Simplify Zed's collaboration system by:
- Only allowing member management on root channels.
- Disallowing moving sub-channels between different roots.
- Disallowing public channels nested under private channels.
This should make the mental model easier to understand, and makes it
clearer
who has what access. It is also significantly simpler to implement, and
so
hopefully more performant and less buggy.
Still TODO:
- [x] Update collab_ui to match.
- [x] Fix channel buffer tests.
Release Notes:
- Simplified channel membership management.
The activate.nu file works a little differently than it's counterparts in other shells, and it needs to be invoked as an overlay, rather than sourced directly into the shell.
This fixes an outstanding issues left over from #6323.
We saw stack traces in our #panic channel pop up that failed on this line:
3330614219/alacritty_terminal/src/event_loop.rs (L323-L324)
With this message:
thread 'PTY reader' panicked at 'called `Result::unwrap()` on an `Err` value: Os { code: 9, kind: Uncategorized, message: "Bad file descriptor" }'
/Users/administrator/.cargo/git/checkouts/alacritty-afea874b09a502a5/3330614/alacritty_terminal/src/event_loop.rs:324
We don't know how to reproduce the error. It doesn't seem related to the number of open PTY handles,
because `openpty` itself didn't fail. We can only assume that something went wrong between
`openpty` and the setup of the polling.
Since Alacritty itself changed its polling mechanism significantly by switching
from `mio` to `polling` (https://github.com/alacritty/alacritty/pull/6846) we upgraded
with the hope that this will fix the bug.
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Federico <code@fdionisi.me>
Co-authored-by: David <dammerung2718@icloud.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
Although we now usually get the .ips file alongside a panic, when we
don't it's much harder to track down where panics happen because we're
not showing inlined frames.
Try iterating over all symbols in a frame to see if that improves panic
reporting.
Release Notes:
- N/A
Currently whenever a channel changes we send a huge amount of data to
each member. This is the first step in reducing that
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: bennetbo <bennetbo@gmx.de>
This PR cleans up a handful of references in doc comments in the
`language` crate so that `rustdoc` will link and display them correctly.
Release Notes:
- N/A
This restores the ability for project guests to see documentation on
autocomplete suggestions.
@ForLoveOfCats This code might have gotten lost during the GPUI upgrade.
I'm not sure what happened. I tested this locally, and it seems to fix
completion docs for guests. Could you 👀 and see if there are any tests
or any other code that got lost along with this during the upgrade?
enabled syntax highlighting for **.htm** and **.shtml** files
Release Notes:
- Added support for syntax highlighting in HTML files with `.htm` and
`.shtml` extensions
([#4510](https://github.com/zed-industries/zed/issues/4510)).
This PR makes the avatars of followers in a facepile smaller than the
leader's avatar.
<img width="227" alt="Screenshot 2024-01-25 at 1 42 14 PM"
src="https://github.com/zed-industries/zed/assets/1486634/defc22b4-4ae1-4d63-a0d8-53e3ca8cce04">
Release Notes:
- Adjusted the size of follower avatars to be smaller than the leader.
Co-authored-by: Conrad <conrad@zed.dev>
This opens up a possibility of supporting multiple comment continuation
flavours in editor, e.g. doc comments for Rust (which we seize as well
in this commit). Only the first `line_comment` value is used for
Editor::ToggleComments
Fixes: https://github.com/zed-industries/zed/issues/6692
Release Notes:
- Added support for doc-comment continuations in Rust language.
* applicable history items were sorted by latest opened order, now
sorted by match score as the search matches
* adjust the match sorting to show paths in the alphanumerical order (in
case of a tie on other params)
Release Notes:
- Improved file finder entries ordering
---------
Co-authored-by: Piotr <piotr@zed.dev>
This fixes#6440.
The previous approach was calling select-next-match in a loop, which
leaves optimizations on the table when you already know that you want to
select all of the matches.
So what we did here is to optimize the code for the "give me all
matches" case:
1. Find all results in the current buffer
2. Build up *all* selections
3. Sort selections & throw away overlapping ones (keep oldest)
4. Unfold if necessary
5. Render selections
On my M3 Max searching for `<span` in the test file [1] from the ticket,
it
previously took: ~1.07s
now takes: ~4ms
[1]: https://github.com/standardebooks/edgar-allan-poe_poetry/blob/master/src/epub/text/poetry.xhtml
Co-authored-by: Antonio <antonio@zed.dev>
Fixes#6441
Release Notes:
- Fixed "SelectNextMatch", "SelectPrevMatch" and "SelectAllMatches"
actions not working when search bar is not visible.
- Fixed "SelectPrevMatch" not being bound in project search.
---------
Co-authored-by: Kirill <kirill@zed.dev>
We saw a panic that was caused by the previous `Option.unwrap()`, so
this changes the method to return a `Result` and logs the error if
possible.
Co-authored-by: Antonio <antonio@zed.dev>
Although we now usually get the .ips file alongside a panic, when we
don't it's much harder to track down where panics happen because we're
not showing inlined frames.
Try iterating over all symbols in a frame to see if that improves panic
reporting.
One of the complaints of users on our first Hack call was that the error
messages you got when channel joining failed were not great.
This aims to fix that specific case, and lay the groundwork for future
improvements.
It adds two new methods to anyhow::Error
* `.error_code()` which returns a value from zed.proto (or
ErrorCode::Internal if the error has no specific tag)
* `.error_tag("key")` which returns the value of the tag (or None).
To construct errors with these fields set, you can use a builder API
based on the ErrorCode type:
* `Err(ErrorCode::Forbidden.anyhow())`
* `Err(ErrorCode::Forbidden.message("cannot join channel").into())` - to
add any context you want in the logs
* `Err(ErrorCode::WrongReleaseChannel.tag("required", "stable").into())`
- to add structured metadata to help the client handle the error better.
Release Notes:
- Improved error messaging when channel joining fails.
Sometimes Cocoa calls app delegate methods (notably the display link)
while we're calling Cocoa methods. This causes a deadlock unless we
are careful to run cocao methods while we're not holding our internal
locks
Release Notes:
- Fixed a crash when opening the MacOS Save As dialogue.
Sometimes Cocoa calls app delegate methods (notably the display link)
while we're calling Cocoa methods. This causes a deadlock unless we
are careful to run cocao methods while we're not holding our internal
locks
Previously at UI font size of 20
- User-less channel: 28 px tall
- Occupied channel: 30 px tall
Now, still at UI font size 20:
- User-less channel: 30 px tall
- Occupied channel: 30 px tall
Release Notes:
- Fixed an issue where a channel would grow in height while showing
participant avatars.
After the general release we saw a number of crashes due to a SEGFAULT
inside the
System::new() method apparently relating to refreshing the user list.
As we do not need the user list, and the similar code in the telemtry
create is not crashing,
do less work for now.
Release Notes:
- Fixed a crash when opening the feedback modal
Release Notes:
- Fixed: When using the comment shortcut, previously HTML or JS/TS would
all prefix lines with `// `. This PR brings the comments inline with
what is expected (`// ` for JS/TS, `<!-- ... -->` for HTML). Fixes
[#4578](https://github.com/zed-industries/zed/issues/4578).
This was broken because the panel was created before being added to a
dock. Invert the control order and add `starts_open()` to the Panel
trait (which lets us simplify how this worked for the ProjectPanel too)
Release Notes:
- Improved Chat visibility when joining a call as a guest
It looks like bug reports are being moved from
`zed-industries/community` to `zed-industries/zed`. This PR updates the
`feedback` crate to update the GitHub URL to reflect this change.
Since our last measurements, startup time in Zed had regressed quite
significantly. This was due to several issues:
- We were loading IBMPlex, which we're not really using in the UI.
- Images were being parsed in the foreground, thus blocking the main
thread
- Language models (for semantic index and assistant) were being loaded
in the foreground, thus blocking the main thread
- Interaction with the keychain was blocking the main thread
In addition to these, with this pull request we will now deserialize the
items for a pane in parallel, as opposed to doing so sequentially.
All combined, when running the zed binary directly this brings startup
time from ~350ms to ~210ms on my machine.
Release Notes:
- Improved startup time.
This time around, we address the flicker seen in #3857 by querying the active item (that might've just been added),
as it knows whether it has focus even if the parent Pane does not.
Co-authored-by: Thorsten <thorsten@zed.dev>
We recently doubled the size of the `ELEMENT_ARENA` after someone ran
into a panic due to the arena running out of space.
This adds some logging so that we can hopefully develop a better
understanding of when the element area's allocation is elevated.
Release Notes:
- N/A
This fixes https://github.com/zed-industries/community/issues/2442 for
me.
Previously, the tab bar buttons would stay when the chat panel was
opened (and received focus) until something else was drawn (or caused a
render?)
With this change, the tab bar buttons are only shown if the pane was
focus.
I'm not sure about the side-effects of this, but the toolbar still seems
to work fine.
This fixes the performance problem we saw in
https://github.com/zed-industries/community/issues/2405.
In a trace we could see that if a font is missing we'd constantly look
it up and never cache that it's missing.
This changes that and does cache the font-is-missing result.
Drawback is that one would need to restart Zed after installing a
missing font that was configured in settings. That seems acceptable for
now, though.
Release Notes:
- Improved rendering performance when configured fonts are missing on
the system.
We recently doubled the size of the `ELEMENT_ARENA` after someone ran
into a panic due to the arena running out of space.
This adds some logging so that we can hopefully develop a better
understanding of when the element area's allocation is elevated.
Co-authored-by: Antonio <antonio@zed.dev>
This fixes the performance problem we saw in https://github.com/zed-industries/community/issues/2405.
In a trace we could see that if a font is missing we'd constantly look
it up and never cache that it's missing.
This changes that and does cache the font-is-missing result.
Drawback is that one would need to restart Zed after installing a
missing font that was configured in settings. That seems acceptable for
now, though.
Co-authored-by: Antonio <antonio@zed.dev>
This fixes a panic we just saw on nightly. It's the first time we
see this panic, so I think it's pretty safe to assume having twice as
much capacity will fix it.
This PR does some cleanup of the `gpui` docs, making sure we're linking
things appropriately and following good Rust documentation style.
Release Notes:
- N/A
* Fixed jumping of list item when the separator appeared and
disappeared.
* Fixed a bug where the selection got into a valid state when updating
the matches
Release Notes:
- Fixed an issue where the file finder's selection got into a state
where nothing was selected after filtering the matches.
This PR adds a barebones README to the `gpui` crate, just so folks have
somewhere to land on when we link them here from
[gpui.rs](https://www.gpui.rs/).
We can flesh this out as we go.
Release Notes:
- N/A
- Distinct colors to make it not confusing
- Avoid overflowing the edge of the editor when the message is long
Release Notes:
- Improved display of diagnostic blocks (F8)
- [x] Fill in GPL license text.
- [x] live_kit_client depends on live_kit_server as non-dev dependency,
even though it seems to only be used for tests. Is that an issue?
Release Notes:
- N/A
We were leaking the previous active item's subscription, which meant
that we would receive the `MatchesInvalidated` event as many times as we
changed items.
Release Notes:
- Fixed a performance issue when switching the active item while the
search bar was open.
We were leaking the previous active item's subscription, which meant
that we would receive the `MatchesInvalidated` event as many times as
we changed items.
Co-Authored-By: Thorsten Ball <thorsten@zed.dev>
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
This isn't my favorite idea of a fix, but it does work for now, and it
seems likely the terminal will need to configure other aspects of action
dispatch in the future.
In the future we should explore making it possible to do this via the
keymap, either by making disabling bindings more robust; or by having a
way to indicate immediate mode per binding.
Release Notes:
- Fixed a bug where cmd-k in terminal took 1s
This isn't my favorite idea of a fix, but it does work for now, and it
seems likely the terminal will need to configure other aspects of action
dispatch in the future.
In the future we should explore making it possible to do this via the
keymap, either by making disabling bindings more robust; or by having a
way to indicate immediate mode per binding.
When following someone else we saw jitter because
`ScrollPositionChanged` events were battling `SelectionsChanged` events,
both of which were scrolling the viewport.
This ignores the ScrollPositionChanged if autoscrolling is on.
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Julia <julia@zed.dev>
Fixes
* LSP servers never being shut down on worktree release
* worktrees (and LSP servers) being re-created for settings files on
every opening
Also,
* removes `async` from `workspace_configuration` to simplify the code:
we only return static configurations now
Release Notes:
- Fixed excessive LSP server creation for Zed settings files
Before this change a diagnostic message with a trailing newline (e.g.
`line1\nline2\n`) would be rendered in a `Block` with `line_height: 2`.
But the content we then display in this block had 3 "lines", which
pushed the content out of the block.
This fixes the issue by trimming the newlines at the end from the
diagnostics.
Release Notes:
- Fixed rendering multi-line diagnostic errors inside of the editor.
This optimizes rendering time by saving computation of the layer_id and
comparison when inserting it into the `BTreeMaps`.
Co-authored-by: Antonio <antonio@zed.dev>
Before this change a diagnostic message with a trailing newline (e.g.
`line1\nline2\n`) would be rendered in a `Block` with `line_height: 2`.
But the content we then display in this block had 3 "lines", which
pushed the content out of the block.
This fixes the issue by trimming the newlines at the end from the
diagnostics.
Co-authored-by: Antonio <antonio@zed.dev>
I was unable to run the collab tests locally because I would run out of
file descriptors.
From some digging it turned out that tokio allocates a new file
descriptor to do work on the CurrentThread using KQUEUE.
We create a new tokio Runtime with each database connection, and these
database connections were being retained by the Client, which is
retained by the Context.
Cleaning up our leaked contexts (and an unrelated retain cycle in the
UserStore) fixes the problem (though does make me
wonder if a different approach might be preferrable).
Release Notes:
- N/A
rust analyzer has a tendency to return markdown of the form:
```rust
// <-- note the leading space
blah blah blah
```
This is clearly defectuous, so we used to .trim() the output.
Unfortunately we trim after applying syntax highlighting, so that causes
the output to look goofy.
Fix this by updating the highlighting when we trim.
[[PR Description]]
Release Notes:
- Fixed a bug where syntax highlighting was off in hover tooltips
I was unable to run the collab tests locally because I would run out of
file descriptors.
From some digging it turned out that tokio allocates a new file
descriptor to do work on the CurrentThread using KQUEUE.
We create a new tokio Runtime with each database connection, and these
database connections were being retained by the Client, which is
retained by the Context.
Cleaning up our leaked contexts fixes the problem (though does make me
wonder if a different approach might be preferrable).
Don't allow granting guests write access in a call where the channel
or one of its ancestors requires the zed CLA, until that guest has
signed the Zed CLA.
Co-authored-by: Marshall <marshall@zed.dev>
* Do not add fonts' `font_family` into the font completion list, if
there's no corresponding attribute in the font data
* Remove `font_style_name` and `font_name` attribute from the completion
options, since those bring `-Italic`, `-Bold` variants that are not
family names (which we use to load the fonts, so they are useless)
Release Notes:
- Improved font family names completion in the settings
rust analyzer has a tendency to return markdown of the form:
```rust
// <-- note the leading space
blah blah blah
```
This is clearly defectuous, so we used to .trim() the output.
Unfortunately we trim after applying syntax highlighting, so that causes
the output to look goofy.
Fix this by updating the highlighting when we trim.