Commit graph

696 commits

Author SHA1 Message Date
Antonio Scandurra
2697862a02 Merge remote-tracking branch 'origin/main' into editor-movement 2023-11-07 17:54:46 +01:00
Antonio Scandurra
82a018996b WIP 2023-11-07 17:54:14 +01:00
Antonio Scandurra
64b899c68c
Implement scrolling for editor2 (#3251)
Release Notes:

- N/A
2023-11-07 17:53:57 +01:00
Julia
643146d768 Re-introduce a macro for defining actions for ease of use
Co-Authored-By: Piotr Osiewicz <piotr@zed.dev>
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-07 11:30:58 -05:00
Conrad Irwin
a2a28af052 Add Modals
P.S. this is all completely different now

Co-Authored-By: Marshall <marshall@zed.dev>
Co-Authored-By: Julia <julia@zed.dev>
2023-11-07 09:18:34 -07:00
Conrad Irwin
2e43015664
gpui event test (#3249)
- Flesh out gpui2 test support
- Smoke test for event handling
2023-11-07 08:43:15 -07:00
Conrad Irwin
6f74854525 Fix event ordering issues 2023-11-07 08:29:55 -07:00
Antonio Scandurra
b9e98c112f Re-enable scrolling for EditorElement
Co-Authored-By: Julia <julia@zed.dev>
Co-Authored-By: Piotr <piotr@zed.dev>
2023-11-07 15:48:08 +01:00
Antonio Scandurra
268be71d8e Add colors for document highlights 2023-11-07 13:15:08 +01:00
Antonio Scandurra
bdf6e8bcc7 Merge remote-tracking branch 'origin/main' into editor2-paint 2023-11-07 13:09:48 +01:00
Antonio Scandurra
a866370dc1 Paint lines 2023-11-07 12:25:33 +01:00
Conrad Irwin
a7d52ee86f Smoke test for event handling 2023-11-06 21:05:22 -07:00
Conrad Irwin
8e799b6e22 Flesh out gpui2 test support 2023-11-06 21:05:11 -07:00
Mikayla
85000eba81
wip: picker
co-authored-by: nathan <nathan@zed.dev>
co-authored-by: max <max@zed.dev>
2023-11-06 17:09:38 -08:00
Mikayla
3c93b585ab
Checkpoint 2023-11-06 15:11:22 -08:00
Mikayla
ea6755b1ca
Checkpoint 2023-11-06 14:26:10 -08:00
Mikayla
3f7dc59512
Snapshot for kirill 2023-11-06 12:33:20 -08:00
Mikayla
75a80811b3
WIP 2023-11-06 11:18:56 -08:00
Conrad Irwin
496518f3e8 Use gpui instead of gpui2 consistenytly 2023-11-06 11:50:33 -07:00
Mikayla
d66ed4310f
WIP: change over background executor test helpers 2023-11-06 10:16:08 -08:00
Conrad Irwin
c59817cd72 Merge branch 'main' into editor2-rendering 2023-11-06 11:06:43 -07:00
Conrad Irwin
d88dccffbc Allow multiple subscriptions from one entity handle 2023-11-06 11:03:14 -07:00
Antonio Scandurra
e460f6a27c WIP 2023-11-06 18:59:46 +01:00
Antonio Scandurra
769526a76a Paint editor background 2023-11-06 15:54:09 +01:00
Conrad Irwin
de5458cfe0 Update tooltip code a bit
This fixes a tiny UX bug where the tooltip would appear to move if you
hovered over an element, then moved your mouse out and back within
500ms.

The fix is to retain the task, so we can drop it to cancel it when the
mouse leaves.

Also changes the time we construct the tooltip to the time it first
shows.
2023-11-03 21:40:28 -06:00
Mikayla
e1525e2b47
Get collab2 green 2023-11-03 18:01:06 -07:00
Max Brunsfeld
436dc93441 WIP2000 2023-11-03 16:40:37 -07:00
Julia
4725cd2cd6 Move more tooltip logic into gpui2 & fix tooltip moving on paint
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-03 18:37:15 -04:00
Julia
3834e26f71 Tooltips in mouse event handler & fix executor timer
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-03 18:02:58 -04:00
Conrad Irwin
f97046b86f MOAR TOOLTIPS 2023-11-03 14:15:32 -06:00
Conrad Irwin
33245d119e Tooltip on tabs
Co-Authored-By: Julia <julia@zed.dev>
2023-11-03 14:02:46 -06:00
Mikayla
2b883bf32e
WIP 2023-11-03 12:04:24 -07:00
Conrad Irwin
26e64fb843 gpui2: Add on_hover events 2023-11-03 12:51:38 -06:00
Max Brunsfeld
b085569b46
Add channel2 crate
Co-authored-by: Marshall <marshall@zed.dev>
2023-11-03 10:41:41 -07:00
Conrad Irwin
d73c54f604 Add PointingHand on tabs 2023-11-03 11:30:15 -06:00
Conrad Irwin
c604a2e34e Add hover behaviour to tabs
Co-Authored-By: Marshall <marshall@zed.dev>
Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-03 10:55:07 -06:00
Antonio Scandurra
d3b02c4de4 WIP: start on editor element 2023-11-03 17:14:17 +01:00
Conrad Irwin
580694dbda Fix bug when unsubscribe called after remove
Co-Authored-By: Julia <julia@zed.dev>
2023-11-03 09:56:35 -06:00
Antonio Scandurra
feaab953a8 Add ViewContext::window_context 2023-11-03 14:41:37 +01:00
Antonio Scandurra
bed10b433a Allow converting from a WeakView<V> to an AnyWeakView 2023-11-03 11:36:18 +01:00
Antonio Scandurra
11feda01e3 Uncomment Editor::new 2023-11-03 10:38:28 +01:00
Antonio Scandurra
800c2685ea Remove dependency from gpui from editor2 2023-11-03 09:05:58 +01:00
Nathan Sobo
f3b8a9d8c2 WIP 2023-11-02 22:56:04 -06:00
Nathan Sobo
a731f8fb1e WIP 2023-11-02 21:28:56 -06:00
Nathan Sobo
dfc7c81500 WIP 2023-11-02 21:03:29 -06:00
Nathan Sobo
72b9dc8216 Merge remote-tracking branch 'origin/main' into editor2 2023-11-02 20:47:09 -06:00
Nathan Sobo
9052b48949
Use correct color values in quad fragment shader (#3217)
Previously, when using rounded corners, the borders would get wider.
Looks like we weren't using the input color values consistently in the
fragment shader. The quad values are raw HSLA and are converted in the
vertex shader.

Release Notes:

- N/A
2023-11-02 17:49:56 -06:00
Nathan Sobo
7b712ac68f WIP 2023-11-02 16:47:14 -06:00
Conrad Irwin
9e5275cc18 Fix error handling of open_path
Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-02 14:34:43 -06:00
Nathan Sobo
91f3e9707a Use correct color values in quad fragment shader
Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 13:18:20 -06:00
Conrad Irwin
269a72464d Merge remote-tracking branch 'origin/main' into zed2-workspace 2023-11-02 13:16:24 -06:00
Nathan Sobo
1dd20d4c0a Merge remote-tracking branch 'origin/main' into gpui2-image-reborrow 2023-11-02 12:25:06 -06:00
Nathan Sobo
04a8ee222b Enforce a Send bound on next frame callbacks
This required using mpsc channels to invoke frame callbacks on the
main thread and send the receiver to the platform display link.

Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 12:01:22 -06:00
Marshall Bowers
1e7a216d55 WIP 2023-11-02 13:21:28 -04:00
Conrad Irwin
803d2b6710 Add double click to zoom the window
Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 10:58:46 -06:00
Marshall Bowers
0e1d2fdf21 Checkpoint: Narrow down error 2023-11-02 12:47:06 -04:00
Marshall Bowers
66e4d75e6f Checkpoint: Reproduction with Avatar story 2023-11-02 12:34:40 -04:00
Conrad Irwin
634aba89d2 Add back some window events for workspace
Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 10:03:03 -06:00
Conrad Irwin
0bab1a92df Merge remote-tracking branch 'origin/main' into zed2-workspace 2023-11-02 09:44:38 -06:00
Antonio Scandurra
fd81d838fe
Introduce ViewContext::observe_window_{activation,bounds} (#3212)
Release Notes:

- N/A
2023-11-02 16:44:26 +01:00
Marshall Bowers
ec0cff0e1a
Add map method to Components (#3210)
This PR adds a `map` method to the `Component` trait.

`map` is a fully-generalized form of `when`, as `when` can be expressed
in terms of `map`:

```rs
div().map(|this| if condition { then(this) } else { this })
```

This allows us to take advantage of Rust's pattern matching when
building up conditions:

```rs
// Before
div()
    .when(self.current_side == PanelSide::Left, |this| this.border_r())
    .when(self.current_side == PanelSide::Right, |this| {
        this.border_l()
    })
    .when(self.current_side == PanelSide::Bottom, |this| {
        this.border_b().w_full().h(current_size)
    })

// After
div()
    .map(|this| match self.current_side {
        PanelSide::Left => this.border_r(),
        PanelSide::Right => this.border_l(),
        PanelSide::Bottom => this.border_b().w_full().h(current_size),
    })
```

Release Notes:

- N/A
2023-11-02 11:39:40 -04:00
Antonio Scandurra
ec4f0d7bca Implement ViewContext::observe_window_activation
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:37:57 +01:00
Antonio Scandurra
3a824e468f Subsume observe_fullscreen into observe_window_bounds
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:31:27 +01:00
Antonio Scandurra
de80974a1d Add ViewContext::observe_fullscreen
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:11:52 +01:00
Antonio Scandurra
c1ca7ad41d Implement WindowContext::remove_window 2023-11-02 13:37:55 +01:00
Antonio Scandurra
76c675a63b 💄 2023-11-02 10:57:29 +01:00
Antonio Scandurra
32db64a049 Introduce more GPUI2 APIs needed for transitioning the workspace 2023-11-02 10:54:33 +01:00
Antonio Scandurra
9c7b45f38b Add back Send and Sync to AssetSource 2023-11-02 09:58:53 +01:00
Antonio Scandurra
d5f0e91faa Remove stray todo 2023-11-02 09:56:45 +01:00
Antonio Scandurra
64ad8943ba Remove more Send bounds and simplify view rendering 2023-11-02 09:44:16 +01:00
Nathan Sobo
db9ccd7f34 Merge remote-tracking branch 'origin/main' into gpui2-no-send 2023-11-01 21:10:31 -06:00
Nathan Sobo
57dfc50687 Get language2 tests passing by not blocking on a foreground task 2023-11-01 21:04:17 -06:00
Nathan Sobo
53066df522 Get project2 tests green 2023-11-01 20:14:40 -06:00
Max Brunsfeld
401ddc6f49 WIP - flush_fs_events 2023-11-01 17:45:38 -07:00
Max Brunsfeld
6ee93125d0 Fix hangs in new dispatcher
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2023-11-01 17:11:42 -07:00
Conrad Irwin
90facc051a beautiful diff 2023-11-01 15:31:37 -06:00
Conrad Irwin
f415a37a3d
Uncomment project2 tests (#3200) 2023-11-01 20:27:53 +00:00
Conrad Irwin
cd10ba9e06 Use run_until_parked instead of blocked in tests 2023-11-01 14:27:25 -06:00
Nathan Sobo
3f34a8e7ec Checkpoint 2023-11-01 14:00:26 -06:00
Nathan Sobo
11b6d9e33a Split out a foreground and background executor 2023-11-01 13:53:45 -06:00
Max Brunsfeld
dd1a2a9e44 wip 2023-11-01 13:53:45 -06:00
Max Brunsfeld
57ffa8201e Start removing the Send impl for App
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2023-11-01 13:53:45 -06:00
Marshall Bowers
b910bbf002
Add ui_font_size setting (#3199)
This PR adds a new `ui_font_size` setting that can be used to control
the scale of the entire UI.

We use the value in this setting to set the base rem size of the window.

Release Notes:

- N/A
2023-11-01 13:11:12 -04:00
Julia
795369a1e3 Port multi_buffer to gpui2 2023-10-31 18:34:36 -04:00
Max Brunsfeld
291d35f337 Merge branch 'main' into zed2-project-test
Co-authored-by: Marshall <marshall@zed.dev>
2023-10-31 11:50:56 -07:00
Antonio Scandurra
66b520a513 Call initialize on the rendered element on AnyView 2023-10-31 17:17:42 +01:00
Conrad Irwin
8db6b78fdd Implement start/finish waiting for gpui2
I'm not sure these are strictly necessary, but it will make porting
tests easier to have them.
2023-10-31 16:14:10 +00:00
Conrad Irwin
0e9a82711c Actually deliver test events to subscribers 2023-10-31 16:04:33 +00:00
Conrad Irwin
81f8e81e48 Fix block to allow for sync progress 2023-10-31 15:57:01 +00:00
Antonio Scandurra
0aa9c6b61d Introduce AnyWeakView
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-10-31 16:19:46 +01:00
Antonio Scandurra
7b6514b178 Simplify AnyView
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-10-31 16:16:30 +01:00
Conrad Irwin
b8e007c6ec Call flush_effects in test context update()
In gpui1 we used to do this even outside of top-level contexts, but not
sure we should make tests work that differently to the main app.
2023-10-31 14:24:12 +00:00
Conrad Irwin
3e5379526e Fix entity map drop behavior
The entity map needs to be able to distinguish between the case when
the entity_id is waiting to be dropped, and when it is completely gone.

Before 8bc207141, it assumed that entity_ids in dropped_entity_ids could
be re-used. This caused `take_dropped` to error because the slot had
been overwritten. The fix there caused weak handles to allow upgrading
a reference count from 0, which could resurrect items in
`dropped_entity_ids` which caused them to be dropped twice.

We could allow weak items to upgrade from 0, and delete from
dropped_entity_ids, but that seemed more complicated than necessary.
2023-10-31 13:09:35 +00:00
Antonio Scandurra
88875fd006
Zed2 entities (#3189)
Adds an `Entity` trait for abstracting over `View`s and `Model`s, and
implements it for the `subscribe()` and `observe()` APIs.

The last commit also includes a fun experiment I added, using the
`Result` type to return the owned model handles back to the caller in
the case of downcast failure, inspired by the `binary_search*` methods.
2023-10-31 10:11:25 +01:00
Julia
db34de6be4 Port zed/src/languages to zed2 2023-10-30 21:52:29 -04:00
Mikayla
f5b13071f1
experiment with a way to recover the any entities when downcasting fails 2023-10-30 18:08:38 -07:00
Mikayla
6f1197e00c
Change model to downcast with ownership 2023-10-30 18:00:37 -07:00
Mikayla
327a2f9967
Add the entity trait and implement for models, views, subscriptions, and observations 2023-10-30 17:50:21 -07:00
Max Brunsfeld
30dffbb409 Introduce a Render trait, make views implement it
Don't pass a render function separately from the view.

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Antonio <as-cii@zed.dev>
2023-10-30 15:19:40 -07:00
Antonio Scandurra
0128079de0 WIP 2023-10-30 20:36:48 +01:00
Antonio Scandurra
bc4f8fbf4e Rename other references from "handle" to "model"
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
2023-10-30 19:54:32 +01:00
Antonio Scandurra
1a54ac0d69 Rename Handle to Model 2023-10-30 19:44:01 +01:00
Antonio Scandurra
25e882d72a Remove randomness from GPUI2 block_with_timeout 2023-10-30 12:10:55 +01:00
Nathan Sobo
e27427dce8 Merge branch 'gpui2-docs' into zed2 2023-10-27 17:07:28 -06:00
Nathan Sobo
f88ca2e7da Add docs for window.rs, but still incomplete 2023-10-27 22:29:59 +02:00
Nathan Sobo
ad7c49e4bb Add doc comments to app.rs 2023-10-27 21:19:48 +02:00
Conrad Irwin
67ecc2fe04 Comment out failing gpui2 test 2023-10-27 11:24:23 +02:00
Conrad Irwin
af0c010b4a Remove deadlock from gpui2 pasteboard 2023-10-27 11:14:13 +02:00
Conrad Irwin
5f5234c5da Fix fs2 tests 2023-10-27 10:51:36 +02:00
Conrad Irwin
c1904b493b Fix cargo fmt 2023-10-27 10:44:57 +02:00
Nathan Sobo
a1c3826858 Add View::update which provides a ViewContext 2023-10-26 19:41:42 +02:00
Conrad Irwin
adc426b668 v1 2023-10-26 18:19:57 +02:00
Antonio Scandurra
8e3314e680 WIP 2023-10-26 18:17:45 +02:00
Antonio Scandurra
637cff3ebd WIP 2023-10-26 17:15:19 +02:00
Max Brunsfeld
65045b9c52 Get remaining language2 tests passing 2023-10-26 16:38:50 +02:00
Max Brunsfeld
0eae962abf Represent theme's syntax colors with string keys
Co-authored-by: Marshall Bowers <marshall@zed.dev>
2023-10-26 16:38:50 +02:00
Max Brunsfeld
8bc2071414 Fix gpui2 bugs
* Compile error for tests that take StdRng
* Dynamic type dowcasting error when emitting events
* Slot error when dropping handles

Co-authored-by: Conrad <conrad@zed.dev>
2023-10-26 15:54:19 +02:00
Marshall Bowers
d62c51a4b8 Merge branch 'gpui2-element-renderer' into zed2 2023-10-26 15:23:02 +02:00
Marshall Bowers
fccc4ca85c Initialize element before layout 2023-10-26 15:22:48 +02:00
Max Brunsfeld
69e5ecc015 Enable client tests
* implement Executor::advance_clock

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by:  Kyle <kyle@zed.dev>
Co-authored-by:  Joseph <joseph@zed.dev>
2023-10-26 14:44:13 +02:00
Kirill Bulatov
27d2accb51 Fix the formatting 2023-10-26 13:52:04 +02:00
Kirill Bulatov
0a04c5734b Update mouse position during file drag and drop 2023-10-26 13:50:35 +02:00
Max Brunsfeld
a4b7e3c9f6 Merge branch 'zed2-hangs' into zed2 2023-10-26 12:48:35 +02:00
Conrad Irwin
065d26f5b2 Get RPC2 tests passing
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Kyle <kyle@zed.dev>
2023-10-26 12:47:37 +02:00
Nathan Sobo
0285284ae1 Rename IntoAnyElement trait to Component 2023-10-26 12:46:52 +02:00
Nathan Sobo
8ecfea55cd Replace derive Element with derive IntoAnyElement everywhere 2023-10-26 12:38:23 +02:00
Antonio Scandurra
06c22206af Add install_cli2
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-Authored-By: Kirill <kirill@zed.dev>
2023-10-26 12:09:54 +02:00
Nathan Sobo
db15db45ce WIP 2023-10-26 11:31:47 +02:00
Kirill Bulatov
483ac9491a Start fixing room2 2023-10-26 11:27:12 +02:00
Conrad Irwin
6185c935a6 Fix small bugs in gpui2::test 2023-10-26 11:23:07 +02:00
Nathan Sobo
45a8aea0f0 Make FnOnces that render elements IntoAnyElement 2023-10-26 11:21:42 +02:00
Marshall Bowers
4266ead958 WIP: Trait bounds 2023-10-26 10:46:02 +02:00
Conrad Irwin
5651ef7ca2 Use quit to end tests 2023-10-26 10:40:04 +02:00
Conrad Irwin
51aa0d6a94 Clearer error on importing both gpui and gpui2 2023-10-26 10:39:52 +02:00
Marshall Bowers
8b972f6d8e WIP: Fix compilation of gpui2 2023-10-26 09:51:33 +02:00
Marshall Bowers
965bfd8439 WIP: Pass in V to Element 2023-10-26 09:45:26 +02:00
Antonio Scandurra
c5763cdb99 Fix errors in passing TestAppContext in async gpui2 tests 2023-10-25 21:08:00 +02:00
Antonio Scandurra
43d230cb2d Introduce a gpui2::test macro
Co-Authored-By: Conrad Irwin <conrad.irwin@gmail.com>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
Co-Authored-By: Kyle <kyle@zed.dev>
2023-10-25 21:08:00 +02:00
Marshall Bowers
7ec9cc08c7 Fix z-index targeting for drag and drop 2023-10-25 20:49:40 +02:00
Marshall Bowers
5355007719 Clean up some warnings 2023-10-25 20:40:50 +02:00
Antonio Scandurra
5ba04dce2b Assert handles are passed to the right contexts 2023-10-25 19:46:13 +02:00
Antonio Scandurra
412c0ff7dc Add fs2
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Conrad <conrad.irwin@gmail.com>
Co-Authored-By: Kyle <kyle@zed.dev>
2023-10-25 19:17:50 +02:00
Antonio Scandurra
1b75603f63 Implement os_name, os_version and app_version for TestPlatform
Co-Authored-By: Conrad Irwin <conrad.irwin@gmail.com>
Co-Authored-By: Kyle <kyle@zed.dev>
2023-10-25 18:30:06 +02:00
Antonio Scandurra
52f9f90ccb Implement TestAppContext::new
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Conrad <conrad@zed.dev>
Co-Authored-By: Kyle <kyle@zed.dev>
2023-10-25 18:28:05 +02:00
Marshall Bowers
98e2490807 Merge branch 'zed2' of github.com:zed-industries/zed into zed2 2023-10-25 18:20:22 +02:00
Marshall Bowers
a0fe859d87 Make theme converter spit out valid Rust structs 2023-10-25 18:20:16 +02:00
Antonio Scandurra
51fb33d8ef Allow different app contexts to race
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Kyle <kyle@zed.dev>
Co-Authored-By: Conrad <conrad@zed.dev>
2023-10-25 18:11:38 +02:00
Antonio Scandurra
92535ba2c4 Introduce TestAppContext
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Conrad Irwin <conrad.irwin@gmail.com>
Co-Authored-By: Kyle Caverly <kyle@zed.dev>
2023-10-25 17:55:20 +02:00
Antonio Scandurra
6f6495ccbf Fix error 2023-10-25 17:41:40 +02:00
Antonio Scandurra
3566d920c5 Add deterministic TestDispatcher
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
Co-Authored-By: Kyle Caverly <kyle@zed.dev>
2023-10-25 17:33:55 +02:00
Kirill Bulatov
a01b507ef4 Add OS file drop event handler
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-10-24 19:26:06 +02:00
Marshall Bowers
d6bd000aa8 Rename cx.global_default_mut to cx.global_default 2023-10-24 17:58:14 +02:00
Marshall Bowers
4ca7ddfc42 Finish up ThemeRegistry and remove AnyAssetSource 2023-10-24 17:47:41 +02:00
Marshall Bowers
51c66f508b Merge branch 'zed2' into theme2 2023-10-24 17:29:25 +02:00
Marshall Bowers
5fb8321ee0 Merge branch 'zed2' of github.com:zed-industries/zed into zed2 2023-10-24 17:00:11 +02:00
Marshall Bowers
09866ec3e9 WIP 2023-10-24 16:59:24 +02:00
Marshall Bowers
9f8aaa4cdb Add AnyAssetSource 2023-10-24 16:59:01 +02:00
Antonio Scandurra
11953e613b Checkpoint 2023-10-24 16:15:20 +02:00
Antonio Scandurra
9aaf7d0c46 Checkpoint 2023-10-24 15:30:16 +02:00
Nathan Sobo
9f9137cf76 Remove failed attempt at eliminating static bounds on entities 2023-10-24 15:12:51 +02:00
Nathan Sobo
2285a35016 Merge branch 'fewer-bounds' into zed2 2023-10-24 14:24:06 +02:00
Nathan Sobo
0910760b76 Reduce the need for Send + Sync bounds on generics 2023-10-24 14:20:01 +02:00
Marshall Bowers
24e21a4c29 Merge branch 'zed2' of github.com:zed-industries/zed into zed2 2023-10-24 14:11:22 +02:00
Marshall Bowers
bb35583998 Merge branch 'gpui2' into zed2 2023-10-24 14:11:13 +02:00
Kirill Bulatov
0e48465adb Add a draft of the mac platform file drag and drop events 2023-10-24 14:09:46 +02:00
Antonio Scandurra
9a53da28bc WIP 2023-10-24 13:10:37 +02:00
Antonio Scandurra
953857f8e3 WIP 2023-10-24 10:31:35 +02:00
Antonio Scandurra
18eb4a7292 WIP 2023-10-24 10:01:19 +02:00
Antonio Scandurra
4d621f355d WIP 2023-10-23 17:41:22 +02:00
Antonio Scandurra
05cbceec24 WIP 2023-10-23 17:36:49 +02:00
Nathan Sobo
192b3512fd Merge branch 'gpui2-drag-drop' into zed2 2023-10-23 17:18:07 +02:00
Nathan Sobo
ec0b2e5430 Add on_drop listeners 2023-10-23 16:59:16 +02:00
Antonio Scandurra
7832120a4c WIP 2023-10-23 16:38:34 +02:00
Antonio Scandurra
efbf0c828d WIP 2023-10-23 16:38:34 +02:00
Nathan Sobo
38a7b39070 Don't start dragging until you move to 2px 2023-10-23 16:20:01 +02:00
Nathan Sobo
239b0c2f71 Clear active state when drag starts 2023-10-23 16:10:04 +02:00
Nathan Sobo
258fcaea94 Position drag handle relative to cursor 2023-10-23 15:20:33 +02:00
Nathan Sobo
fc927f7406 Checkpoint 2023-10-23 15:14:10 +02:00
Nathan Sobo
d1adce5890 Show red box when dragging 2023-10-23 15:09:22 +02:00
Antonio Scandurra
4e6fb9034d WIP 2023-10-23 14:59:57 +02:00
Nathan Sobo
96f2c4a9de Checkpoint 2023-10-23 14:15:12 +02:00
Antonio Scandurra
a72434f67b WIP 2023-10-23 12:16:33 +02:00
Antonio Scandurra
c0e8ae5dfa WIP 2023-10-23 11:53:24 +02:00
Antonio Scandurra
0de4a93ec7 WIP 2023-10-23 11:43:08 +02:00
Nathan Sobo
da8919002f Fix runtime errors 2023-10-23 11:34:35 +02:00
Antonio Scandurra
56462ef793 Checkpoint 2023-10-23 10:59:29 +02:00
Antonio Scandurra
a0b667a2ca WIP 2023-10-22 19:56:25 +02:00
Antonio Scandurra
e7c04d4aca Checkpoint 2023-10-22 18:56:11 +02:00
Antonio Scandurra
ce75be91e1 Checkpoint 2023-10-22 18:25:24 +02:00
Antonio Scandurra
db6a3e1783 WIP 2023-10-22 18:01:00 +02:00
Antonio Scandurra
7171818d24 WIP 2023-10-22 16:36:29 +02:00
Antonio Scandurra
48033463c8 WIP 2023-10-22 16:33:59 +02:00
Antonio Scandurra
6ffeb048b3 WIP 2023-10-22 16:27:23 +02:00
Antonio Scandurra
5423012368 WIP 2023-10-22 13:15:29 +02:00
Antonio Scandurra
f4135e6bcf WIP 2023-10-22 12:21:28 +02:00
Nathan Sobo
909fbb9538 Checkpoint 2023-10-21 19:07:59 +02:00
Antonio Scandurra
2e2825ae98 WIP 2023-10-21 18:41:09 +02:00
Antonio Scandurra
3740c9d852 WIP 2023-10-21 18:33:08 +02:00
Antonio Scandurra
7bb99c9b9c WIP 2023-10-21 18:30:44 +02:00
Antonio Scandurra
aa3fb28f81 WIP 2023-10-21 18:21:14 +02:00
Antonio Scandurra
b7d30fca2b WIP 2023-10-21 17:52:47 +02:00
Antonio Scandurra
e4fe9538d7 Checkpoint 2023-10-21 16:01:47 +02:00
Antonio Scandurra
f3979a9f28 Checkpoint 2023-10-21 15:59:52 +02:00
Nathan Sobo
d920f7edc1 Add group hovers 2023-10-11 21:34:08 -06:00
Marshall Bowers
a4bde421db Revert changes to gpui2 crate 2023-10-07 10:50:50 -04:00
Marshall Bowers
f6a4151f60 Merge branch 'main' into gpui2 2023-10-07 10:50:05 -04:00
Marshall Bowers
456baaa112
Mainline GPUI2 UI work (#3099)
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.

Included in this is a performance improvement to make use of the
`TextLayoutCache` when calling `layout` for `Text` elements.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2023-10-06 13:18:56 -04:00
Nathan Sobo
45429b5400 WIP 2023-10-03 14:25:29 -06:00
Marshall Bowers
f26ca0866c
Mainline GPUI2 UI work (#3062)
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-09-28 19:36:21 -04:00
Marshall Bowers
568fec0f54
Add Sized bound to StyleHelpers (#3042)
This PR adds a `Sized` bound to the `StyleHelpers` trait.

All of the individual methods on this trait already had a `Self: Sized`
bound, so moving it up to the trait level will make it so we don't have
to repeat ourselves so much.

There's an open question of whether we can hoist the `Sized` bound to
`Styleable`, but it's possible there are cases where we'd want to have a
`Styleable` trait object.

Release Notes:

- N/A
2023-09-26 18:15:41 -04:00
Nathan Sobo
f2e87a3429 Add Element::when method 2023-09-18 20:25:12 -06:00
Nathan Sobo
c7a3186d08 Checkpoint 2023-09-18 20:17:27 -06:00
Nathan Sobo
a5e4ceb735 Checkpoint: Add methods for setting arbitrary lengths 2023-09-18 19:48:22 -06:00
Nate Butler
70a91c5426 Checkpoint 2023-09-15 11:41:21 -04:00
Nathan Sobo
378b2fbd9e WIP 2023-09-14 16:52:04 -06:00
Nate Butler
fd10b49742 Fix .active() interaction state
Co-Authored-By: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
2023-09-13 13:56:13 -04:00
Nathan Sobo
5dad97779a WIP 2023-09-12 07:34:42 -06:00
Nathan Sobo
3ba8857491 Checkpoint 2023-09-11 12:58:55 -06:00
Nathan Sobo
e0fdc7d0aa Eliminate PaintContext 2023-09-11 09:00:59 -06:00
Nathan Sobo
a24d94cfda Eliminate LayoutContext 2023-09-11 08:47:00 -06:00
Nathan Sobo
ebf8b32811 Checkpoint 2023-09-08 16:25:10 -06:00
Nathan Sobo
c3b1264c05 Checkpoint 2023-09-08 14:09:29 -06:00
Nathan Sobo
53a50b8df4 Move refreshing to window 2023-09-08 13:27:29 -06:00
Nathan Sobo
21d390fa4a Support overflow scroll 2023-09-08 10:20:45 -06:00
Nathan Sobo
713d72942d Fix bounds calculations 2023-09-08 06:45:23 -06:00
Nathan Sobo
7738867639 Always pass parent origin when painting elements 2023-09-08 06:32:20 -06:00
Nathan Sobo
d311bd04ff Add basic inspector 2023-09-07 22:24:02 -06:00
Nate Butler
14ea5a1485 Checkpoint 2023-09-07 16:01:32 -04:00
Nathan Sobo
a8d5d93757 Max out corner radii to half the smaller dimension of the parent box 2023-09-06 17:21:05 -06:00
Nathan Sobo
99ad60460a Add support for fetching/rendering images 2023-09-06 17:13:43 -06:00
Nathan Sobo
6d4dd0e7a4 Checkpoint 2023-09-06 15:22:35 -06:00
Nathan Sobo
46451f2a8b Render borders in gpui2 divs 2023-09-06 14:31:44 -06:00
Nathan Sobo
5a778fbde6 Checkpoint 2023-09-06 14:16:15 -06:00
Nate Butler
5337d9605a Add size rounded prefixes
Co-Authored-By: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
2023-09-06 14:18:29 -04:00
Nathan Sobo
de77e56dc6 Checkpoint 2023-09-05 18:53:25 -06:00
Nathan Sobo
85aedf9bed WIP: Icons not yet rendering 2023-09-05 16:40:52 -06:00
Nathan Sobo
5a9c76e080 Fix hoverable elements moving on hover 2023-09-05 15:17:09 -06:00
Nate Butler
477f4ddbbd Continue collab_panel 2023-09-05 17:13:33 -04:00
Nate Butler
0695e8d3b9 Work on sample collab_panel story in the storybook
Co-Authored-By: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
2023-09-05 15:19:44 -04:00
Nathan Sobo
e08c0fc4ce Checkpoint 2023-09-05 12:50:07 -06:00
Nathan Sobo
9ec7569e09 Checkpoint 2023-09-05 12:16:21 -06:00
Nathan Sobo
0307cb8a88 Start sketching a collab panel in storybook
Co-Authored-By: Nate Butler <nate@zed.dev>
2023-09-05 10:02:36 -06:00
Nathan Sobo
6275c560e7 Fix warnings for a clean build 2023-09-01 10:08:41 -06:00
Nathan Sobo
3b5ee59273 Split playground into gpui2 and storybook 2023-08-30 16:12:14 -06:00
Nathan Sobo
ee11be98e5 Add gpui2 crate 2023-08-30 15:00:11 -06:00
Nathan Sobo
746f77bf7c Checkpoint 2023-08-30 14:40:57 -06:00