Commit graph

349 commits

Author SHA1 Message Date
Nathan Sobo
aec7955ccf Checkpoint 2023-11-13 16:40:29 -07:00
Conrad Irwin
f8bc9be284 Fix test 2023-11-13 13:53:08 -07:00
Conrad Irwin
f464d69ff8 Merge branch 'main' into dispatch-tree 2023-11-13 13:21:57 -07:00
Conrad Irwin
7e7b065535 Fix on_action on focusable
We were accidentally dropping the key context
2023-11-13 12:48:36 -07:00
Conrad Irwin
2625051f75 Better fix for multiple focuses in one frame 2023-11-13 11:32:05 -07:00
Antonio Scandurra
348760556a 💄 2023-11-13 18:33:08 +01:00
Antonio Scandurra
a6c95ad331 Fix panic when querying available actions 2023-11-13 18:29:18 +01:00
Kirill Bulatov
dbd26ac651 Make inlay hint cache tests pass
Co-Authored-By: Conrad  <conrad.irwin@gmail.com>
2023-11-13 18:25:21 +02:00
Antonio Scandurra
45fef27aa1 Clear all the state when clearing KeyDispatcher 2023-11-13 15:31:35 +01:00
Antonio Scandurra
44534b926d Register actions on the right div 2023-11-13 15:21:47 +01:00
Antonio Scandurra
d0b5c654aa Clear pending keystrokes when finding action 2023-11-13 14:48:08 +01:00
Antonio Scandurra
827b16bf5c Capture node in dispatch tree even if it's not focusable 2023-11-13 14:42:16 +01:00
Kirill Bulatov
e257f7d0b1 Ignore tests for now 2023-11-13 15:02:24 +02:00
Antonio Scandurra
9c18253863 Register key and action listeners using Interactive::initialize
Co-Authored-By: Thorsten <mrnugget@gmail.com>
2023-11-13 11:37:57 +01:00
Antonio Scandurra
318cb784b2 Fix panic when calling with_key_dispatch recursively
Co-Authored-By: Thorsten <mrnugget@gmail.com>
2023-11-13 10:17:52 +01:00
Nathan Sobo
7eaba8fabc WIP 2023-11-10 14:47:45 -07:00
Nathan Sobo
74a0d9316a Add a DispatchTree which will replace the existing key dispatch strategy
Instead of freezing a stack, we will record the entire dispatch tree so we can
change focus.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2023-11-10 11:56:14 -07:00
Antonio Scandurra
468a014bfc Allow measuring arbitrary items in UniformList 2023-11-10 16:41:21 +01:00
Antonio Scandurra
c76fd93015 Use padded bounds to draw uniform list items 2023-11-10 16:41:21 +01:00
Antonio Scandurra
1d37191320 Ensure UniformList style is painted beneath its items 2023-11-10 16:41:21 +01:00
Antonio Scandurra
6929a71827 Ceil measured width for Text element 2023-11-10 16:41:13 +01:00
Antonio Scandurra
23fd1e19dc Ignore element offset when manually drawing AnyElement 2023-11-10 11:35:57 +01:00
Antonio Scandurra
a0987f1121 Merge remote-tracking branch 'origin/main' into code-actions-2 2023-11-10 11:01:23 +01:00
Conrad Irwin
cc9fb9dea0 Fix panic caused by focusing the same thing twice 2023-11-09 22:25:46 -07:00
Conrad Irwin
e6d6806693 Tidy up some more modal behaviour 2023-11-09 21:11:44 -07:00
Conrad Irwin
a73265ace4 Merge branch 'main' into command_palette2 2023-11-09 20:58:54 -07:00
Conrad Irwin
77d92ff65a Tidy up 2023-11-09 20:58:35 -07:00
Conrad Irwin
ff15ddf3e0 Render more than one item 2023-11-09 16:36:36 -07:00
Marshall Bowers
8bd02fdadc
Extend RGBA hex color parsing to support 3-value and 4-value variants (#3295)
This PR extends our support for parsing hex color codes to `Rgba` to
additionally support 3-value (`#rgb`) and 4-value (`#rgba`) formats.

See [here](https://developer.mozilla.org/en-US/docs/Web/CSS/hex-color)
for more details on these hex color variants.

Release Notes:

- N/A
2023-11-09 18:27:47 -05:00
Marshall Bowers
82861e3123 Improve digit duplication 2023-11-09 18:19:58 -05:00
Marshall Bowers
8f5adeb9c3 Improve error conditions when parsing hex colors 2023-11-09 18:00:17 -05:00
Marshall Bowers
417279e01b Add support for parsing 3-value and 4-value hex codes 2023-11-09 17:45:05 -05:00
Conrad Irwin
fa153a0d56 Make command dispatching work 2023-11-09 15:14:23 -07:00
Max Brunsfeld
28d3d21108 Generalize Refineable derive macro to derive arbitrary traits on the refinement type 2023-11-09 13:23:31 -08:00
Antonio Scandurra
1a0ddc424b WIP 2023-11-09 19:11:17 +01:00
Antonio Scandurra
b029083441 Start on rendering context menu in editor2
Co-Authored-By: Nathan <nathan@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
2023-11-09 19:03:10 +01:00
Piotr Osiewicz
a1d9f351db Some more woogaloo around action dispatch
Co-authored-by: Conrad <conrad@zed.dev>
2023-11-09 18:51:41 +01:00
Antonio Scandurra
5d15886675 Render code actions indicator
Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-09 18:43:26 +01:00
Piotr Osiewicz
194d615691 Fix up keybindings propagation
Co-authored-by: Conrad <conrad@zed.dev>
2023-11-09 18:33:36 +01:00
Piotr Osiewicz
d184e0d426 Start working on command_palette2 2023-11-09 17:54:05 +01:00
Antonio Scandurra
cfee1401ed Extract AnyElement::{measure,draw}
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-11-09 17:30:41 +01:00
Nathan Sobo
8c44f6a814
Simplify input handling (#3282)
This PR takes a different approach to input handling.

Rather than returning the optional input handler, focus handle pair from
the element trait, we instead allow you to register an input handler
imperatively on the window context with `WindowContext::handle_input`.
You pass a focus handle reference and any implementer of
`PlatformInputHandler`. There's an `ElementInputHandler<V>` that
implements `PlatformWindowHandler` so long as `V` implements
`InputHandler`.

Release Notes:

- N/A
2023-11-08 22:27:36 -07:00
Nathan Sobo
d52c5646b4 Add docs 2023-11-08 22:03:26 -07:00
Nathan Sobo
7c922ad6ee Remove comments 2023-11-08 21:49:21 -07:00
Nathan Sobo
8278a07354 Actually set the input handler 2023-11-08 21:43:14 -07:00
Mikayla
2c67cc80ba
Merge branch 'main' into event-emitter 2023-11-08 20:10:38 -08:00
Nathan Sobo
9a022671a2 Simplify IME support 2023-11-08 21:06:00 -07:00
Mikayla
a97c8bf58f
Get workspace compiling with new event emitters 2023-11-08 19:29:00 -08:00
Conrad Irwin
97ce9e9586
de-dbg (#3280)
Remove some debugging from GoToLine

Release Notes:

- N/A
2023-11-08 18:45:42 -07:00
Conrad Irwin
47a63d5cb7 de-dbg 2023-11-08 18:36:12 -07:00