This PR increases the indent step size for the collab panel.
This gives the channel list a clearer hierarchy for nested channels, as
well as help align the disclosures with the parent channel's icon.
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This PR fixes the names of the Rosé Pine themes.
We want to keep the Unicode "é" in the theme name, both because this is
the actual name of the theme, and also to maintain parity with Zed1.
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This PR adds vertical padding to the list of picker entries.
This prevents us from ending up with entries squished against the edges
of the picker.
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Fixes:
- drag and drop into terminal element does not change its style
- drag and drop terminal tab into main pane then back panics
- can drop non-terminal items into the terminal pane
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This PR adjusts the sizing of the labels in the buttons in the title bar
to use the small label size.
This should bring them more in line with how things looked in Zed1.
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We were mistakenly pushing an opaque layer without intersecting it with
the content mask. Also, we were pushing two opaque layers for the same
div unnecessarily.
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We were mistakenly pushing an opaque layer without intersecting it
with the content mask. Also, we were pushing two opaque layers for
the same div unnecessarily.
This commit also allows turning an `ArenaBox` into an `ArenaRef` when
non-mutable access is required, which makes `ArenaRef: Clone`. This fixes
a bug that prevented the command palette from reading all the available
actions while the `command_palette::Toggle` action was being dispatched.
This prevents the `cmd-k` keystroke, which clears the terminal, from
staying around as a pending keystroke on the parent workspace.
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Rather than relying on the focused element, instead explicitly pass the
focus handle for the query editor when determining the prev/next
bindings. Only compute these values once.
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Once a drag starts, we won't fire click listeners or style any elements
as active.
- Don't fire click listeners or show active state once a drag is in
progress
- Don't show hover style when a drag is in progress
- Draw borders above content
- If borders are opaque, apply them to the content mask. This prevents
hovers from firing on content underneath the border, which was creating
issues where the drag handle was inside the border, so we'd flicker the
hover when the mouse moved out of the drag handle and into the 1px
border on the left dock.
- Add a `block_mouse` helper which causes transparent elements to paint
an "opaque" layer to prevent mouse events from falling through. We use
this for the drag handle as well to disable hover, click, etc on items
in the panel.
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