mirror of
https://github.com/zed-industries/zed.git
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112 lines
4.2 KiB
Markdown
112 lines
4.2 KiB
Markdown
# Zed
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[![CI](https://github.com/zed-industries/zed/actions/workflows/ci.yml/badge.svg)](https://github.com/zed-industries/zed/actions/workflows/ci.yml)
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Welcome to Zed, a lightning-fast, collaborative code editor that makes your dreams come true.
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## Development tips
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### Dependencies
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* Install Xcode from https://apps.apple.com/us/app/xcode/id497799835?mt=12, and accept the license:
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```
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sudo xcodebuild -license
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```
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* Install homebrew, node and rustup-init (rustup, rust, cargo, etc.)
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```
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/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
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brew install node rustup-init
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rustup-init # follow the installation steps
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```
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* Install postgres and configure the database
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```
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brew install postgresql@15
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brew services start postgresql@15
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psql -c "CREATE ROLE postgres SUPERUSER LOGIN" postgres
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psql -U postgres -c "CREATE DATABASE zed"
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```
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* Install the `LiveKit` server, the `PostgREST` API server, and the `foreman` process supervisor:
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```
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brew install livekit
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brew install postgrest
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brew install foreman
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```
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* Ensure the Zed.dev website is checked out in a sibling directory and install its dependencies:
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```
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cd ..
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git clone https://github.com/zed-industries/zed.dev
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cd zed.dev && npm install
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npm install -g vercel
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```
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* Return to Zed project directory and Initialize submodules
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```
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cd zed
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git submodule update --init --recursive
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```
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* Set up a local `zed` database and seed it with some initial users:
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[Create a personal GitHub token](https://github.com/settings/tokens/new) to run `script/bootstrap` once successfully: the token needs to have an access to private repositories for the script to work (`repo` OAuth scope).
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Then delete that token.
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```
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GITHUB_TOKEN=<$token> script/bootstrap
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```
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* Now try running zed with collaboration disabled:
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```
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cargo run
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```
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### Common errors
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* `xcrun: error: unable to find utility "metal", not a developer tool or in PATH`
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* You need to install Xcode and then run: `xcode-select --switch /Applications/Xcode.app/Contents/Developer`
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* (see https://github.com/gfx-rs/gfx/issues/2309)
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### Testing against locally-running servers
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Start the web and collab servers:
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```
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foreman start
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```
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If you want to run Zed pointed at the local servers, you can run:
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```
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script/zed-with-local-servers
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# or...
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script/zed-with-local-servers --release
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```
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### Dump element JSON
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If you trigger `cmd-alt-i`, Zed will copy a JSON representation of the current window contents to the clipboard. You can paste this in a tool like [DJSON](https://chrome.google.com/webstore/detail/djson-json-viewer-formatt/chaeijjekipecdajnijdldjjipaegdjc?hl=en) to navigate the state of on-screen elements in a structured way.
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### Licensing
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We use [`cargo-about`](https://github.com/EmbarkStudios/cargo-about) to automatically comply with open source licenses. If CI is failing, check the following:
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- Is it showing a `no license specified` error for a crate you've created? If so, add `publish = false` under `[package]` in your crate's Cargo.toml.
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- Is the error `failed to satisfy license requirements` for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the `accepted` array in `script/licenses/zed-licenses.toml`.
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- Is `cargo-about` unable to find the license for a dependency? If so, add a clarification field at the end of `script/licenses/zed-licenses.toml`, as specified in the [cargo-about book](https://embarkstudios.github.io/cargo-about/cli/generate/config.html#crate-configuration).
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### Wasm Plugins
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Zed has a Wasm-based plugin runtime which it currently uses to embed plugins. To compile Zed, you'll need to have the `wasm32-wasi` toolchain installed on your system. To install this toolchain, run:
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```bash
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rustup target add wasm32-wasi
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```
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Plugins can be found in the `plugins` folder in the root. For more information about how plugins work, check the [Plugin Guide](./crates/plugin_runtime/README.md) in `crates/plugin_runtime/README.md`.
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