zed/crates/ui/docs/_project.md
Marshall Bowers f26ca0866c
Mainline GPUI2 UI work (#3062)
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.

Release Notes:

- N/A

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Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-09-28 19:36:21 -04:00

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## Project Plan
- Port existing UI to GPUI2
- Update UI in places that GPUI1 was limiting us*
- Understand the needs &/|| struggles the engineers have been having with building UI in the past and address as many of those as possible as we go
- Ship a simple, straightforward system with documentation that is easy to use to build UI
## Component Classification
To simplify the understanding of components and minimize unnecessary cognitive load, let's categorize components into two types:
- An element refers to a standalone component that doesn't import any other 'ui' components.
- A component indicates a component that utilizes or imports other 'ui' components.