Commit graph

677 commits

Author SHA1 Message Date
Antonio Scandurra
b87c45e6f5 Set cursor style only if we're the active window 2023-12-12 16:32:45 +01:00
Antonio Scandurra
6159a59534 Fix assertions now that we use different hash functions 2023-12-12 14:59:51 +01:00
Antonio Scandurra
b871f906d6 Use FxHashMap and FxHashSet in hot code paths
We can also use these maps and sets in place of `SeaHasher` because
they are also deterministic. Note that we're not swapping std's
`HashMap` and `HashSet` wholesale inside of `collections` because
on the server we need cryptographically secure collections.
2023-12-12 13:35:22 +01:00
Antonio Scandurra
385c830bef Make each DispatchNode smaller by allocating more 2023-12-12 13:16:09 +01:00
Antonio Scandurra
f312c58b30 Reduce the stack size of Interactivity at the cost of more allocations 2023-12-12 11:57:44 +01:00
Antonio Scandurra
e7094cc98d Don't move interactivity unnecessarily during layout 2023-12-12 09:43:33 +01:00
Max Brunsfeld
6f5b1064ee Fix detection of topmost region under the dragged item
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-12-11 16:50:44 -08:00
Conrad Irwin
149e90c3d9
vim2 (#3597)
- MOAR TESTS

[[PR Description]]

Release Notes:

- N/A
2023-12-11 16:42:03 -07:00
Conrad Irwin
d12eb0581a
vim2 (#3594)
- First round of vim tests

Add `observe_keystrokes` back to gpui2
Allow multiple actions to match a given key event

[[PR Description]]

Release Notes:

- (Added|Fixed|Improved) ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/<public_issue_number_if_exists>)).
2023-12-11 15:06:51 -07:00
Conrad Irwin
1e89092d62 MOAR TESTS 2023-12-11 15:06:33 -07:00
Mikayla Maki
927d18b0f3
Add support for resizing splits and docks, as well as utilities (#3595)
Making this PR to upstream changes to util and GPUI2, resizing exists
but isn't working yet.

Release Notes:

- N/A
2023-12-11 13:32:06 -08:00
Mikayla
f03c0f6e63
Add double click handling 2023-12-11 13:17:42 -08:00
Conrad Irwin
d1805d8ada First round of vim tests 2023-12-11 14:16:25 -07:00
Max Brunsfeld
fdcb413e33 Fix unused field warning 2023-12-11 12:56:18 -08:00
Max Brunsfeld
fbfe108317 Avoid double borrow in tests by drawing windows explicitly in flush_effects
Co-authored-by: Antonio <antonio@zed.dev>
2023-12-11 12:37:10 -08:00
Antonio Scandurra
9b94f1483a Redraw the window at the end of flush_effects in tests
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-12-11 20:10:27 +01:00
Antonio Scandurra
f1ebad22db Defer drawing the scene until macOS's display_layer callback
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-12-11 19:55:55 +01:00
Mikayla
3198eb6c6d
Merge branch 'main' into splits 2023-12-11 10:16:32 -08:00
Antonio Scandurra
76cea3e7e8
Fire click event only when using left button (#3584)
Release Notes:

- N/A
2023-12-11 18:00:13 +01:00
Conrad Irwin
d678efe7dd Fix some action registrations 2023-12-11 09:29:10 -07:00
Antonio Scandurra
0b7072bf67 Fire click event only when using left button 2023-12-11 16:20:46 +01:00
Conrad Irwin
c5367e3085 Correct docs re:Debug 2023-12-10 19:52:17 -07:00
Conrad Irwin
9ce7395b74 Restore impl_actions! and remove derive(Action) 2023-12-10 19:33:38 -07:00
Conrad Irwin
4290c67b6a Restore namespace parameter to actions!
This does not yet fix `derive(Action)`, but will conflict with a lot so
wanted to merge quickly.
2023-12-09 15:18:31 -07:00
Mikayla
fd34d1da31
Add back semi-funcitonal pane resizing code 2023-12-08 16:29:42 -08:00
Max Brunsfeld
fce0c1f4d0 Dedup actions in WindowContext::available_actions 2023-12-08 13:02:14 -08:00
Max Brunsfeld
c739906413 Make chat message list fill the available space 2023-12-08 12:31:07 -08:00
Max Brunsfeld
c7d8169cab Get the chat panel wired up again 2023-12-08 12:31:07 -08:00
Nathan Sobo
213ed2028c Get more of chat panel compiling, but lots of todos 2023-12-08 12:31:07 -08:00
Max Brunsfeld
6955579f19 Start work on chat panel and non-uniform list
Co-authored-by: Nathan <nathan@zed.dev>
2023-12-08 12:30:49 -08:00
Joseph T. Lyons
f4c93abad5
🚧 Feedback modal UI 🚧 (#3536)
[[PR Description]]

TODO: 
- [x] Add placeholder text to editor
- [x] Add external link icon to "Community repo" button
- [x] Show `not-allowed` cursor for disabled buttons
- [ ] Add `Headline` ui component
- [ ] Finish UI pass
- [ ] Fix `IconPosition` on button (should swap the icon side)
- [ ] Add conditional tooltip for disabled "Send feedback" button.
- [ ] Add common/top feedback link.
- [ ] Add `vw`/`vh` units to allow sizing the modal based on viewport
size.

Release Notes:

- N/A
2023-12-08 13:30:42 -05:00
Mikayla
25df11dd26
Begin porting the PaneAxis element 2023-12-07 17:16:19 -08:00
Max Brunsfeld
282e4398a0 In titlebar, render followers and allow following people 2023-12-07 13:09:18 -08:00
Joseph T. Lyons
439df24526 Merge branch 'main' into feedback-modal-ui 2023-12-07 12:58:53 -05:00
Joseph T. Lyons
7c19650a40 Remove when_else
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-12-07 12:37:07 -05:00
Antonio Scandurra
7ad6d489a4
Fix clipping when rendering paths (#3537)
Release Notes:

- N/A
2023-12-07 18:23:19 +01:00
Antonio Scandurra
08c4e1abdc Fix clipping when rendering paths
Co-Authored-By: Nathan <nathan@zed.dev>
2023-12-07 17:48:00 +01:00
Kirill Bulatov
6c653b9c05 Activate Zed window on external file drop 2023-12-07 16:08:47 +02:00
Kirill Bulatov
b692b4c9c2 Do not expand terminal selections on active drag 2023-12-07 16:08:47 +02:00
Kirill Bulatov
f829120f51 Convert OS file drag and drop enter event into a mouse move, not mouse click 2023-12-07 16:08:47 +02:00
Antonio Scandurra
a40515dbb3 Rework frame rendering
This commit replaces the old `previous_frame` and `current_frame` with
a new pair of `rendered_frame` and `next_frame` that are swapped once
we are ready to draw a finished frame.

This makes it clearer when to use which: `rendered_frame` should be used
to query the existing state, whereas `next_frame` should be used and mutated when
redrawing a dirty window.

The change was prompted by a bug I encountered in `FocusHandle::contains`. The
implementation was reading `current_frame`, but that was the wrong field to
access if e.g. we were reading it inside of a `render` function or any other
time while drawing the window.
2023-12-07 12:10:49 +01:00
Nate Butler
197f355729 Add row-reverse and col-reverse to styled 2023-12-07 01:17:18 -05:00
Joseph T. Lyons
d2362d7f12 Merge branch 'main' into feedback-2 2023-12-06 23:16:54 -05:00
Joseph T. Lyons
8fc15c05c5 Introduce when_else() 2023-12-06 22:34:14 -05:00
Mikayla
22cd62213b
Tear out drag event listener 2023-12-06 16:22:25 -08:00
Mikayla
c092cfbfb3
Fix bug with IME
Adjust how IME works in the terminal

co-authored-by: nathan <nathan@zed.dev>
2023-12-06 15:54:08 -08:00
Mikayla
fd31e429f5
Merge branch 'main' into terminal-element 2023-12-06 15:20:04 -08:00
Mikayla
12e7f61f62
Fix a porting bugs for terminal2
co-authored-by: Nathan <nathan@zed.dev>
2023-12-06 15:11:49 -08:00
Max Brunsfeld
89c8a7c242 Enable buffer font size adjustment in zed2
Co-authored-by: Nathan <nathan@zed.dev>
2023-12-06 13:52:33 -08:00
Max Brunsfeld
6bbb1642b8 Fix propagation of active item to followers
Enable channel buffer integration tests.
2023-12-06 12:18:48 -08:00