Kyle Caverly
343525d77b
added workspace event for WorkspaceCreated ( #3222 )
...
added workspace2 event for WorkspaceCreated
Release Notes:
- NA
2023-11-03 11:06:11 -04:00
Antonio Scandurra
de3d37e070
Don't depend on gpui2 in text
2023-11-03 14:53:08 +01:00
Antonio Scandurra
097171b9b8
Merge remote-tracking branch 'origin/main' into editor2
2023-11-03 14:47:49 +01:00
Antonio Scandurra
3e8fcefaef
Remove more todos
2023-11-03 14:42:26 +01:00
Antonio Scandurra
feaab953a8
Add ViewContext::window_context
2023-11-03 14:41:37 +01:00
KCaverly
b148c61047
added workspace event for WorkspaceCreated
2023-11-03 08:52:18 -04:00
Kirill Bulatov
1a0cd3e09b
Remove and add more todosmerge .
2023-11-03 13:22:11 +02:00
Antonio Scandurra
77e3c7f8ee
WIP
2023-11-03 12:10:15 +01:00
Kirill Bulatov
f1fc07de94
Move journal2 to workspace2
2023-11-03 12:55:06 +02:00
Kirill Bulatov
eb8a0e7148
Uncomment persistence tests
2023-11-03 12:38:09 +02:00
Antonio Scandurra
b7712c2f4b
Fix a todo in workspace
2023-11-03 11:36:39 +01:00
Antonio Scandurra
bed10b433a
Allow converting from a WeakView<V> to an AnyWeakView
2023-11-03 11:36:18 +01:00
Antonio Scandurra
6fc7b17259
Expose a focus handle from workspace::Item
2023-11-03 11:00:57 +01:00
Antonio Scandurra
97d1d9bd9b
Uncomment Editor::report_editor_event
2023-11-03 10:53:55 +01:00
Antonio Scandurra
0dfa3c60b7
Remove some todos
2023-11-03 10:50:30 +01:00
Antonio Scandurra
11feda01e3
Uncomment Editor::new
2023-11-03 10:38:28 +01:00
Antonio Scandurra
2fccde5ab6
Remove unused code
2023-11-03 10:11:13 +01:00
Antonio Scandurra
efa27cf9b8
Uncomment more editor code
2023-11-03 10:09:00 +01:00
Kirill Bulatov
09346fb9f1
Port changes to zed2
2023-11-03 11:02:50 +02:00
Kirill Bulatov
24dd1c5812
Properly order default prettier installations and startups
2023-11-03 11:02:50 +02:00
Kirill Bulatov
244c693968
Reuse already running default prettiers
2023-11-03 11:02:50 +02:00
Kirill Bulatov
cf95f9b082
Make it more clear that missing prettier is to blame
2023-11-03 11:02:50 +02:00
Kirill Bulatov
369b5140fb
Restore LSP names for prettier servers
2023-11-03 11:02:50 +02:00
Kirill Bulatov
b75d8a60a8
Simplify
2023-11-03 11:02:50 +02:00
Kirill Bulatov
ff144def63
Fix the bugs
2023-11-03 11:02:50 +02:00
Kirill Bulatov
6bbb79a9f5
Rework prettier installation and start
2023-11-03 11:02:50 +02:00
Kirill Bulatov
d673efebd2
Add prettier workspace resolution test
2023-11-03 11:02:50 +02:00
Antonio Scandurra
cdc82d01f7
Call editor::init
2023-11-03 09:06:25 +01:00
Antonio Scandurra
800c2685ea
Remove dependency from gpui from editor2
2023-11-03 09:05:58 +01:00
Nathan Sobo
fbee6b5352
Get editor2 compiling with a ton of code commented out
2023-11-02 23:35:20 -06:00
Nathan Sobo
f3b8a9d8c2
WIP
2023-11-02 22:56:04 -06:00
Nathan Sobo
a731f8fb1e
WIP
2023-11-02 21:28:56 -06:00
Nathan Sobo
dfc7c81500
WIP
2023-11-02 21:03:29 -06:00
Nathan Sobo
72b9dc8216
Merge remote-tracking branch 'origin/main' into editor2
2023-11-02 20:47:09 -06:00
Nathan Sobo
6a89f7ce4f
rich text2 ( #3220 )
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- git -> git3
- Add rich_text2
[[PR Description]]
Release Notes:
N/A
2023-11-02 20:46:45 -06:00
Nathan Sobo
2a12e8f307
Merge remote-tracking branch 'origin/rich_text2' into editor2
2023-11-02 20:34:52 -06:00
Conrad Irwin
0b3932f38c
Convert rich_text2
2023-11-02 19:30:33 -06:00
Conrad Irwin
6ecb4805f7
Add rich_text2
2023-11-02 19:19:18 -06:00
Conrad Irwin
cbd902658c
git -> git3
...
This is needed for the editor.
2023-11-02 19:18:01 -06:00
Conrad Irwin
0aabb19a45
Into the woods
2023-11-02 18:52:08 -06:00
Nathan Sobo
9052b48949
Use correct color values in quad fragment shader ( #3217 )
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Previously, when using rounded corners, the borders would get wider.
Looks like we weren't using the input color values consistently in the
fragment shader. The quad values are raw HSLA and are converted in the
vertex shader.
Release Notes:
- N/A
2023-11-02 17:49:56 -06:00
Nathan Sobo
7b712ac68f
WIP
2023-11-02 16:47:14 -06:00
Conrad Irwin
583c36e24b
WIP
2023-11-02 15:27:49 -06:00
Conrad Irwin
09efa017d4
Editor2
2023-11-02 14:36:42 -06:00
Conrad Irwin
9e5275cc18
Fix error handling of open_path
...
Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-02 14:34:43 -06:00
Marshall Bowers
54969877a4
Make the Zed2 window movable ( #3218 )
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This PR makes the Zed2 window movable and fixes a crash related to a
`todo!()` that wasn't necessary.
Release Notes:
- N/A
2023-11-02 16:17:31 -04:00
Conrad Irwin
8283909dfd
Disable selective warnings to make cargo check happy
2023-11-02 13:28:58 -06:00
Nathan Sobo
91f3e9707a
Use correct color values in quad fragment shader
...
Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 13:18:20 -06:00
Conrad Irwin
269a72464d
Merge remote-tracking branch 'origin/main' into zed2-workspace
2023-11-02 13:16:24 -06:00
Mikayla Maki
85f0959548
Remove the 2s from source code ( #3216 )
...
Release Notes:
- N/A
2023-11-02 12:11:16 -07:00