Commit graph

1733 commits

Author SHA1 Message Date
Brian Donovan
a84a3c0ebe
docs: Fix "it's" typos that should be "its" (#8690)
These all meant to use the possessive "its" rather than the contraction
of "it is".
2024-03-01 20:32:27 -05:00
Dzmitry Malyshau
26103e8bb9
Clean up and refactor X11 refresh loop (alternative) (#8655)
Associates every window with its own refresh event. Removes the use of
X11 present.
Alternative to #8592.
Instead of doing the rendering on idle and then involving a hack for
polling X11 events, this PR just tries to do the rendering inside the
main loop. This guarantees that we continue to poll for events after the
draw, and not get screwed by the driver talking to X11 via the same file
descriptor.

Release Notes:
- N/A
2024-03-01 16:43:24 -08:00
Nathan Sobo
4cc4f08a53
Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Conrad Irwin
9bd5ebb74b
Revert "Introduce a new ToggleGraphicsProfiler command (#7607)" (#8567)
This reverts commit 0cebf68306.

Although this thing is very cool, it is a top source of crashes.

Example crash:
```
Segmentation fault: 11 on thread 26
  objc_retain +16
  invocation function for block in Overlay::onCommandBufferCommit(id<MTLCommandBuffer>) +60
  MTLDispatchListApply +52
```

Release Notes:

- Removed "Toggle Graphics Profiler" as it crashes too much.
2024-02-28 16:39:51 -07:00
Rom Grk
7f954cbbb8
linux: improve key translation (#8560)
This PR brings linux XKB key translation more in line with the macOS
logic, which fixes quite a few key bindings.
2024-02-28 15:13:02 -08:00
Roman
b76e0d997e
Linux: Rewrite the event loop using calloop (#8314)
This PR unifies the event loop code for Wayland and X11. On Wayland,
blocking dispatch is now used. On X11, the invisible window is no longer
needed.

Release Notes:

- N/A

---------

Co-authored-by: Dzmitry Malyshau <kvark@fastmail.com>
Co-authored-by: Tadeo Kondrak <me@tadeo.ca>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: julia <julia@zed.dev>
2024-02-28 14:59:11 -08:00
Conrad Irwin
014e6f66bb
gpui: Don't impl IntoElement on () (#8555)
Although it's kinda cute, rust makes it too easy to accidentally return
() from a function.

/cc @nathansobo

Release Notes:

- N/A
2024-02-28 15:19:05 -07:00
Antonio Scandurra
57f5f128f3
Fix flickering cursor style when a pane was zoomed (#8546)
Release Notes:

- N/A

Co-authored-by: Max Brunsfeld <max@zed.dev>
2024-02-28 18:50:48 +01:00
Antonio Scandurra
7aba9eb4b7
Introduce a short-term solution for flickering (#8542)
This uses bounds checking alone to determine hover state to avoid
flicker. It's a short-term solution because the rendering is incorrect.
We think this is better than flickering though and buys us some time as
we work on a more robust solution overall.

Release Notes:

- Fixed flickering when hovering.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-02-28 17:57:20 +01:00
Kirill Bulatov
a0c8debd35
Mention possible run options in the task modal placeholder (#8449)
Release Notes:

- Improved run task modal's placeholder

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-02-27 00:04:56 +02:00
Julia
d4584a10b6
Tell Wayland compositor we can handle keyboard ver 4 for repeat info (#8446)
Fixes us not getting Wayland key repeat info from the compositor

Release Notes:

- N/A
2024-02-26 15:13:01 -05:00
Dzmitry Malyshau
a44fc24445
Clean up many small dependencies (part 3) (#8425)
Follow-up to #8353

Release Notes:
- N/A
2024-02-26 11:08:57 +02:00
Marshall Bowers
d8276b0f0d
Hoist itertools dependency to workspace level (#8417)
This PR hoists the `itertools` dependency to the workspace level.

Release Notes:

- N/A
2024-02-25 20:37:52 -05:00
Bennet Bo Fenner
934af6ad45
recent projects: fix list flashing/empty (#8376)
If the list is large (size > overdraw + available height) the
`all_rendered` check was preventing the list from returning an inferred
size. Theoretically we can now report heights which are actually too
small (because not all items were affected during layout), this can be
manually adjusted using the overdraw parameter. In this case its fine
because the picker is inside a max_height which should never be more
then the overdraw we specify (1000 px), and the list will shrink down
either way when the request_measured_layout callback is called again.

Release Notes:

- Fixed flashing of recent projects list when there were a lot of
projects in the list
([#8364](https://github.com/zed-industries/zed/issues/8364#issuecomment-1962849393)).
2024-02-25 17:22:01 +02:00
Dzmitry Malyshau
d895388809 linux: profile text system functions 2024-02-24 00:04:00 -08:00
Bennet Bo Fenner
dc7e14f888
Respect user preferences when formatting timestamp (#7994)
This is a follow up to #7945. The current behaviour reads the locale and
infers from that which type of time format should be used (12 hour/24
hour).
However, in macOS you can override this behaviour, e.g. you can use
en_US locale but still use the 24 hour clock format (Can be customized
under Settings > General > Date & Format > 24-hour time). You can even
customize the date format.

This PR uses the macOS specific `CFDateFormatter` API, which outputs
time format strings, that respect those settings.

Partially fixes #7956 (as its not implemented for linux)

Release Notes:

- Added localization support for all macOS specific date and time
configurations in chat
2024-02-23 19:18:06 -07:00
Paul Berg
9b44ba9382
linux/text: fix invalid span creation (#8286)
This fixes a crash when showing completions.

Release Notes:

- N/A
2024-02-23 17:03:00 -08:00
白山風露
aef299be3d
CI: Enable clippy on Windows (#8240)
Release Notes:

- N/A
2024-02-23 16:23:42 -08:00
Dzmitry Malyshau
885ae2d863
linux/x11: prioritize input in the event loop (#8253)
With this change, interaction with Zed is actually real-time and usable
🚀 🎉

The gist of it is - trying to process all of the input events before
rendering anything.

Release Notes:
- N/A

**Note**: this can be further improved in a follow-up.
Currently, once the input and runnables are processed, we'd try to draw
+ render a frame.
Presentation starts with acquiring a new frame. We currently have FIFO
presentation method, so acquiring a frame is blocking on that swapchain
image to become available. As the result, presentation takes around 16
ms, most of which is just busy wait.
Ideally, we'd be able to process more input in this time frame, instead.

**Note2**: it's a bit laggy in Debug for me, but that's just because of
the extra-long `draw` times, which is unrelated to rendering (or
platform support, for the matter). I'm curious how come on MacOS the
`draw()` times in Debug are more modest.
2024-02-23 16:22:54 -08:00
Rom Grk
008d99d206
Wayland: implement key repeat (#8038)
Wayland requires the client to implement key repetition. This PR
implements the functionality as it's supposed to, but I don't see the
`repeat_info` event come in so the feature uses the default values (but
my system is configured for a much smaller `delay` and a much faster
`rate`). But this is good enough for now.

https://wayland-book.com/seat/keyboard.html#key-repeat


[Kooha-2024-02-20-20-42-12.webm](https://github.com/zed-industries/zed/assets/1423607/fb9fc327-efb7-43d1-9b53-1f8a3d9ba608)
2024-02-23 12:48:27 -05:00
Conrad Irwin
3bc7cd66b7
Allow typing space in workspace::SendKeystrokes (#8288)
Fixes #8222

Release Notes:

- N/A
2024-02-23 10:40:12 -07:00
Dzmitry Malyshau
991c9ec441
Integrate profiling into gpui (#8176)
[Profiling](https://crates.io/crates/profiling) crate allows easy
integration with various profiler tools. The best thing is - annotations
compile to nothing unless you request a specific feature.

For example, I used this command to enable Tracy support:
```bash
cargo run --features profiling/profile-with-tracy
```
At the same time I had Tracy tool open and waiting for connection. It
gathered nice stats from the run:

![zed-profiler](https://github.com/zed-industries/zed/assets/107301/5233045d-078c-4ad8-8b00-7ae55cf94ebb)


Release Notes:
- N/A
2024-02-22 10:59:52 -08:00
Rom Grk
bd94a0e921
Wayland: implement focus events (#8170)
Implements keyboard focus in/out events.

This also enables vim mode to work on wayland, which is only activated
when an editor gains focus.
2024-02-22 09:51:09 -08:00
apricotbucket28
40bbd0031d
linux: fix reveal_path for files (#8162)
Fixes 'Reveal in Finder' opening files instead of showing them in the
file explorer.
Tested on Fedora KDE 39.

Release Notes:

- N/A
2024-02-22 09:49:36 -08:00
Rom Grk
946f4a312a
Wayland: avoid replacing text with empty string (#8103)
Fix an issue where the `ime_key` is sometimes an empty string, and
pressing a keystroke replaces the selected text.

E.g. select some text, press `Escape`: selected text is deleted.
2024-02-22 09:48:15 -08:00
Xinzhao Xu
36586b77ec
gpui: use a separate image in the image example and remove unnecessary examples (#8181)
Follow-up of https://github.com/zed-industries/zed/pull/8174#issuecomment-1959031659,
Fixes image example and removes window-less "noop" example.

<img width="1975" alt="Screenshot 2024-02-22 at 17 34 15"
src="https://github.com/zed-industries/zed/assets/9134003/060d8484-63b6-415a-9f06-189542422457">

Release Notes:
- N/A
2024-02-22 11:47:24 +02:00
Xinzhao Xu
6f36527bc6
gpui: add example sections in Cargo.toml (#8174)
So that we can run the example simply by `cargo run --example hello_world`

Release Notes:
- N/A
2024-02-22 11:18:34 +02:00
Dzmitry Malyshau
9fcda5a5ac
blade: quad render fast path (#8110)
Ported from #7231

Release Notes:
- N/A
2024-02-21 10:04:24 -08:00
Joseph T. Lyons
92b2e5608b
Fix crash when closing last zed window (#8102)
Fixes: #8100

Release Notes:

- N/A
2024-02-21 00:48:42 -05:00
gmorenz
cd640a87a9
Improve key handling on x11, sharing wayland implementation (#8094)
Makes keyboard shortcuts work on x11.

Release Notes:

- N/A
2024-02-20 16:04:52 -08:00
Kirill Bulatov
c97ecc7326
Add initial CI job for Windows target (#8088)
Clippy is disabled for now, due to many warnings in both `gpui` and
other code, see
https://github.com/zed-industries/zed/actions/runs/7980269779/job/21789529800
for more details.

Also, due to `#!/usr/bin/env bash` shebang in the `script/clippy`, it
starts in Windows CI with `shell: C:\Program Files\Git\bin\bash.EXE
-euxo pipefail {0}`

https://github.com/zed-industries/zed/actions/runs/7980269779/job/21789529800#step:4:3
It seems more appropriate to use PowerShell instead.

See `todo!("windows")` for all stubbed places currently.

Release Notes:

- N/A
2024-02-21 00:35:29 +02:00
N
8a73bc4c7d
Vim: enable sending multiple keystrokes from custom keybinding (#7965)
Release Notes:

- Added `workspace::SendKeystrokes` to enable mapping from one key to a
sequence of others
([#7033](https://github.com/zed-industries/zed/issues/7033)).

Improves #7033. Big thank you to @ConradIrwin who did most of the heavy
lifting on this one.

This PR allows the user to send multiple keystrokes via custom
keybinding. For example, the following keybinding would go down four
lines and then right four characters.

```json
[
  {
    "context": "Editor && VimControl && !VimWaiting && !menu",
    "bindings": {
      "g z": [
        "workspace::SendKeystrokes",
        "j j j j l l l l"
      ],
    }
  }
]
```

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-20 15:01:45 -07:00
Gabriel Dinner-David
389d26d974
Linux(Wayland): translate enter and pageup/down from keysym (#8089)
enter and pagedown/pageup weren't working now they do
Release Notes:
- N/A
2024-02-20 13:48:14 -08:00
Conrad Irwin
3d9503a454
Fix cx.windows() to return borrowed windows (#8086)
Fixes #8068

Release Notes:

- Fixed an error message when joining a project twice
([#8068](https://github.com/zed-industries/zed/issues/8068)).
2024-02-20 13:42:11 -07:00
Dzmitry Malyshau
b028231aea
linux/x11: disable Vulkan validation in Debug (#8044)
Turns out this validation requirement is confusing new users.

Release Notes:
- N/A
2024-02-20 11:14:13 -08:00
Dzmitry Malyshau
d51a0b60be
linux/x11: send XCB requests asynchronously (#8045)
With `send_and_check_request` we'd be blocking both the main loop and
the caller. `send_request` is only going to be blocking on the main loop
when processing the request.

Release Notes:
- N/A

Based on a flamegraph from `perf`/`hotspot`, we are spending 40% of time
redrawing, another 40% of time downloading stuff (i.e. rust toolchain),
and the rest on text rendering, layout and such. This is with Vulkan
Validation (see https://github.com/zed-industries/zed/pull/8044).

I'm also wondering if it would be better with #7758, but regardless we
should have no problem rendering at 60-120 fps and processing user
input. More follow-ups are expected here.
2024-02-20 10:20:49 -08:00
bbb651
0422d43798
Linux: Add support for MouseButton::Navigate in GPUI (wayland and x11) (#7996)
Release Notes:

- N/A

Based on wgpu implementation (which I wrote).

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-19 18:09:53 -08:00
Dzmitry Malyshau
b00b65b330
linux/x11: implement window focus (#8002)
Release Notes:
- N/A
2024-02-19 17:54:54 -08:00
Janrupf
fddb778e5f
Enable server side decorations on wayland (#8037)
This PR enables server side decorations on Wayland if possible. This is
stopgap solution, so that the window can be moved, resized and dragged
on Wayland sessions at all.


![image](https://github.com/zed-industries/zed/assets/25827180/3dc9af53-76c0-4664-8746-ed6a6e5eafe7)

Since Wayland compositors can decide to force either mode (as in,
forcing server or client side decorations), this requires additional
handling in zed. Since zed doesn't provide any of that handling as of
now, as a temporary solution server side decorations are always
requested.
2024-02-19 17:53:31 -08:00
Thorsten Ball
0a5df7d597
Fix jk not working in Vim bindings (#8023)
Fixes #8006.

Release Notes:

- Fixed two-character bindings in Vim insert mode (e.g. `j k` or `j j`)
not working.
([#8006](https://github.com/zed-industries/zed/issues/8006))

Co-authored-by: Conrad <conrad@zed.dev>
2024-02-19 10:21:07 -07:00
Conrad Irwin
4d1585b917
Don't drop key bindings (#8019)
Fixes: #7748



Release Notes:

- Fixed a bug where keystrokes could be lost after focus changes
([#7748](https://github.com/zed-industries/zed/issues/7748)).

Co-authored-by: Antonio <as-cii@zed.dev>
2024-02-19 10:20:51 -07:00
Antonio Scandurra
ca251babcd
Drop Box<dyn PlatformWindow> when the OS closes the native window (#8016)
Closes #7973 

This fixes a leak in GPUI when the user didn't override
`on_should_close_window`.

Release Notes:

- N/A

---------

Co-authored-by: Thorsten <thorsten@zed.dev>
2024-02-19 15:38:50 +01:00
Bennet Bo Fenner
c33efe8cd0
recent projects: cleanup ui (#7528)
As the ui for the file finder was recently changed in #7364, I think it
makes sense to also update the ui of the recent projects overlay.

Before:

![image](https://github.com/zed-industries/zed/assets/53836821/8a0f5bef-9b37-40f3-a974-9dfd7833cc71)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/7e9f934a-1ac3-4716-b7b6-67a7435f3bde)


Release Notes:

- Improved UI of recent project overlay
2024-02-19 14:37:52 +02:00
Tadeo Kondrak
2b56c43f2d
Wayland: Keyboard input improvements (#7989)
Release Notes:

- N/A

---

Right now the Wayland backend is using `xkb::State::key_get_utf8` as the
`key`, when it should be used as the `ime_key`. It also manages
pressing/releasing modifiers manually when this should be managed by the
display server.

This allows modifier combinations to work in more cases, making it an
alternative to https://github.com/zed-industries/zed/pull/7975, which
interprets what is now only used as the `ime_key` value as a `key`
value.
2024-02-18 21:25:42 -08:00
Roman
bd137b01ad
Wayland fractional scaling (#7961)
This PR adds support for fractional scaling on Wayland.

Release Notes:

- N/A
2024-02-18 21:22:03 -08:00
Dzmitry Malyshau
4e1e26b696
blade: Fix initialization of atlas textures used for path rasterization (#8000)
Generally the BladeAtlas logic has been deferring all the texture
initializations and updates till `begin_frame`. This doesn't work for
path rasterization, since a texture needs to be allocated after
`begin_frame` and used immediately.

Fixed validation error:
> UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC):
msgNum: 1303270965 - Validation Error: [
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0:
handle = 0x60ce301b9010, name = main, type =
VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0x51820000000007b,
name = atlas, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x4dae5635 |
vkQueueSubmit(): pSubmits[0].pCommandBuffers[0] command buffer
VkCommandBuffer 0x60ce301b9010[main] expects VkImage
0x51820000000007b[atlas] (subresource: aspectMask 0x1 array layer 0, mip
level 0) to be in layout VK_IMAGE_LAYOUT_GENERAL--instead, current
layout is VK_IMAGE_LAYOUT_UNDEFINED.
    Objects: 2
        [0] 0x60ce301b9010, type: 6, name: main
        [1] 0x51820000000007b, type: 10, name: atlas

Release Notes:
- N/A
2024-02-18 21:18:59 -08:00
Roman
f82b2741cd
Wayland input handling (#7857)
Adds initial keyboard and mouse input for Wayland (thanks to @gabydd and
@kvark for reference).


Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-16 13:49:34 -08:00
Dzmitry Malyshau
9ad1862f2f
Enable Blade on MacOS via "macos-blade" feature (#7669)
Depends on https://github.com/zed-industries/font-kit/pull/2 and
https://github.com/kvark/blade/pull/77

This change enables Blade to be also used on MacOS. It will also make it
easier to use it on Windows.

What works: most of the things. Zed loads as fast and appears equally
responsive to the current renderer.
<img width="306" alt="Screenshot 2024-02-11 at 12 09 15 AM"
src="https://github.com/zed-industries/zed/assets/107301/66d82f45-5ea2-4e2b-86c6-5b3ed333c827">

Things missing:
- [x] video streaming. ~~Requires a bit of plumbing on both Blade and
Zed sides, but all fairly straightforward.~~
  -  verified with a local setup
- [x] resize. ~~Not sure where exactly to hook up the reaction on the
window size change. Once we know where, the fix is one line.~~
- [ ] fine-tune CA Layer
- this isn't a blocker for merging the PR, but it would be a blocker if
we wanted to switch to the new path by default
- [ ] rebase on latest, get the dependency merged (need review/merge of
https://github.com/zed-industries/font-kit/pull/2!)

Update: I implemented resize support as well as "surface" rendering on
the Blade path (which will be useful on Linux/Windows later on). I
haven't tested the latter though - not sure how to get something
streaming. Would appreciate some help! I don't think this should be a
blocker to this PR, anyway.

The only little piece that's missing for the Blade on MacOS path to be
full-featured is fine-tuning the CALayer configuration. Zed does a lot
of careful logic in configuring the layer, such as switching the
"present with transaction" on/off intermittently, which Blade path
doesn't have yet.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-02-16 13:39:40 -08:00
Mikayla Maki
1c361ac579
Remove comment (#7922)
Per https://github.com/zed-industries/zed/pull/7814, this is more
trouble than it's worth. As these functions are never exposed to the
user of GPUI, we can just manually audit and enforce the relevant rules.

Release Notes:

- N/A
2024-02-16 10:39:50 -08:00
Rom Grk
bea36918f4
Linux: file dialogs (#7852)
This PR implements linux file dialogs and open/reveal actions.

| Open folder | Reveal path |
| --- | --- |
| ![Screenshot from 2024-02-15
16-50-49](https://github.com/zed-industries/zed/assets/1423607/b4260574-d841-4ded-821d-521f507916d1)
| ![Screenshot from 2024-02-15
16-51-36](https://github.com/zed-industries/zed/assets/1423607/1f32f451-7def-423a-9d69-de2876285b60)
|

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-16 10:34:54 -08:00
Antonio Scandurra
5df1318e75
Don't use stale layout when view cache is invalidated in GPUI (#7914)
When a view is invalidated, we want to participate in Taffy layout with
an accurate style rather than the dummy style we use when a view is
cached. Previously, we only detected invalidation during paint. This
adds logic to layout as well to avoid using the dummy style when dirty.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-02-16 19:06:11 +01:00
Antonio Scandurra
aa6926e57a
Revert "Upgrade to Taffy 0.4" (#7896)
Reverts zed-industries/zed#7868

@nicoburns: this seems to break text input in the chat panel, so
reverting this for now.

<img width="365" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/fc47eee9-6049-49c2-be2c-fb91f7d35caf">

It would be great to upgrade to Taffy 0.4 though, so we should figure
out why that particular input breaks.

Release notes:

- N/A
2024-02-16 14:30:31 +01:00
Marshall Bowers
4310b0b8de
Replace full with size_full (#7888)
This PR removes the `full` style method and replaces it with
`size_full`, as the two do the same thing.

This is the generated code for `size_full`:

```rs
#[doc = "Sets the width and height of the element.\n\n100%"]
fn size_full(mut self) -> Self {
    let style = self.style();
    style.size.width = Some((gpui::relative(1.)).into());
    style.size.height = Some((gpui::relative(1.)).into());
    self
}
```

Release Notes:

- N/A
2024-02-15 22:26:49 -05:00
Nico Burns
694e18417e
Upgrade to Taffy 0.4 (#7868)
Upgraded Taffy to v0.4.0 from crates.io (previously using prerelease
version from git).

Code changes required were minor as gpui was already using a recent
version of Taffy.

Release Notes:

- N/A
2024-02-15 14:30:39 -08:00
Dzmitry Malyshau
a41fb29e01
Linux/x11 input handling (#7811)
Implements the basics of keyboard and mouse handling.
Some keys will need special treatment, like Backspace/Delete. In this
PR, all keys are treated as append-only. Leaving this for a follow-up.

I used @gabydd 's branch as a reference (thank you!) as well as
https://github.com/xkbcommon/libxkbcommon/blob/master/doc/quick-guide.md
For future work, I'll also use
https://github.com/xkbcommon/libxkbcommon/blob/master/tools/interactive-x11.c

All commits are separately compileable and reviewable.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-15 11:58:47 -08:00
Roman
41372a96ed
Linux: Fix x11 crash (#7805)
Release Notes:

- N/A
2024-02-14 16:03:03 -08:00
Roman
f62baeda64
gpui: Add Wayland support (#7664)
This PR adds Wayland support to gpui using
[wayland-rs](https://github.com/Smithay/wayland-rs). It is based on
[#7598](https://github.com/zed-industries/zed/pull/7598).

It detects Wayland support at runtime by checking the existence of the
`WAYLAND_DISPLAY` environment variable. If it does not exist or is
empty, the X11 backend will be used. To use the X11 backend in a Wayland
session (for development purposes), you just need to unset
WAYLAND_DISPLAY (`WAYLAND_DISPLAY= cargo run ...`).

At the moment it only creates the window and renders the initial content
provided by `BladeRenderer`, so it can run "Hello world" example.


![image](https://github.com/zed-industries/zed/assets/40907255/1655bc64-4d36-4178-9851-bfe42f03f716)

Todo:
- [x] Add basic Wayland support.
- [x] Add window resizing.
- [x] Add window closing.
- [x] Add window updating.
- [ ] Implement input handling, fractional scaling, and support other
Wayland protocols.
- [ ] Implement all unimplemented todo!(linux).
- [ ] Add window decorations or use custom decorations (like on MacOS).
- [ ] Address other missing functionality.

Release Notes:
- N/A

---------

Co-authored-by: gabydd <gabydinnerdavid@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-14 14:50:11 -08:00
Dzmitry Malyshau
8f7a26f397
X11: Continuous Presentation (#7762)
Alternative to #7758, which doesn't involve adding a new trait method
`request_draw`.
Somehow, my whole screen goes blinking black with this when moving the
window, so not ready for landing.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-14 12:24:12 -08:00
Piotr Osiewicz
75eac4783b
gpui: patch pathfinder_simd to fix nightly build, bump ahash for the … (#7770)
…same reason

Fixes #7644 

Release Notes:

- N/A
2024-02-14 12:55:31 +01:00
Conrad Irwin
b800fe96d2
Fix dealloc of MacWindow (#7708)
We see some panics in the Drop handler for MacWindow

Looking into this, I noticed that our drop implementation was not
correctly
cleaning up the window state.

Release Notes:

- N/A
2024-02-12 20:01:09 -07:00
Greg Morenz
48a4cbad37 Don't move traffic lights while fullscreen
Fixes #4712, or at least works around it. As discussed in the issue,
setting the buttons frames while fullscreen can cause them to render
in the wrong location. This fixes that by simply not moving them when
fullscreen.
2024-02-12 14:17:10 -05:00
Roman
266988adea
gpui: Decouple X11 logic from LinuxPlatform (#7598)
Release Notes:

- Separated Linux platform and X11-specific code, so that we can add
Wayland support now.

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-02-12 10:44:34 -08:00
Dzmitry Malyshau
664a195721
linux: switch to srgb color space output (#7666)
This matches the behavior of the existing Metal backend.

Picks up https://github.com/kvark/blade/pull/76

Release Notes:
- N/A
2024-02-10 20:19:00 -08:00
Dzmitry Malyshau
2b383b854a
linux: fix getting the initial content size (#7604)
Fix found by @h3mosphere (thanks!)

Solves the Vulkan validation on start on some platforms about the
mismatched surface size, e.g.
```
VUID-VkSwapchainCreateInfoKHR-imageExtent-01274(ERROR / SPEC): msgNum: 2094043421 - Validation Error: [ VUID-VkSwapchainCreateInfoKHR-imageExtent-01274 ] Object 0: handle = 0x55dff99554c0, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x7cd0911d | vkCreateSwapchainKHR() called with imageExtent = (1920,1080), which is outside the bounds returned by vkGetPhysicalDeviceSurfaceCapabilitiesKHR(): currentExtent = (1920,1016), minImageExtent = (1920,1016), maxImageExtent = (1920,1016). The Vulkan spec states: imageExtent must be between minImageExtent and maxImageExtent, inclusive, where minImageExtent and maxImageExtent are members of the VkSurfaceCapabilitiesKHR structure returned by vkGetPhysicalDeviceSurfaceCapabilitiesKHR for the surface (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-VkSwapchainCreateInfoKHR-imageExtent-01274)
```

Release Notes:
- N/A

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-09 10:34:00 -08:00
Christian Bergschneider
862a9512b5
gpui: Activate window on Linux (#7617)
Release Notes:
- N/A

Hello everyone,
it's me again! This is another todo!(linux) thing in gpui.

Best Regards,
Christian Bergschneider
2024-02-09 10:15:00 -08:00
Kirill Bulatov
5175c8963a
Actually fail on clippy failures (#7619)
Before the change to `script/clippy`, bash ignored first `clippy`
invocation failure and CI moved on with Linux errors and warnings
emitted.


Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-09 10:13:00 -08:00
Antonio Scandurra
0cebf68306
Introduce a new ToggleGraphicsProfiler command (#7607)
On macOS, this will enable or disable the Metal HUD at runtime. Note
that this only works when Zed is bundled because it requires to set the
`MetalHudEnabled` key in the Info.plist.

Release Notes:

- Added a new `ToggleGraphicsProfiler` command that can be used as an
action (or via the `Help -> Toggle Graphics Profiler` menu) to
investigate graphics performance.
2024-02-09 13:29:40 +01:00
Thorsten Ball
04e1641a29
Properly handle backspace when in dead key state (#7494)
Previously we wouldn't handle Backspace in dead key state correctly:
instead of removing what was typed, we'd insert the text that was in the
dead key state.

Example: on a US English layout, press `opt-u` to end up in a dead key
state with `¨` waiting for the next character to be typed. Type
`backspace`. The `¨` should be removed, but it's not.

With this change, the `backspace` is interpreted instead of being
ignored.

Release Notes:

- Fixed backspace not working for dead keys (i.e. when typing accents or
umlauts)

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2024-02-09 12:22:12 +01:00
Piotr Osiewicz
f4d7b3e3b1
chore: Bump Rust version to 1.76 (#7592)
Release Notes:

- N/A
2024-02-09 10:45:39 +02:00
h3mosphere
67d280b8cb
Linux: Experiment with CosmicText based Text System (#7539)
This is a rebase of @gabydds text_system updates. with some small
cleanups.

Currently cannot test this as build is not working in linux. Im just
putting it up here before I forget about it.

---------

Co-authored-by: gabydd <gabydinnerdavid@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-08 22:49:03 -08:00
Dzmitry Malyshau
0ab1094f0c
linux: quit after the last window is closed (#7602)
Release Notes:
- N/A
2024-02-08 21:41:15 -08:00
Christian Bergschneider
07891b4978
gpui: Set window title on Linux (#7589)
Release Notes:
- N/A


Hello everyone,
glad to be contributing to this awesome project! This just fixes a
simple todo!(linux) in gpui.

I also considered setting the window title in the hello world example,
let me know if I should add it in this PR as well.

Best Regards,
Christian Bergschneider
2024-02-08 14:31:14 -08:00
Mikayla Maki
ad88e9754e
Add Linux build CI (#7581)
Release Notes:

- N/A
2024-02-08 12:56:29 -08:00
Antonio Scandurra
67b96b2b40
Replace CADisplayLink with CVDisplayLink (#7583)
Release Notes:

- Fixed a bug that caused Zed to render at 60fps even on ProMotion
displays.
- Fixed a bug that could saturate the main thread event loop in certain
circumstances.

---------

Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-02-08 13:47:12 -05:00
Mikayla Maki
d4be15b2b2
Suppress related warnings, fix nanoid, and get the build green (#7579)
This is in preparation for adding a Linux build step to our CI.

Release Notes:

- N/A
2024-02-08 09:32:53 -08:00
h3mosphere
006e7a77d5
Linux: Fix some crashes from new functions having unimplemented!() (#7567)
Release Notes:

- N/A
2024-02-08 10:53:39 -05:00
Dzmitry Malyshau
d457eef099
blade: fix path rasterization (#7546)
There were mistakes in the blending mode, primitive topology, and the
equation.

![gpui-text-selection](https://github.com/zed-industries/zed/assets/107301/13f1285e-1338-4c87-b1bb-7e426606f939)



Release Notes:
- N/A
2024-02-08 09:08:04 -05:00
Dzmitry Malyshau
00024b791b
Uprev blade to 26bc5e8 (#7556)
Picks up https://github.com/kvark/blade/pull/73 to make it possible to
start experimenting with GLES backend.

Release Notes:
- N/A
2024-02-08 08:41:55 -05:00
Antar
219ec91748
Fix compile errors on Linux (#7527)
Added some missing trait functions and `unimplemented` markings

Release Notes:

- N/A
2024-02-07 18:46:24 -05:00
Mikayla
3a53db6502
Merge branch 'main' into kvark-linux 2024-02-07 12:30:36 -08:00
Max Brunsfeld
6edeea7c8a
Add logic for managing language and theme extensions (#7467)
This PR adds the initial support for loading extensions in Zed.

### Extensions Directory

Extensions are loaded from the extensions directory.

The extensions directory has the following structure:

```
extensions/
  installed/
    extension-a/
      grammars/
      languages/
    extension-b/
      themes/
  manifest.json
```

The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.

Extensions can provide Tree-sitter grammars, languages, and themes.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-07 15:14:50 -05:00
Mikayla
f507698c62
Fix a few out of date warnings 2024-02-07 11:59:52 -08:00
Mikayla
67555ee5b4
Merge branch 'main' into kvark-linux 2024-02-07 11:52:44 -08:00
Mikayla
3734a390b2
Mark TODOs and prep for merging main 2024-02-07 11:39:26 -08:00
Antonio Scandurra
07fce7aae1
Stop display link when window is occluded (#7511)
Release Notes:

- Fixed a bug that caused the window to become unresponsive after
foregrounding.

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-02-07 11:45:30 -07:00
Kirill Bulatov
83cffdde1f
Use collections::{HashMap, HashSet} instead of its std:: counterpart (#7502) 2024-02-07 19:06:03 +02:00
Marshall Bowers
c322179bb9
Initialize the SystemAppearance using the app's global window appearance (#7508)
This PR changes our approach to initializing the `SystemAppearance` so
that we can do it earlier in the startup process.

Previously we were using the appearance from the window, meaning that we
couldn't initialize the value until we first opened the window.

Now we read the `window_appearance` from the `AppContext`. On macOS this
is backed by the
[`effectiveAppearance`](https://developer.apple.com/documentation/appkit/nsapplication/2967171-effectiveappearance)
on the `NSApplication`.

We currently still watch for changes to the appearance at the window
level, as the only hook I could find in the documentation is
[`viewDidChangeEffectiveAppearance`](https://developer.apple.com/documentation/appkit/nsview/2977088-viewdidchangeeffectiveappearance),
which is at the `NSView` level.

In my testing this makes it so Zed appropriately chooses the correct
light/dark theme on startup.

Release Notes:

- N/A
2024-02-07 11:51:18 -05:00
Conrad Irwin
b59e110c59
Attempt to fix random lag (#7506)
Co-Authored-By: Antonio <antonio@zed.dev>
Co-Authored-By: Thorsten <thorsten@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- N/A

**or**

- N/A

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-02-07 09:45:49 -07:00
Kieran Gill
ad3940c66f
text rendering: support strikethroughs (#7363)
<img width="1269" alt="image"
src="https://github.com/zed-industries/zed/assets/18583882/d4c93033-b2ac-4ae0-8e12-457f256ee869">

Release Notes:

- Added support for styling text with strikethrough.

Related: 
- https://github.com/zed-industries/zed/issues/5364
- https://github.com/zed-industries/zed/pull/7345
2024-02-07 16:51:27 +02:00
Antonio Scandurra
55129d4d6c
Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)
Reverts zed-industries/zed#7481

This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
2024-02-07 13:16:22 +01:00
Dzmitry Malyshau
e3ae7c4fe0 linux: query window geometry for determining the surface extents 2024-02-07 00:33:40 -08:00
Kirill Bulatov
eb236302c2
Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)
Release Notes:

- N/A
2024-02-07 09:45:37 +02:00
Piotr Osiewicz
743f9b345f
chore: Move workspace dependencies to workspace.dependencies (#7454)
We should prefer referring to local deps via `.workspace = true` from
now on.

Release Notes:

- N/A
2024-02-06 20:41:36 +01:00
Piotr Osiewicz
70e7ea365c
chore: Fix up warnings from cargo +beta check. (#7453)
With upcoming release of 1.76 I did a check of current +beta (which
seems to already be at 1.77). These would cause CI pipeline failures
once 1.77 is out.

Release Notes:

- N/A
2024-02-06 20:36:02 +01:00
Piotr Osiewicz
1446fb7632
Outline a bunch of methods in gpui that leaked SubscriberSet types (#7430)
This takes down LLVM IR size of theme_selector from 316k to ~250k. Note
that I do not care about theme_selector in particular, though it acts as
a benchmark for smaller crates to me ("how much static overhead in
compile time does gpui have").

The title is a bit dramatic, so just to shed some light: by leaking a
type I mean forcing downstream crates to codegen it's methods/know about
it's drop code. Since SubscriberSet is no longer used directly in the
generic (==inlineable) methods, users no longer have to codegen `insert`
and co.

Release Notes:

- N/A
2024-02-06 11:10:15 +01:00
Dzmitry Malyshau
11964dc731 blade: cull mask support for sprites 2024-02-05 23:04:54 -08:00
Dzmitry Malyshau
78f32f30f5 linux: introduce platform callbacks 2024-02-05 21:49:19 -08:00
Dzmitry Malyshau
7721b55808 Refactor cli and gpui dependnecies based on PR review feedback 2024-02-05 21:49:00 -08:00
Mikayla Maki
c7c4166724
Disable extra frames for ProMotion when screen is not active. (#7410)
This was causing an issue where windows about 1/10 of the way across the
display would hang for a fully second after being deactivated.

Release Notes:

- N/A

Co-authored-by: max <max@zed.dev>
Co-authored-by: nathan <nathan@zed.dev>
Co-authored-by: antonio <antonio@zed.dev>
2024-02-05 14:48:54 -08:00
Thorsten Ball
583ce44359
Fix cmd+k in terminal and fix sporadic keybind misses (#7388)
This fixes `cmd+k` in the terminal taking 1s to have an effect. It is
now immediate.

It also fixes #7270 by ensuring that we don't set a bad state when
matching keybindings.

It matches keybindings per context and if it finds a match on a lower
context it doesn't keep pending keystrokes. If it finds two matches on
the same context level, requiring more keystrokes, then it waits.



Release Notes:

- Fixed `cmd-k` in terminal taking 1s to have an effect. Also fixed
sporadic non-matching of keybindings if there are overlapping
keybindings.
([#7270](https://github.com/zed-industries/zed/issues/7270)).

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-05 10:55:27 -07:00