Antonio Scandurra
b87c45e6f5
Set cursor style only if we're the active window
2023-12-12 16:32:45 +01:00
Antonio Scandurra
6159a59534
Fix assertions now that we use different hash functions
2023-12-12 14:59:51 +01:00
Antonio Scandurra
b871f906d6
Use FxHashMap
and FxHashSet
in hot code paths
...
We can also use these maps and sets in place of `SeaHasher` because
they are also deterministic. Note that we're not swapping std's
`HashMap` and `HashSet` wholesale inside of `collections` because
on the server we need cryptographically secure collections.
2023-12-12 13:35:22 +01:00
Antonio Scandurra
385c830bef
Make each DispatchNode smaller by allocating more
2023-12-12 13:16:09 +01:00
Antonio Scandurra
f312c58b30
Reduce the stack size of Interactivity
at the cost of more allocations
2023-12-12 11:57:44 +01:00
Antonio Scandurra
e7094cc98d
Don't move interactivity
unnecessarily during layout
2023-12-12 09:43:33 +01:00
Max Brunsfeld
6f5b1064ee
Fix detection of topmost region under the dragged item
...
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-12-11 16:50:44 -08:00
Conrad Irwin
149e90c3d9
vim2 ( #3597 )
...
- MOAR TESTS
[[PR Description]]
Release Notes:
- N/A
2023-12-11 16:42:03 -07:00
Conrad Irwin
d12eb0581a
vim2 ( #3594 )
...
- First round of vim tests
Add `observe_keystrokes` back to gpui2
Allow multiple actions to match a given key event
[[PR Description]]
Release Notes:
- (Added|Fixed|Improved) ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/ <public_issue_number_if_exists>)).
2023-12-11 15:06:51 -07:00
Conrad Irwin
1e89092d62
MOAR TESTS
2023-12-11 15:06:33 -07:00
Mikayla Maki
927d18b0f3
Add support for resizing splits and docks, as well as utilities ( #3595 )
...
Making this PR to upstream changes to util and GPUI2, resizing exists
but isn't working yet.
Release Notes:
- N/A
2023-12-11 13:32:06 -08:00
Mikayla
f03c0f6e63
Add double click handling
2023-12-11 13:17:42 -08:00
Conrad Irwin
d1805d8ada
First round of vim tests
2023-12-11 14:16:25 -07:00
Max Brunsfeld
fdcb413e33
Fix unused field warning
2023-12-11 12:56:18 -08:00
Max Brunsfeld
fbfe108317
Avoid double borrow in tests by drawing windows explicitly in flush_effects
...
Co-authored-by: Antonio <antonio@zed.dev>
2023-12-11 12:37:10 -08:00
Antonio Scandurra
9b94f1483a
Redraw the window at the end of flush_effects
in tests
...
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-12-11 20:10:27 +01:00
Antonio Scandurra
f1ebad22db
Defer drawing the scene until macOS's display_layer
callback
...
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-12-11 19:55:55 +01:00
Mikayla
3198eb6c6d
Merge branch 'main' into splits
2023-12-11 10:16:32 -08:00
Antonio Scandurra
76cea3e7e8
Fire click event only when using left button ( #3584 )
...
Release Notes:
- N/A
2023-12-11 18:00:13 +01:00
Conrad Irwin
d678efe7dd
Fix some action registrations
2023-12-11 09:29:10 -07:00
Antonio Scandurra
0b7072bf67
Fire click event only when using left button
2023-12-11 16:20:46 +01:00
Conrad Irwin
c5367e3085
Correct docs re:Debug
2023-12-10 19:52:17 -07:00
Conrad Irwin
9ce7395b74
Restore impl_actions! and remove derive(Action)
2023-12-10 19:33:38 -07:00
Conrad Irwin
4290c67b6a
Restore namespace parameter to actions!
...
This does not yet fix `derive(Action)`, but will conflict with a lot so
wanted to merge quickly.
2023-12-09 15:18:31 -07:00
Mikayla
fd34d1da31
Add back semi-funcitonal pane resizing code
2023-12-08 16:29:42 -08:00
Max Brunsfeld
fce0c1f4d0
Dedup actions in WindowContext::available_actions
2023-12-08 13:02:14 -08:00
Max Brunsfeld
c739906413
Make chat message list fill the available space
2023-12-08 12:31:07 -08:00
Max Brunsfeld
c7d8169cab
Get the chat panel wired up again
2023-12-08 12:31:07 -08:00
Nathan Sobo
213ed2028c
Get more of chat panel compiling, but lots of todos
2023-12-08 12:31:07 -08:00
Max Brunsfeld
6955579f19
Start work on chat panel and non-uniform list
...
Co-authored-by: Nathan <nathan@zed.dev>
2023-12-08 12:30:49 -08:00
Joseph T. Lyons
f4c93abad5
🚧 Feedback modal UI 🚧 ( #3536 )
...
[[PR Description]]
TODO:
- [x] Add placeholder text to editor
- [x] Add external link icon to "Community repo" button
- [x] Show `not-allowed` cursor for disabled buttons
- [ ] Add `Headline` ui component
- [ ] Finish UI pass
- [ ] Fix `IconPosition` on button (should swap the icon side)
- [ ] Add conditional tooltip for disabled "Send feedback" button.
- [ ] Add common/top feedback link.
- [ ] Add `vw`/`vh` units to allow sizing the modal based on viewport
size.
Release Notes:
- N/A
2023-12-08 13:30:42 -05:00
Mikayla
25df11dd26
Begin porting the PaneAxis element
2023-12-07 17:16:19 -08:00
Max Brunsfeld
282e4398a0
In titlebar, render followers and allow following people
2023-12-07 13:09:18 -08:00
Joseph T. Lyons
439df24526
Merge branch 'main' into feedback-modal-ui
2023-12-07 12:58:53 -05:00
Joseph T. Lyons
7c19650a40
Remove when_else
...
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-12-07 12:37:07 -05:00
Antonio Scandurra
7ad6d489a4
Fix clipping when rendering paths ( #3537 )
...
Release Notes:
- N/A
2023-12-07 18:23:19 +01:00
Antonio Scandurra
08c4e1abdc
Fix clipping when rendering paths
...
Co-Authored-By: Nathan <nathan@zed.dev>
2023-12-07 17:48:00 +01:00
Kirill Bulatov
6c653b9c05
Activate Zed window on external file drop
2023-12-07 16:08:47 +02:00
Kirill Bulatov
b692b4c9c2
Do not expand terminal selections on active drag
2023-12-07 16:08:47 +02:00
Kirill Bulatov
f829120f51
Convert OS file drag and drop enter event into a mouse move, not mouse click
2023-12-07 16:08:47 +02:00
Antonio Scandurra
a40515dbb3
Rework frame rendering
...
This commit replaces the old `previous_frame` and `current_frame` with
a new pair of `rendered_frame` and `next_frame` that are swapped once
we are ready to draw a finished frame.
This makes it clearer when to use which: `rendered_frame` should be used
to query the existing state, whereas `next_frame` should be used and mutated when
redrawing a dirty window.
The change was prompted by a bug I encountered in `FocusHandle::contains`. The
implementation was reading `current_frame`, but that was the wrong field to
access if e.g. we were reading it inside of a `render` function or any other
time while drawing the window.
2023-12-07 12:10:49 +01:00
Nate Butler
197f355729
Add row-reverse
and col-reverse
to styled
2023-12-07 01:17:18 -05:00
Joseph T. Lyons
d2362d7f12
Merge branch 'main' into feedback-2
2023-12-06 23:16:54 -05:00
Joseph T. Lyons
8fc15c05c5
Introduce when_else()
2023-12-06 22:34:14 -05:00
Mikayla
22cd62213b
Tear out drag event listener
2023-12-06 16:22:25 -08:00
Mikayla
c092cfbfb3
Fix bug with IME
...
Adjust how IME works in the terminal
co-authored-by: nathan <nathan@zed.dev>
2023-12-06 15:54:08 -08:00
Mikayla
fd31e429f5
Merge branch 'main' into terminal-element
2023-12-06 15:20:04 -08:00
Mikayla
12e7f61f62
Fix a porting bugs for terminal2
...
co-authored-by: Nathan <nathan@zed.dev>
2023-12-06 15:11:49 -08:00
Max Brunsfeld
89c8a7c242
Enable buffer font size adjustment in zed2
...
Co-authored-by: Nathan <nathan@zed.dev>
2023-12-06 13:52:33 -08:00
Max Brunsfeld
6bbb1642b8
Fix propagation of active item to followers
...
Enable channel buffer integration tests.
2023-12-06 12:18:48 -08:00