Commit graph

15592 commits

Author SHA1 Message Date
Julia
fd6320b136 Finish fixing up Avatar using URI 2023-12-12 11:49:04 -05:00
Julia
44d40625fe Start changing Avatar to use URI
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-12-12 11:27:40 -05:00
Julia
376716254f Start port of notification panel 2023-12-11 20:40:48 -05:00
Antonio Scandurra
db39c3d582
Fix porting mistake that caused clicking on the editor to misbehave (#3583)
We used `width` instead of `height` in the "pixels-to-point" conversion
code, which would cause clicks to not work correctly when the width was
smaller than the `y` coordinate.

Release Notes:

- N/A
2023-12-11 14:30:06 +01:00
Antonio Scandurra
fdc0ef8ce0
Maintain focus correctly when activating panes in zed2 (#3582)
Previously, before emitting a `Focus` event from the pane inside of the
`focus_in` listener, we would erroneously check whether the pane's focus
handle was _not_ focused. However, by the time the pane was notified of
being "focused in", the focus handle would already be focused, which was
preventing the pane from ever emitting a `Focus` event. In turn, this
would cause the workspace to not maintain the active pane correctly.

This pull request maintains an explicit `was_focused` boolean as part of
the `Pane` state, which ensures we only emit the `Focus` event the first
time the pane receives focus.

As part of this, I also reworked how the outline view gets deployed to
allow clicking breadcrumbs even when the corresponding pane doesn't have
focus.

Release Notes:

- N/A
2023-12-11 14:29:56 +01:00
Antonio Scandurra
b4fc8ea6f7 Fix porting mistake that caused clicking on the editor to misbehave
We used `width` instead of `height` in the "pixels-to-point" conversion
code, which would cause clicks to not work correctly when the width was
smaller than the `y` coordinate.
2023-12-11 14:21:55 +01:00
Antonio Scandurra
3c56f6d5c1 Focus editor when confirming outline item 2023-12-11 14:18:46 +01:00
Antonio Scandurra
5768f14a03 Emit Focus events from Pane only when it didn't have focus before 2023-12-11 14:02:08 +01:00
Antonio Scandurra
e7c14dacae Show the correct outline when clicking on a breadcrumb 2023-12-11 14:01:16 +01:00
Kirill Bulatov
36d2ab4537
Always open new project search view workspace::NewSearch action (#3581) 2023-12-11 13:45:41 +02:00
Kirill Bulatov
cdf7c10b57
Add an action to expand Rust macros with rust-analyzer (#3580)
Deals with https://github.com/zed-industries/community/issues/1282

If rust-analyzer responds with non-empty message, opens a new singleton
multibuffer with the expansion result:

![image](https://github.com/zed-industries/zed/assets/2690773/5f790ffd-1ad8-4f02-a60d-49ee0756362d)

In gpui2, only editors with excerpts containing Rust languages get the
action, in gpui1 every editor (even the *.ts one) has this action
enabled but it does nothing.

Release Notes:

- Added an `editor::ExpandMacroRecursively` command to expand Rust
macros with rust-analyzer.
2023-12-11 13:11:59 +02:00
Kirill Bulatov
da44b51a53 Always open new project search view workspace::NewSearch action 2023-12-11 13:11:07 +02:00
Kirill Bulatov
55374e8ac0 Port to gpui1 2023-12-11 12:28:22 +02:00
Kirill Bulatov
3694265b6b Finalize the command 2023-12-11 12:28:22 +02:00
Kirill Bulatov
e3fc810b3d Draft an expand macro recusively command 2023-12-11 12:28:22 +02:00
Antonio Scandurra
db8e58b888
Introduce scrollbars in editor2 (#3579)
Release Notes:

- N/A
2023-12-11 11:07:11 +01:00
Antonio Scandurra
e3c0b1f903 Listen for mouse events on scrollbar 2023-12-11 10:33:05 +01:00
Antonio Scandurra
03df63aa00 Merge remote-tracking branch 'origin/main' into scrollbars2 2023-12-11 09:51:43 +01:00
Conrad Irwin
cea26c9d10
actions3 (#3578)
- Restore impl_actions! and remove derive(Action)

Originally in gpui2 we inferred the action's namespace from the module
it was
defined in. This worked most of the time (ignoring the "remove_the_2"
hack),
but caused unintended (and mostly invisible) behavior in crates with
multiple
modules.

#3577 restored the namespace parameter to actions!, and this PR
reintroduces
`impl_actions!` to do the same for non-unit structs.

I considered trying to keep the struct-attribute API work, because it
does feel
more stylistically appropriate for rust, but two problems lead to it
feeling less good than `impl_actions!` in practice:
1. You have to repeat the namespace for each struct (and usually you're
defining them all in the same namespace)
2. You can't pass an argument to a derive macro inline, you need to use
an attribute instead.


Release Notes:

- N/A
2023-12-10 19:59:53 -07:00
Conrad Irwin
c5367e3085 Correct docs re:Debug 2023-12-10 19:52:17 -07:00
Conrad Irwin
9ce7395b74 Restore impl_actions! and remove derive(Action) 2023-12-10 19:33:38 -07:00
Joseph T. Lyons
ff45b43857
Add code for submission and error states for feedback modal (#3572)
Release Notes:

- N/A
2023-12-10 20:49:14 -05:00
Conrad Irwin
62d6a85a71
Restore namespace parameter to actions! (#3577)
This does not yet fix `derive(Action)`, but will conflict with a lot so
wanted to merge quickly.

Although automatically deriving the namespace worked in many situations,
it was
unclear what to do with nested modules. Vim wanted all actions to be
registered
under vim, while collab_ui wanted one namespace per action.

It seems better to make the implicit explicit, and give the flexibility
to hide
implementation details from the end-users.

Release Notes:

- N/A
2023-12-09 15:27:17 -07:00
Conrad Irwin
4290c67b6a Restore namespace parameter to actions!
This does not yet fix `derive(Action)`, but will conflict with a lot so
wanted to merge quickly.
2023-12-09 15:18:31 -07:00
Max Brunsfeld
cbbb0d033e
Paint code-action/fold buttons above the gutter (#3576)
Previously, clicking on fold indicators or code action lightning bolts
wouldn't work - it would instead perform the normal gutter click handler
(selecting the clicked line).

By painting those indicators at a higher z-index, we ensure that the
indicators' click handlers are invoked instead.
2023-12-09 11:56:07 -08:00
Max Brunsfeld
7b722c326f Paint code-action/fold buttons above the gutter 2023-12-09 11:41:40 -08:00
Max Brunsfeld
188d727d31
Fix crash due to mutating command palette's candidates on confirmation (#3575)
I was seeing a crash when confirming the command palette. It was caused
by getting the palette's `commands` (match candidates) and `matches`
getting out of sync because we mutated `commands` when removing the
selected command.
2023-12-09 11:16:04 -08:00
Max Brunsfeld
6b58eb202d Fix crash due to mutating command palette's candidates on confirmation 2023-12-09 11:08:33 -08:00
Joseph T. Lyons
33c41fb5e1 Show negative numbers after limit is hit 2023-12-09 00:35:19 -05:00
Max Brunsfeld
4adafb1148
Improve the chat panel in zed 2 (#3573)
* render markdown formatting
* wrap the chat messages
* enable the status bar button
2023-12-08 16:54:10 -08:00
Max Brunsfeld
f3b764b7d2 Enable tests for MentionsEditor 2023-12-08 16:42:36 -08:00
Max Brunsfeld
e4bc346723 Initialize toggle chat panel action 2023-12-08 16:42:22 -08:00
Joseph T. Lyons
9abf5a1bf2 Add code for submission and error states 2023-12-08 19:16:03 -05:00
Max Brunsfeld
049314e84e Restructure chat message rendering to allow text to wrap 2023-12-08 15:44:27 -08:00
Max Brunsfeld
d03e29d55d Start work on rendering formatted chat messages 2023-12-08 15:44:27 -08:00
Marshall Bowers
8feb11ccee
Make clicking the breadcrumb toggle the symbol outline (#3571)
This PR wires up clicks on the breadcrumb to toggle the symbol outline.

Note that the behavior of the symbol outline is a little wonky at the
moment, due to the issues with pane focus.

Release Notes:

- N/A
2023-12-08 18:22:53 -05:00
Marshall Bowers
008c56a09b
Adjust which status colors we import from the VS Code theme (#3570)
This PR adjusts the status colors we import from the VS Code theme to be
the right ones.

Instead of looking at the Git status colors, we use the
`editorGutter.addedBackground`, `editorGutter.modifiedBackground`, and
`editorGutter.deletedBackground` colors for added, modified, and deleted
status colors, respectively.

Release Notes:

- N/A
2023-12-08 17:56:25 -05:00
Marshall Bowers
cf42d95af6
Use the diff status colors defined in the theme (#3569)
This PR updates the diff status colors to use the ones defined in the
theme instead of placeholder colors.

Release Notes:

- N/A
2023-12-08 17:41:11 -05:00
Joseph T. Lyons
60e4311294
Fix bug where feedback dismissal prompt is shown twice (#3568)
Release Notes:

- N/A
2023-12-08 17:25:48 -05:00
Joseph T. Lyons
cbbcc3502a Fix bug where feedback dismissal prompt is shown twice 2023-12-08 17:21:14 -05:00
Marshall Bowers
44890d6966
Weight scope matches to improve results (#3567)
This PR adds a simple weighting system for the matching of scopes from
the VS Code theme.

This gives us more control over the matches we get out of the theme, and
subsequently improves the results.

Release Notes:

- N/A
2023-12-08 16:42:13 -05:00
Marshall Bowers
2517b1017b Weight scope matches to improve results 2023-12-08 16:35:54 -05:00
Joseph T. Lyons
1fecd3c327
Allow modals to override their dismissal (#3565)
Release Notes:

- N/A
2023-12-08 16:28:16 -05:00
Max Brunsfeld
be636348c4
Enable chat panel in zed 2 (#3564) 2023-12-08 13:25:59 -08:00
Joseph T. Lyons
13dad89a85 Move all dismissal logic into dismiss_event 2023-12-08 16:14:45 -05:00
Max Brunsfeld
324aeaa0de Enable chat panel test, remove comments 2023-12-08 13:08:47 -08:00
Julia
ad05f22256
zed2: Store constructed terminal tooltip (#3566)
Allows the terminal to actually render its hyperlink tooltip

Release Notes:

- N/A
2023-12-08 16:05:53 -05:00
Marshall Bowers
2ef3954700 Fix function colors in Gruvbox themes 2023-12-08 16:04:58 -05:00
Max Brunsfeld
650ca1f39b Tweak styling of channel header and editor footer in chat panel 2023-12-08 13:04:25 -08:00
Max Brunsfeld
fce0c1f4d0 Dedup actions in WindowContext::available_actions 2023-12-08 13:02:14 -08:00