Commit graph

418 commits

Author SHA1 Message Date
Piotr Osiewicz
298e9c9387
task: Allow Rerun action to override properties of task being reran (#10468)
For example:
```
"alt-t": [
    "task::Rerun",
     { "reevaluate_context": true, "allow_concurrent_runs": true }
],
```
Overriding `allow_concurrent_runs` to `true` by itself should terminate
current instance of the task, if there's any.

This PR also fixes task deduplication in terminal panel to use expanded
label and not the id, which depends on task context. It kinda aligns
with how task rerun worked prior to #10341 . That's omitted in the
release notes though, as it's not in Preview yet.

Release Notes:

- `Task::Rerun` action can now override `allow_concurrent_runs` and
`use_new_terminal` properties of the task that is being reran.
2024-04-12 12:44:50 +02:00
Bennet Bo Fenner
ea4419076e
Add preview tabs (#9125)
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.

Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
 
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.

Showcase:


https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86


TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs

Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")


Release Notes:

- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-11 23:09:12 +02:00
Joseph T. Lyons
eb6f7c1240
Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Kirill Bulatov
d1ad96782c
Rework task modal (#10341)
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">

Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">

Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">

When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">


Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.

* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts

Release Notes:

- Improved task modal ordering, run and deletion capabilities
2024-04-11 02:02:04 +03:00
Thorsten Ball
3a0d3cee87
Compute scrollbar markers asynchronously (#10080)
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792

This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.

Release Notes:

- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-04-03 12:21:17 +02:00
Bennet Bo Fenner
c126fdb616
Fix panel drag leaking through overlay (#10035)
Closes #10017. While reworking the `overlay` element in #9911, I did not
realize that all overlay elements called `defer_draw` with a priority of
`1`.

/cc @as-cii 

Not including release notes, since it was only present in nightly.

Release Notes:

- N/A
2024-04-01 12:31:19 +02:00
Piotr Osiewicz
ed5bfcdddc
tab_switcher: Add support for tab switcher in terminal panel (#9963)
tab switcher retrieves active pane from workspace, but that function is
not aware of Terminal Panel's pane. Thus in this PR we retrieve it
manually and use it as the active pane if terminal panel has focus.

Release Notes:

- Fixed tab switcher not working in terminal panel.
2024-03-30 00:19:02 +01:00
Bennet Bo Fenner
77f1cc95b8
gpui: Rework overlay element (#9911)
There was a problem using deferred draws with `overlay` and tooltips at
the same time.

The `overlay` element was removed and was split up into two separate
elements
- `deferred`
- `anchored` - Mimics the `overlay` behavior but does not render its
children as deferred

`tooltip_container` does not defer its drawing anymore and only uses
`anchored`.

/cc @as-cii 


Release Notes:
- Fixed tooltip for the recent projects popover not showing anymore

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-03-29 16:26:16 +01:00
Kirill Bulatov
ce37885f49
Use different icons for terminal tasks (#9876) 2024-03-27 20:49:10 +01:00
Kirill Bulatov
dcdd1ece1c
Small improvements of the task terminal spawn behavior (#9399)
* Add a `reveal: always|never` field in task definitions from tasks.json
, allowing to customize task terminal behavior on spawn
* Ensure reveal: always reveals the terminal even if the old task is
already running


Release Notes:

- Added a `reveal: always|never` (`always` is a default) field in task
definitions from tasks.json , allowing to customize task terminal
behavior on spawn

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-03-15 18:32:59 +02:00
Igal Tabachnik
6286d86262
Set the correct dispatch action for the double-click handler for the pane tab bar (#9221)
Fixes #9003

Release Notes:

- Fixed the double-click action on the terminal tab bar opening a new
buffer instead of a new terminal
([#9003](https://github.com/zed-industries/zed/issues/9003)).
2024-03-13 17:30:10 +02:00
dalton-oliveira
41d8ba12ec
Remove wezterm fork from dependencie (#8998)
Improves build time by removing wezterm dependency
([#8604](https://github.com/zed-industries/zed/issues/8604)).

Release Notes:

- N/A
2024-03-12 21:27:40 +02:00
Antonio Scandurra
4700d33728
Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Ezekiel Warren
a0fac3866a
prevent empty cwd in terminal view (#8924)
closes #8825

Release Notes:

- N/A
2024-03-06 11:26:16 -08:00
Marshall Bowers
22fe03913c
Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Piotr Osiewicz
98a1e87fbe
task: Spawn static tasks in separate shell (#8827)
That way one can use environment variables in task definitions.

Fixes: #8660

/cc @SomeoneToIgnore it looks like we don't ever set `separate_shell` to
false anymore, it might be worth streamlining?

Release Notes:

- Fixed static tasks not being run under a separate shell.
- Removed `separate_shell` setting from task definitions. It is now a default for tasks defined in tasks.json file.
2024-03-04 15:57:30 +01:00
Marshall Bowers
191fcf67d1
Enable clippy::nonminimal_bool (#8755)
This PR enables the
[`clippy::nonminimal_bool`](https://rust-lang.github.io/rust-clippy/master/index.html#/nonminimal_bool)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 22:57:37 -05:00
Marshall Bowers
d19957b705
Enable clippy::redundant_locals (#8750)
This PR enables the
[`clippy::redundant_locals`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_locals)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 21:57:40 -05:00
Marshall Bowers
eaf2fbb21b
Enable clippy::map_flatten (#8733)
This PR enables the
[`clippy::map_flatten`](https://rust-lang.github.io/rust-clippy/master/index.html#/map_flatten)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 18:24:22 -05:00
Marshall Bowers
9735912965
Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Marshall Bowers
4b81b15cad
Enable clippy::useless_conversion (#8724)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 16:31:47 -05:00
Marshall Bowers
ca2cda8d2a
Remove unneeded 'static lifetimes on &strs in constants (#8698)
This PR removes unneeded `'static` lifetimes on `&str`s stored in
`const` declarations.

This addresses some Clippy lints about
[`redundant_static_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_static_lifetimes).

In item-level `const` declarations we can rely on lifetime elision and
use the default `'static` lifetime.

Note that associated constants still require an explicit `'static`
lifetime, as explained in
https://github.com/rust-lang/rust/issues/115010.

Release Notes:

- N/A
2024-03-02 00:40:49 -05:00
Andrew Lygin
37f7957826
Setting to show/hide terminal title (#8559)
This PR adds settings for hiding title (breadcrumbs) from the terminal
toolbar. If the title is hidden, the toolbar disappears completely.

Example:

```json
"terminal": {
  "toolbar": {
    "title": true,
  }
}
```

[The PR that added the "toolbar"
setting](https://github.com/zed-industries/zed/pull/7338) didn't affect
toolbars of the terminals that are placed in the editor pane. This PR
fixes that.


Release Notes:

- Added support for configuring the terminal toolbar ([8125](https://github.com/zed-industries/zed/issues/8125))
2024-03-01 23:37:02 +02:00
Conrad Irwin
b3b94e64ba
Ensure panel and pane sizes are integral (#8619)
Fixes: #8050

For some reason that we didn't investigate, if you have view caching
enabled,
and you have non-integer sized bounds, and you are right aligning
things, the
co-ordinates can differ by +/- 1px when using the cached view.

The easiest fix for now is to just not do that.

Co-Authored-By: Antonio <as-cii@zed.dev>

Release Notes:

- Fixed the pane icons flickering
([#8050](https://github.com/zed-industries/zed/issues/8050)).

Co-authored-by: Antonio <as-cii@zed.dev>
2024-02-29 09:16:42 -07:00
Conrad Irwin
778b6fb27b
Add OpenExcerptsSplit (#8574)
I would like to keep diagnostics open on one side, and process them on
the other.


Release Notes:

- Added `editor::OpenExcerptsSplit` (bound to `cmd-k enter`) to open the
selected excerpts in the adjacent pane
- vim: Added `ctrl-w d`, `ctrl-w shift-d` and `ctrl-w space` for
`editor::GoTo{,Type}Definition` and `editor::OpenExcerptsSplit`
2024-02-28 19:23:36 -07:00
Antonio Scandurra
7aba9eb4b7
Introduce a short-term solution for flickering (#8542)
This uses bounds checking alone to determine hover state to avoid
flicker. It's a short-term solution because the rendering is incorrect.
We think this is better than flickering though and buys us some time as
we work on a more robust solution overall.

Release Notes:

- Fixed flickering when hovering.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-02-28 17:57:20 +01:00
Dzmitry Malyshau
cb75c57fc0
Cleanup dependencies (part 4) (#8468)
Follow-up to #8425 . Final part - adds the CI check.

Release Notes:
- N/A
2024-02-27 20:41:49 +02:00
Marshall Bowers
d8276b0f0d
Hoist itertools dependency to workspace level (#8417)
This PR hoists the `itertools` dependency to the workspace level.

Release Notes:

- N/A
2024-02-25 20:37:52 -05:00
Marshall Bowers
b29946130e
Hoist languages crate's dependencies to the workspace level (#8394)
This PR hoists all of the dependencies of the `languages` crate to the
workspace level.

Release Notes:

- N/A
2024-02-25 12:02:59 -05:00
Piotr Osiewicz
b9151b9506
Runnables: remove version field from the format (#8118)
This changes the format of runnables slightly (the top-level object is
now a sequence, not a map).
The 2nd commit pulls in aliases from .zshrc and co.
Release Notes:

- N/A
2024-02-21 14:30:16 +01:00
Kirill Bulatov
2679457b02
Rename runnables into tasks (#8119)
Release Notes:

- N/A
2024-02-21 14:56:43 +02:00
Piotr Osiewicz
2ec910f772
Runnables: Add oneshot runnables (#8061)
/cc @SomeoneToIgnore 
Fixes #7460 and partially addresses #7108 
Release Notes:

- N/A
2024-02-20 23:13:09 +01:00
Kirill Bulatov
48a6fb9e84
Fix runnables-related hickups (#8058)
* never error on absent/empty runnables file
* always activate terminal tab on runnable (re)schedule

Release Notes:

- N/A
2024-02-20 14:54:19 +02:00
白山風露
0037f0b2fd
Avoid dependencies build errors on Windows (#7827)
This is a compilation of fixes for errors that appeared in dependent
crates in Windows.

- wezterm (zed-industries/wezterm#1)
- tree-sitter-svelte (Himujjal/tree-sitter-svelte#54)
- tree-sitter-uiua (shnarazk/tree-sitter-uiua#25)
- tree-sitter-haskell (I sent a PR, but upstream source is regenerated
and no longer errors.)

Release Notes:

- N/A
2024-02-19 16:44:24 -08:00
Piotr Osiewicz
f17d0b5729
Add static Runnables (#8009)
Part of #7108

This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.

Release Notes:

- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
2024-02-19 18:41:43 +02:00
Julia
d959719f3e Use local player selection color, not cursor, for terminal selection 2024-02-12 10:52:44 -05:00
N8th8n8el
b4b59f8706
terminal: Fix non regex search to actually be non regex (#7330)
Alacritty seems to support only regex search out of the box.
This PR just escapes all special regex chars to make non regex search
work as expected.
Disclaimer: New to Rust.

Release Notes:

-Fixed text search not working correctly in terminal ([#4880](https://github.com/zed-industries/zed/issues/4880))
2024-02-10 21:34:41 +02:00
N8th8n8el
4f5fea5dba
terminal: Fix supported search options (regex: true) (#7659)
Release Notes:

- Fixes [#7327](https://github.com/zed-industries/zed/issues/7327).
2024-02-10 21:29:06 +02:00
Robert Clover
901279a044
Implement terminal text dimming (#7600)
Dims text by a certain factor - this respects theme opacity. The amount
is documented in the code. As far as I can tell, all other terminals
also dim text using this same method. Dim only affects the foreground.

<img width="755" alt="SCR-20240209-mfls"
src="https://github.com/zed-industries/zed/assets/52195359/c32f2aff-1142-4333-a05d-6aca425cb235">

Release Notes:

- Added terminal text dimming (fixes #7497)
2024-02-09 13:42:30 +01:00
Robert Clover
8f7d7863d6
Fix text in terminal showing as bold when dimmed (#7491)
Fixes text in the terminal displaying as bold when it's actually just
dim. I think it was just a simple oversight because the original code
`|`'s together the BOLD and DIM_BOLD flags, which is the same as
DIM_BOLD, which is wrong because it should only be BOLD :p

Release Notes:

- Fixed #4464

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-08 09:12:45 -08:00
Bennet Bo Fenner
6cdd7796c3
terminal: strikethrough text (#7507)
#7363 added support for rendering strikethrough text, so now we can
handle this case in the terminal.

Should close: #7434

Before:

![image](https://github.com/zed-industries/zed/assets/53836821/cb7a4eae-5bc9-425c-974d-07a9f089917a)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/5aaacee2-95bc-4039-972d-96bd7c01ea59)

Release Notes:

- Fixed rendering strikethrough text inside the terminal #7434
2024-02-07 16:36:30 -07:00
Kieran Gill
ad3940c66f
text rendering: support strikethroughs (#7363)
<img width="1269" alt="image"
src="https://github.com/zed-industries/zed/assets/18583882/d4c93033-b2ac-4ae0-8e12-457f256ee869">

Release Notes:

- Added support for styling text with strikethrough.

Related: 
- https://github.com/zed-industries/zed/issues/5364
- https://github.com/zed-industries/zed/pull/7345
2024-02-07 16:51:27 +02:00
Conrad Irwin
90cd3b5e87
Prevent terminal being a single column wide (#7471)
Fixes: #2750
Fixes: #7457



Release Notes:

- Fixed a hang/panic that could happen rendering a double-width
character in a single-width terminal
([#2750](https://github.com/zed-industries/zed/issues/2750),
[#7457](https://github.com/zed-industries/zed/issues/7457)).
2024-02-06 20:25:02 -07:00
Piotr Osiewicz
743f9b345f
chore: Move workspace dependencies to workspace.dependencies (#7454)
We should prefer referring to local deps via `.workspace = true` from
now on.

Release Notes:

- N/A
2024-02-06 20:41:36 +01:00
Thorsten Ball
960eaf6245
Remove unused TerminalView.has_new_content (#7429)
Found this last week with @osiewicz and we realized that it's unused. So
I think it's fine to remove it, but I want to hear whether @mikayla-maki
has some thoughts here.



Release Notes:

- N/A
2024-02-06 16:58:10 +01:00
Thorsten Ball
c591681bad
Fix Terminal focus handlers not being called (#7428)
This fixes #7401 and probably a few other things that seemed odd with
the terminal.

Turns out that `TerminalView` has `focus_in` and `focus_out` callbacks,
but they were never called. The `focus_handle` on which they were set
was not passed in to `TerminalView`.

That meant that the `impl FocusableView for TerminalView` never returned
the focus handle with the right callbacks.

This change here uses the already created focus handle and passes it in,
so that `focus_in` and `focus_out` are now correctly called.

Release Notes:

- Fixed terminal not handling focus-state correctly and, for example,
not restoring cursor blinking state correctly.
([#7401](https://github.com/zed-industries/zed/issues/7401)).
2024-02-06 10:31:01 +01:00
N8th8n8el
46464ebe87
terminal: Fix copy to clipboard lag (#7323)
Fixes #7322

Release Notes:

- Fixed terminal's copy to clipboard being non-instant ([7322](https://github.com/zed-industries/zed/issues/7322))
2024-02-05 22:06:43 +02:00
Thorsten Ball
583ce44359
Fix cmd+k in terminal and fix sporadic keybind misses (#7388)
This fixes `cmd+k` in the terminal taking 1s to have an effect. It is
now immediate.

It also fixes #7270 by ensuring that we don't set a bad state when
matching keybindings.

It matches keybindings per context and if it finds a match on a lower
context it doesn't keep pending keystrokes. If it finds two matches on
the same context level, requiring more keystrokes, then it waits.



Release Notes:

- Fixed `cmd-k` in terminal taking 1s to have an effect. Also fixed
sporadic non-matching of keybindings if there are overlapping
keybindings.
([#7270](https://github.com/zed-industries/zed/issues/7270)).

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-05 10:55:27 -07:00
Robin Pfäffle
06674a21f9
Add support for relative terminal links (#7303)
Allow opening file paths relative to terminal's cwd


https://github.com/zed-industries/zed/assets/67913738/413a1107-541e-4c25-ae7c-cbe45469d452


Release Notes:

- Added support for opening file paths relative to terminal's cwd
([#7144](https://github.com/zed-industries/zed/issues/7144)).

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-02-03 17:04:27 +02:00
Antonio Scandurra
a0b52cc69a
Scope line layout cache to each window (#7235)
This improves a performance problem we were observing when having
multiple windows updating at the same time, where each window would
invalidate the other window's layout cache.

Release Notes:

- Improved performance when having multiple Zed windows open.

Co-authored-by: Max Brunsfeld <max@zed.dev>
2024-02-02 09:11:20 -08:00
Marshall Bowers
e338f34097
Sort dependencies in Cargo.toml files (#7126)
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.

This should make them easier to visually scan when looking for a
dependency.

Apologies in advance for any merge conflicts 🙈 

Release Notes:

- N/A
2024-01-30 21:41:29 -05:00
Robert Clover
b865db455d
Fix terminal line background being reset on each line (#7040)
Release Notes:

- Fixed #5027
- Fixed #5079

Info:

The terminal draws a rectangle for the background color of cells, but
this was being reset on every line. The effect of this was that tools
like Vim, Helix, and git-delta would only have one line with a
background color:

<img width="979" alt="Screenshot 2024-01-30 at 2 48 13 pm"
src="https://github.com/zed-industries/zed/assets/52195359/ab1873d2-0653-44c6-9406-bc2a277d9a2f">

After this change:

<img width="1011" alt="Screenshot 2024-01-30 at 2 49 45 pm"
src="https://github.com/zed-industries/zed/assets/52195359/6e4d2a70-590b-48b0-a464-4c827f55622e">
2024-01-29 21:01:02 -08:00
Marshall Bowers
0cb8b0e451
Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.

Release Notes:

- N/A
2024-01-29 23:47:20 -05:00
Piotr Osiewicz
0a0a866dd5
Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535)
Release Notes:
- N/A
2024-01-27 13:51:16 +01:00
Thorsten Ball
c4cf5f2b2c Upgrade alacritty_terminal in hopes to avoid PTY poll failing
We saw stack traces in our #panic channel pop up that failed on this line:

    3330614219/alacritty_terminal/src/event_loop.rs (L323-L324)

With this message:

    thread 'PTY reader' panicked at 'called `Result::unwrap()` on an `Err` value: Os { code: 9, kind: Uncategorized, message: "Bad file descriptor" }'
    /Users/administrator/.cargo/git/checkouts/alacritty-afea874b09a502a5/3330614/alacritty_terminal/src/event_loop.rs:324

We don't know how to reproduce the error. It doesn't seem related to the number of open PTY handles,
because `openpty` itself didn't fail. We can only assume that something went wrong between
`openpty` and the setup of the polling.

Since Alacritty itself changed its polling mechanism significantly by switching
from `mio` to `polling` (https://github.com/alacritty/alacritty/pull/6846) we upgraded
with the hope that this will fix the bug.

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Federico <code@fdionisi.me>
Co-authored-by: David <dammerung2718@icloud.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-01-26 09:38:05 +01:00
Christian Clauss
cff2e8bbe0 Fix typos discovered by codespell 2024-01-25 18:32:32 +01:00
Piotr Osiewicz
f2ff7fa4d5
chore: Change AGPL-licensed crates to GPL (except for collab) (#4231)
- [x] Fill in GPL license text.
- [x] live_kit_client depends on live_kit_server as non-dev dependency,
even though it seems to only be used for tests. Is that an issue?

Release Notes:
- N/A
2024-01-24 00:26:58 +01:00
Conrad Irwin
61dfec2b75
Add keymatch modes so terminal can have cmd-k (#4219)
This isn't my favorite idea of a fix, but it does work for now, and it
seems likely the terminal will need to configure other aspects of action
dispatch in the future.

In the future we should explore making it possible to do this via the
keymap, either by making disabling bindings more robust; or by having a
way to indicate immediate mode per binding.

Release Notes:

- Fixed a bug where cmd-k in terminal took 1s
2024-01-23 10:23:45 -07:00
Piotr Osiewicz
21e6b09361
Remove license-file from Cargo.toml as it is apparently redundant (#4218)
Release Notes:

- N/A
2024-01-23 17:40:30 +01:00
Conrad Irwin
056da0a0f1 Add keymatch modes so terminal can have cmd-k
This isn't my favorite idea of a fix, but it does work for now, and it
seems likely the terminal will need to configure other aspects of action
dispatch in the future.

In the future we should explore making it possible to do this via the
keymap, either by making disabling bindings more robust; or by having a
way to indicate immediate mode per binding.
2024-01-23 09:37:44 -07:00
Piotr Osiewicz
678bdddd7d
chore: Add crate licenses. (#4158)
- GPUI and all dependencies: Apache 2
- Everything else: AGPL

Here's a script that I've generated for it:
https://gist.github.com/osiewicz/6afdd6626e517da24a2092807e6f0b6e

Release Notes:
- N/A

---------

Co-authored-by: David <david@zed.dev>
2024-01-23 16:56:22 +01:00
Mikayla
b65cae5874
Moved Frame struct into element context, to be close to it's associated methods 2024-01-21 20:52:24 -08:00
Mikayla
c05edee2b5
Port the rest of the app 2024-01-21 20:26:33 -08:00
Mikayla
33105486aa
Make platform input handler private
Automatically record the context on non-view input handlers
Simplify the async window context update() method
2024-01-20 06:56:19 -08:00
Mikayla
25f78a2ed1
Fix terminal selection firing when dragging anywhere 2024-01-19 15:02:27 -08:00
Marshall Bowers
df2b0f6d2e
Add more terminal colors to the theme (#4168)
This PR adds more terminal colors that were present in the Zed1 themes
to the Zed2 theme.

Namely, we now have the `dim_` variants for the various ANSI colors and
various `foreground` colors.

Release Notes:

- Improved terminal colors.
2024-01-19 14:22:53 -05:00
Marshall Bowers
01f06f96a1
Update tenses of doc comment summary lines (#4161)
This PR updates the tenses used by the summary line of doc comments to
match the [Rust API documentation
conventions](https://rust-lang.github.io/rfcs/1574-more-api-documentation-conventions.html#summary-sentence).

Specifically:

> The summary line should be written in third person singular present
indicative form. Basically, this means write ‘Returns’ instead of
‘Return’.

I'm sure there are plenty occurrences that I missed.

Release Notes:

- N/A
2024-01-19 11:18:50 -05:00
Conrad Irwin
bfee008bb2 Merge branch 'main' into cursors 2024-01-18 14:03:27 -07:00
Antonio Scandurra
ed28170d42 Always synchronize terminal before rendering it
Previously, we were trying not to synchronize the terminal too often
because there could be multiple layout/paint calls prior to rendering
a frame.

Now that we perform a single render pass per frame, we can just synchronize
the terminal state. Not doing so could make it seem like we're dropping frames.
2024-01-18 10:04:38 +01:00
Mikayla Maki
aa7351041d
Add typo detection to CI (#4107)
Adding the typos crate to our CI will take some doing, as we have
several tests which rely on typos in various ways (e.g. checking state
as the user types), but I thought I'd take a first stab at fixing what
it finds.

Release Notes:

- N/A
2024-01-17 17:13:47 -08:00
Piotr Osiewicz
6cbc49e5f0
Editor docs (#4097)
Release Notes:

- N/A

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-01-18 00:48:37 +01:00
Mikayla Maki
0711476fd5
Merge branch 'main' into fix-typos 2024-01-17 14:36:03 -08:00
Mikayla
57400e9687
Fix typos detected by crate-ci/typos 2024-01-17 14:31:21 -08:00
Kirill Bulatov
306e4693fa Start adding project search listeners to workspace
co-authored-by: Piotr <piotr@zed.dev>

To be able to trigger them from search multibuffer excerpts.
2024-01-17 22:08:40 +02:00
Thorsten Ball
51127460b2 Remove memmove to improve terminal performance
Co-authored-by: Antonio <antonio@zed.dev>
2024-01-17 15:02:06 +01:00
Conrad Irwin
0ca9f286c6 Show cursors for remote participants 2024-01-16 21:54:49 -07:00
Joseph T. Lyons
ba9a9f4f17 Add more open events
project search
diagnostics
welcome page
2024-01-15 16:26:04 -05:00
Marshall Bowers
90f4c70a82
Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
2024-01-15 11:34:06 -05:00
Antonio Scandurra
4ff514ca7e Merge remote-tracking branch 'origin/main' into cache
# Conflicts:
#	crates/gpui/src/elements/div.rs
2024-01-15 11:37:46 +01:00
Conrad Irwin
29ce109211
chat panel ++ (#4044)
- Update chat panel with current channel
- Open chat panel for guests
- Open chat when joining a channel with guests
- Some tweaks for chat panels
- Don't lose focus on default panel state
- Make chat prettier (to my eyes at least)
- Fix multiple mentions in one message
- Show a border when scrolled in chat
- Fix re-docking chat panel
- Move settings subscription to dock

[[PR Description]]

Release Notes:

- Opens chat by default when joining a public channel
- Improves chat panel UI
2024-01-14 13:54:10 -07:00
Conrad Irwin
4d87a67af8 Remove unused imports 2024-01-13 22:44:47 -07:00
Conrad Irwin
898645681f Move settings subscription to dock
Reduces likelihood of panels being unable to move themselves
2024-01-13 22:41:26 -07:00
Mikayla
78858d4d11
Disable searches for '.', so that users with large monitors don't accidentally crash the terminal when searching for dot files. 2024-01-12 21:12:02 -08:00
Antonio Scandurra
94293b3bf9 Merge remote-tracking branch 'origin/main' into cache
# Conflicts:
#	crates/gpui/src/window.rs
2024-01-12 14:31:13 +01:00
Joseph T. Lyons
9df29fb347 WIP 2024-01-10 17:04:26 -05:00
Antonio Scandurra
1c260e6dfd Merge remote-tracking branch 'origin/main' into cache
# Conflicts:
#	crates/copilot/src/sign_in.rs
#	crates/gpui/src/window.rs
#	crates/workspace/src/pane_group.rs
2024-01-10 22:58:52 +01:00
Antonio Scandurra
2923b71f83 Replace WindowContext::notify with WindowContext::refresh 2024-01-10 17:27:02 +01:00
Mikayla
9ce7ef8949
Remove the last of the major todos 2024-01-09 16:14:54 -08:00
Marshall Bowers
fa53353c57
Rename IconElement to just Icon (#3974)
This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
2024-01-09 10:11:20 -05:00
Mikayla
ec7db3f528
Restore the terminal cursor settings 2024-01-08 16:02:39 -08:00
Marshall Bowers
9b06c66e00
terminal: Remove resolved TODO (#3948)
This PR removes a resolved TODO in the `terminal` crate.

Release Notes:

- N/A
2024-01-08 13:39:56 -05:00
Piotr Osiewicz
d475f1373a
gpui: Further docs refinement & moved some reexports into 'private' module (#3935)
This commit mostly fixes invalid URLs in docstrings. It also
encapsulates crates we reexport (serde stuff + linkme) into a public
module named "private" in order to reduce the API surfaced through docs.
Moreover, I fixed up a bunch of crates that were pulling serde_json in
through gpui explicitly instead of using Cargo manifest.

Release Notes:
- N/A
2024-01-07 14:14:21 +01:00
Kirill Bulatov
eb9ddef083
Always show full command on terminal tab hover (#3934)
Deals with https://github.com/zed-industries/community/issues/1856

Release Notes:

- Fixed terminal tab tooltip being truncated
2024-01-07 13:52:56 +02:00
Kirill Bulatov
d566a0df5a Always show full command on terminal tab hover 2024-01-07 13:46:44 +02:00
Kirill Bulatov
df937eaeeb Use fs to determine if file path is a dir 2024-01-07 13:32:09 +02:00
Kirill Bulatov
4f88a50aad On external file drop, add visible project entries for directories only 2024-01-07 03:11:28 +02:00
Kirill Bulatov
c499e1ed38 Fix panic during terminal tab drag and drop 2024-01-07 02:32:15 +02:00
Kirill Bulatov
518868a12f Implement terminal pane drag and drop overrides 2024-01-07 02:21:43 +02:00
Kirill Bulatov
c4e306162c Implement external file drop in pane 2024-01-07 01:18:02 +02:00
Kirill Bulatov
8ff05c6a72 Prepare for external file drop in pane 2024-01-07 01:17:49 +02:00
Conrad Irwin
204ef451d0 Merge branch 'main' into following-tests 2024-01-05 16:14:12 -07:00
Conrad Irwin
81d707adbc Port 1.00 following tests
Co-Authored-By: Max <max@zed.dev>
2024-01-05 15:55:33 -07:00
Antonio Scandurra
b8539373aa Avoid leaking TerminalPanel, which would in turn leak Project 2024-01-05 15:54:23 +01:00
Julia
a86f401a7c
Moar terminal bugs de2ified (#3894)
Release Notes:

- N/A
2024-01-04 18:40:55 -05:00
Max Brunsfeld
c29a7f28b1
Fix terminal selection when cursor leaves terminal bounds (#3898)
Previously, terminal mouse selection didn't work when the cursor moved
outside the bounds of the terminal, which made it difficult to select
large amounts of text in the terminal.
2024-01-04 15:32:53 -08:00
Piotr Osiewicz
b6655def70 Add DivRegistrar to reduce code duplication 2024-01-05 00:10:23 +01:00
Piotr Osiewicz
5ad125a9e9 Touchups to registrar API 2024-01-05 00:10:23 +01:00
Piotr Osiewicz
f70eddc988 Explore registrar-based API for search bar.
This commit adds a Registrar trait for use by search crate. Registrar can register actions on some target and search can utilize that trait to opaquely add actions on that target.
Notably, search is now opt-in (it always was in zed2 actually). Having editor doesn't make it searchable straight out of the gate. You might have to call BufferSearchBar::new a bunch more.
2024-01-05 00:10:23 +01:00
Piotr Osiewicz
cd0b15e23d fixup! terminal/search: Partially fix search in terminal. There are two issues with search in terminal as is: - terminal's pane is not registered as a "legit" pane, so we dispatch buffer search bar::Deploy on the most recent "legit" pane. By legit I mean that workspace::active_pane will *never* return terminal pane as active. - We've had the implementation of as_searchable commented out. Duh! 2024-01-05 00:10:23 +01:00
Piotr Osiewicz
b3d8b23139 terminal/search: Partially fix search in terminal.
There are two issues with search in terminal as is:
- terminal's pane is not registered as a "legit" pane, so we dispatch buffer search bar::Deploy on the most recent "legit" pane. By legit I mean that
  workspace::active_pane will *never* return terminal pane as active.
- We've had the implementation of as_searchable commented out. Duh!

This commit fixes second issue. That means that if you drag the terminal over to the main editor pane (so that it's in a "legit" pane), it'll work. 1st issue still stands though.
2024-01-05 00:10:23 +01:00
Joseph T. Lyons
269b665618 Remove outdated TODO 2024-01-04 17:32:00 -05:00
Max Brunsfeld
0c4e2ef419 Fix terminal selection when cursor leaves terminal bounds 2024-01-04 14:08:18 -08:00
Marshall Bowers
e4aa7ba4f2
Try to load fallback fonts instead of panicking when a font is not found (#3891)
This PR adjusts our font resolution code to attempt to use a fallback
font if the specified font cannot be found.

Right now our fallback font stack is `Zed Mono`, followed by `Helvetica`
(in practice we should always be able to resolve `Zed Mono` since we
bundle it with the app).

In the future we'll want to surface the ability to set the fallback font
stack from GPUI consumers, and potentially even support specifying font
stacks in the user settings (as opposed to a single font family).

Release Notes:

- Fixed a panic when trying to load a font that could not be found.
2024-01-04 14:10:46 -05:00
Julia
d79b8e4b98 Fix SendText/SendKeystroke having the wrong context name in terminal
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2024-01-04 12:35:51 -05:00
Max Brunsfeld
f5ba22659b Remove 2 suffix from gpui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00
Max Brunsfeld
dfcb17fe74 Remove 2 suffix for theme
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:41:01 -08:00
Max Brunsfeld
4305c5fdbe Remove 2 suffix for ui, storybook, text
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:33:51 -08:00
Max Brunsfeld
0cf65223ce Remove 2 suffix for collab, rope, settings, menu
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:29:16 -08:00
Max Brunsfeld
5ddd298b4d Remove 2 suffix for fs, db, semantic_index, prettier
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:09:42 -08:00
Max Brunsfeld
53bdf6beb3 Remove 2 suffix for client, call, channel
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:02:14 -08:00
Max Brunsfeld
9f99e58834 Remove 2 suffix for lsp, language, fuzzy
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:58:02 -08:00
Max Brunsfeld
c5a1950522 Remove 2 suffix for project
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:53:34 -08:00
Max Brunsfeld
789ce8dd75 Remove 2 suffix for workspace
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:08:51 -08:00
Max Brunsfeld
588976d27a Remove 2 suffix for editor
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:58:57 -08:00
Max Brunsfeld
0ac8aae17b Remove 2 suffix for language_tools, search, terminal_view, auto_update
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:52:40 -08:00
Kirill Bulatov
f0ca7141b8 Ignore excluded files on worktree entry refresh 2023-12-05 12:30:29 +02:00
Julia
4688a94a54 Allow file links in markdown & filter links a bit aggressively 2023-10-12 12:11:27 -04:00
Conrad Irwin
32f8733313 Code review changes 2023-09-20 21:29:45 -06:00
Mikayla
d46816589e
Added 'open in terminal' action to the project panel context menu
Also slightly re-arranged the project panel context menu
2023-09-15 21:33:22 -07:00
Nate Butler
24974ee2fa Unify icons using multiple variants, remove all unused icons 2023-09-15 12:50:49 -04:00
Piotr Osiewicz
4cb8647702
Z 1200/replace in buffer (#2922)
This is still WIP, mostly pending styling. I added a pretty rudimentary
text field and no buttons whatsoever other than that. I am targeting a
Preview of 09.13, as I am gonna be on PTO for the next week.

I dislike the current implementation slightly because of `regex`'s crate
syntax and lack of support of backreferences. What strikes me as odd wrt
to syntax is that it will just replace a capture name with empty string
if that capture is missing from the regex. While this is perfectly fine
behaviour for conditionally-matched capture groups (e.g. `(foo)?`), I
think it should still error out if there's no group with a given name
(conditional or not).
Release Notes:

- Added "Replace" functionality to buffer search.
2023-09-12 18:46:54 +02:00
Nathan Sobo
15ea4af5e7 Merge branch 'main' into storybook 2023-09-11 09:13:46 -06:00
Nathan Sobo
e0fdc7d0aa Eliminate PaintContext 2023-09-11 09:00:59 -06:00
Nathan Sobo
a24d94cfda Eliminate LayoutContext 2023-09-11 08:47:00 -06:00
Conrad Irwin
ba1c350dad vim: Add ZZ and ZQ
The major change here is a refactoring to allow controling the save
behaviour when closing items, which is pre-work needed for vim command
palette.

For zed-industries/community#1868
2023-09-08 16:25:20 -06:00
Nathan Sobo
ebf8b32811 Checkpoint 2023-09-08 16:25:10 -06:00
Conrad Irwin
20f98e4d17 vim . to replay
Co-Authored-By: maxbrunsfeld@gmail.com
2023-09-06 13:49:55 -06:00
Joseph T. Lyons
507a5db09c WIP
Co-Authored-By: Mikayla Maki <mikayla.c.maki@gmail.com>
2023-08-25 15:06:31 -04:00
Nathan Sobo
d375f7992d Merge branch 'main' into divs 2023-08-22 16:35:56 -06:00
Mikayla
afebe3faf8
Merge branch 'main' into project_search_design 2023-08-17 01:56:05 -07:00
Mikayla
2f16147055
Fix dock resizing 2023-08-16 19:47:54 -07:00
Max Brunsfeld
4ea8b8292c
Introduce channels and move collab popover contents to a collaboration panel (#2828)
### Summary

This PR introduces channels: a new way of starting collaboration
sessions. You can create channels and invite others to join them. You
can then hold a call in a channel, where any member of the channel is
free to join the call without needing to be invited.

Channels are displayed in a new panel called the collaboration panel,
which now also contains the contacts list, and the current call. The
collaboration popover has been removed from the titlebar.

![Screen Shot 2023-08-15 at 9 25 37
AM](https://github.com/zed-industries/zed/assets/326587/0f989dea-7fb7-4d50-9acd-25c8f1c30cd1)


For now, the channels functionality will only be revealed to staff, so
the public-facing change is just the move from the popover to the panel.

### To-do

* User-facing UI
  * [x] signed-out state for collab panel
  * [x] new icon for collab panel
  * [x] for now, channels section only appears for zed staff
* [x] current call section styling
(https://zed-industries.slack.com/archives/C05CJUNF2BU/p1691189389988239?thread_ts=1691189120.403009&cid=C05CJUNF2BU)
* [x] Channel members
* Channels
  * [x] style channel name editor
* [x] decide on a special "empty state" for the panel, when user has no
contacts
* [x] ensure channels are sorted in a consistent way (expose channel id
paths to client)
  * [x] Figure out layered panels UX
  * [x] Change add contacts to be the same kind of tabbed modal
* [x] race condition between channel updates and user fetches
(`ChannelStore::handle_update_contacts`)
* [x] race condition between joining channels and channel update
messages `collab::rpc::channel_updated`)
* [x] don't display mic as muted when microphone share is pending upon
first joining call

Release Notes:

- Moved the collaboration dropdown into its own panel.
- Added settings for disabling the AI assistant panel button.
- Switch to lazily initializing audio output sources
(https://github.com/zed-industries/community/issues/1840,
https://github.com/zed-industries/community/issues/1919)
2023-08-16 11:03:53 -07:00
KCaverly
aeda5d9842 fix semantic search panic which is created via incompatible build_search_query path
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-16 15:50:54 +01:00
Kirill Bulatov
80c779b95e Focus terminal view on mouse click in terminal
Before, terminal view focused the parent (pane) instead and, if
terminal's search bar was open and focused, pane transferred the focus
back
2023-08-16 15:16:20 +03:00
Kirill Bulatov
de69f08c10 Support editor::SelectAll in Terminal 2023-08-15 23:43:32 +03:00
Nate Butler
ef73e77d3d Update some status bar icons and states 2023-08-14 17:15:25 -04:00
Nathan Sobo
740b105330 Merge branch 'main' into taffy
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-08-14 13:50:21 -06:00
Mikayla
a90c0e0326
Merge branch 'main' into collab-panel 2023-08-12 12:44:22 -07:00
Nathan Sobo
84dc4090bd Wire up per corner radii for quad
Still need to expose this in the styling layer and allow images
to have per corner radii.
2023-08-12 10:40:23 -06:00
Piotr Osiewicz
ffffbbea1f
chore: use Cow instead of String for tooltips (#2838)
A QoL change to align `Tooltip` with other elements like `Label`
Release Notes:

- N/A
2023-08-11 15:29:55 +02:00