16:44:26 +01:00
Julia
b7efab8a55 Uncomment lsp2 tests 2023-11-02 11:42:48 -04:00
Marshall Bowers
ec0cff0e1a
Add map method to Components (#3210)
This PR adds a `map` method to the `Component` trait.

`map` is a fully-generalized form of `when`, as `when` can be expressed
in terms of `map`:

```rs
div().map(|this| if condition { then(this) } else { this })
```

This allows us to take advantage of Rust's pattern matching when
building up conditions:

```rs
// Before
div()
    .when(self.current_side == PanelSide::Left, |this| this.border_r())
    .when(self.current_side == PanelSide::Right, |this| {
        this.border_l()
    })
    .when(self.current_side == PanelSide::Bottom, |this| {
        this.border_b().w_full().h(current_size)
    })

// After
div()
    .map(|this| match self.current_side {
        PanelSide::Left => this.border_r(),
        PanelSide::Right => this.border_l(),
        PanelSide::Bottom => this.border_b().w_full().h(current_size),
    })
```

Release Notes:

- N/A
2023-11-02 11:39:40 -04:00