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"[Xcode](https://developer.apple.com/xcode/)" is misspelled as "XCode". Release Notes: - N/A
124 lines
3.1 KiB
Markdown
124 lines
3.1 KiB
Markdown
# Building Zed for macOS
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## Repository
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Clone down the [Zed repository](https://github.com/zed-industries/zed).
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## Dependencies
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- Install [Rust](https://www.rust-lang.org/tools/install)
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- Install [Xcode](https://apps.apple.com/us/app/xcode/id497799835?mt=12) from the macOS App Store, or from the [Apple Developer](https://developer.apple.com/download/all/) website. Note this requires a developer account.
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> Ensure you launch Xcode after installing, and install the macOS components, which is the default option.
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- Install [Xcode command line tools](https://developer.apple.com/xcode/resources/)
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```sh
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xcode-select --install
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```
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- Ensure that the Xcode command line tools are using your newly installed copy of Xcode:
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```sh
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sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
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```
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- Install the Rust wasm toolchain:
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```sh
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rustup target add wasm32-wasip1
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```
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## Backend Dependencies
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If you are developing collaborative features of Zed, you'll need to install the dependencies of zed's `collab` server:
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- Install [Postgres](https://postgresapp.com)
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- Install [Livekit](https://formulae.brew.sh/formula/livekit) and [Foreman](https://formulae.brew.sh/formula/foreman)
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```sh
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brew install livekit foreman
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```
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Alternatively, if you have [Docker](https://www.docker.com/) installed you can bring up all the `collab` dependencies using Docker Compose:
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```sh
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docker compose up -d
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```
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## Building Zed from Source
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Once you have the dependencies installed, you can build Zed using [Cargo](https://doc.rust-lang.org/cargo/).
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For a debug build:
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```sh
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cargo run
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```
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For a release build:
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```sh
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cargo run --release
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```
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And to run the tests:
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```sh
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cargo test --workspace
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```
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## Troubleshooting
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### Error compiling metal shaders
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```sh
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error: failed to run custom build command for gpui v0.1.0 (/Users/path/to/zed)`**
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xcrun: error: unable to find utility "metal", not a developer tool or in PATH
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```
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Try `sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer`
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### Cargo errors claiming that a dependency is using unstable features
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Try `cargo clean` and `cargo build`.
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### Error: 'dispatch/dispatch.h' file not found
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If you encounter an error similar to:
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```sh
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src/platform/mac/dispatch.h:1:10: fatal error: 'dispatch/dispatch.h' file not found
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Caused by:
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process didn't exit successfully
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--- stdout
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cargo:rustc-link-lib=framework=System
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cargo:rerun-if-changed=src/platform/mac/dispatch.h
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cargo:rerun-if-env-changed=TARGET
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cargo:rerun-if-env-changed=BINDGEN_EXTRA_CLANG_ARGS_aarch64-apple-darwin
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cargo:rerun-if-env-changed=BINDGEN_EXTRA_CLANG_ARGS_aarch64_apple_darwin
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cargo:rerun-if-env-changed=BINDGEN_EXTRA_CLANG_ARGS
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```
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This file is part of Xcode. Ensure you have installed the Xcode command line tools and set the correct path:
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```sh
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xcode-select --install
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sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
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```
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Additionally, set the `BINDGEN_EXTRA_CLANG_ARGS` environment variable:
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```sh
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export BINDGEN_EXTRA_CLANG_ARGS="--sysroot=$(xcrun --show-sdk-path)"
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```
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Then clean and rebuild the project:
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```sh
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cargo clean
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cargo run
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```
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