Antonio Scandurra
2697862a02
Merge remote-tracking branch 'origin/main' into editor-movement
2023-11-07 17:54:46 +01:00
Antonio Scandurra
82a018996b
WIP
2023-11-07 17:54:14 +01:00
Antonio Scandurra
64b899c68c
Implement scrolling for editor2
( #3251 )
...
Release Notes:
- N/A
2023-11-07 17:53:57 +01:00
Julia
643146d768
Re-introduce a macro for defining actions for ease of use
...
Co-Authored-By: Piotr Osiewicz <piotr@zed.dev>
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-07 11:30:58 -05:00
Conrad Irwin
a2a28af052
Add Modals
...
P.S. this is all completely different now
Co-Authored-By: Marshall <marshall@zed.dev>
Co-Authored-By: Julia <julia@zed.dev>
2023-11-07 09:18:34 -07:00
Conrad Irwin
2e43015664
gpui event test ( #3249 )
...
- Flesh out gpui2 test support
- Smoke test for event handling
2023-11-07 08:43:15 -07:00
Conrad Irwin
6f74854525
Fix event ordering issues
2023-11-07 08:29:55 -07:00
Antonio Scandurra
b9e98c112f
Re-enable scrolling for EditorElement
...
Co-Authored-By: Julia <julia@zed.dev>
Co-Authored-By: Piotr <piotr@zed.dev>
2023-11-07 15:48:08 +01:00
Antonio Scandurra
268be71d8e
Add colors for document highlights
2023-11-07 13:15:08 +01:00
Antonio Scandurra
bdf6e8bcc7
Merge remote-tracking branch 'origin/main' into editor2-paint
2023-11-07 13:09:48 +01:00
Antonio Scandurra
a866370dc1
Paint lines
2023-11-07 12:25:33 +01:00
Conrad Irwin
a7d52ee86f
Smoke test for event handling
2023-11-06 21:05:22 -07:00
Conrad Irwin
8e799b6e22
Flesh out gpui2 test support
2023-11-06 21:05:11 -07:00
Mikayla
85000eba81
wip: picker
...
co-authored-by: nathan <nathan@zed.dev>
co-authored-by: max <max@zed.dev>
2023-11-06 17:09:38 -08:00
Mikayla
3c93b585ab
Checkpoint
2023-11-06 15:11:22 -08:00
Mikayla
ea6755b1ca
Checkpoint
2023-11-06 14:26:10 -08:00
Mikayla
3f7dc59512
Snapshot for kirill
2023-11-06 12:33:20 -08:00
Mikayla
75a80811b3
WIP
2023-11-06 11:18:56 -08:00
Conrad Irwin
496518f3e8
Use gpui instead of gpui2 consistenytly
2023-11-06 11:50:33 -07:00
Mikayla
d66ed4310f
WIP: change over background executor test helpers
2023-11-06 10:16:08 -08:00
Conrad Irwin
c59817cd72
Merge branch 'main' into editor2-rendering
2023-11-06 11:06:43 -07:00
Conrad Irwin
d88dccffbc
Allow multiple subscriptions from one entity handle
2023-11-06 11:03:14 -07:00
Antonio Scandurra
e460f6a27c
WIP
2023-11-06 18:59:46 +01:00
Antonio Scandurra
769526a76a
Paint editor background
2023-11-06 15:54:09 +01:00
Conrad Irwin
de5458cfe0
Update tooltip code a bit
...
This fixes a tiny UX bug where the tooltip would appear to move if you
hovered over an element, then moved your mouse out and back within
500ms.
The fix is to retain the task, so we can drop it to cancel it when the
mouse leaves.
Also changes the time we construct the tooltip to the time it first
shows.
2023-11-03 21:40:28 -06:00
Mikayla
e1525e2b47
Get collab2 green
2023-11-03 18:01:06 -07:00
Max Brunsfeld
436dc93441
WIP2000
2023-11-03 16:40:37 -07:00
Julia
4725cd2cd6
Move more tooltip logic into gpui2 & fix tooltip moving on paint
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-03 18:37:15 -04:00
Julia
3834e26f71
Tooltips in mouse event handler & fix executor timer
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-03 18:02:58 -04:00
Conrad Irwin
f97046b86f
MOAR TOOLTIPS
2023-11-03 14:15:32 -06:00
Conrad Irwin
33245d119e
Tooltip on tabs
...
Co-Authored-By: Julia <julia@zed.dev>
2023-11-03 14:02:46 -06:00
Mikayla
2b883bf32e
WIP
2023-11-03 12:04:24 -07:00
Conrad Irwin
26e64fb843
gpui2: Add on_hover events
2023-11-03 12:51:38 -06:00
Max Brunsfeld
b085569b46
Add channel2 crate
...
Co-authored-by: Marshall <marshall@zed.dev>
2023-11-03 10:41:41 -07:00
Conrad Irwin
d73c54f604
Add PointingHand on tabs
2023-11-03 11:30:15 -06:00
Conrad Irwin
c604a2e34e
Add hover behaviour to tabs
...
Co-Authored-By: Marshall <marshall@zed.dev>
Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-03 10:55:07 -06:00
Antonio Scandurra
d3b02c4de4
WIP: start on editor element
2023-11-03 17:14:17 +01:00
Conrad Irwin
580694dbda
Fix bug when unsubscribe called after remove
...
Co-Authored-By: Julia <julia@zed.dev>
2023-11-03 09:56:35 -06:00
Antonio Scandurra
feaab953a8
Add ViewContext::window_context
2023-11-03 14:41:37 +01:00
Antonio Scandurra
bed10b433a
Allow converting from a WeakView<V> to an AnyWeakView
2023-11-03 11:36:18 +01:00
Antonio Scandurra
11feda01e3
Uncomment Editor::new
2023-11-03 10:38:28 +01:00
Antonio Scandurra
800c2685ea
Remove dependency from gpui from editor2
2023-11-03 09:05:58 +01:00
Nathan Sobo
f3b8a9d8c2
WIP
2023-11-02 22:56:04 -06:00
Nathan Sobo
a731f8fb1e
WIP
2023-11-02 21:28:56 -06:00
Nathan Sobo
dfc7c81500
WIP
2023-11-02 21:03:29 -06:00
Nathan Sobo
72b9dc8216
Merge remote-tracking branch 'origin/main' into editor2
2023-11-02 20:47:09 -06:00
Nathan Sobo
9052b48949
Use correct color values in quad fragment shader ( #3217 )
...
Previously, when using rounded corners, the borders would get wider.
Looks like we weren't using the input color values consistently in the
fragment shader. The quad values are raw HSLA and are converted in the
vertex shader.
Release Notes:
- N/A
2023-11-02 17:49:56 -06:00
Nathan Sobo
7b712ac68f
WIP
2023-11-02 16:47:14 -06:00
Conrad Irwin
9e5275cc18
Fix error handling of open_path
...
Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-02 14:34:43 -06:00
Nathan Sobo
91f3e9707a
Use correct color values in quad fragment shader
...
Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 13:18:20 -06:00
Conrad Irwin
269a72464d
Merge remote-tracking branch 'origin/main' into zed2-workspace
2023-11-02 13:16:24 -06:00
Nathan Sobo
1dd20d4c0a
Merge remote-tracking branch 'origin/main' into gpui2-image-reborrow
2023-11-02 12:25:06 -06:00
Nathan Sobo
04a8ee222b
Enforce a Send bound on next frame callbacks
...
This required using mpsc channels to invoke frame callbacks on the
main thread and send the receiver to the platform display link.
Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 12:01:22 -06:00
Marshall Bowers
1e7a216d55
WIP
2023-11-02 13:21:28 -04:00
Conrad Irwin
803d2b6710
Add double click to zoom the window
...
Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 10:58:46 -06:00
Marshall Bowers
0e1d2fdf21
Checkpoint: Narrow down error
2023-11-02 12:47:06 -04:00
Marshall Bowers
66e4d75e6f
Checkpoint: Reproduction with Avatar
story
2023-11-02 12:34:40 -04:00
Conrad Irwin
634aba89d2
Add back some window events for workspace
...
Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 10:03:03 -06:00
Conrad Irwin
0bab1a92df
Merge remote-tracking branch 'origin/main' into zed2-workspace
2023-11-02 09:44:38 -06:00
Antonio Scandurra
fd81d838fe
Introduce ViewContext::observe_window_{activation,bounds}
( #3212 )
...
Release Notes:
- N/A
2023-11-02 16:44:26 +01:00
Marshall Bowers
ec0cff0e1a
Add map
method to Component
s ( #3210 )
...
This PR adds a `map` method to the `Component` trait.
`map` is a fully-generalized form of `when`, as `when` can be expressed
in terms of `map`:
```rs
div().map(|this| if condition { then(this) } else { this })
```
This allows us to take advantage of Rust's pattern matching when
building up conditions:
```rs
// Before
div()
.when(self.current_side == PanelSide::Left, |this| this.border_r())
.when(self.current_side == PanelSide::Right, |this| {
this.border_l()
})
.when(self.current_side == PanelSide::Bottom, |this| {
this.border_b().w_full().h(current_size)
})
// After
div()
.map(|this| match self.current_side {
PanelSide::Left => this.border_r(),
PanelSide::Right => this.border_l(),
PanelSide::Bottom => this.border_b().w_full().h(current_size),
})
```
Release Notes:
- N/A
2023-11-02 11:39:40 -04:00
Antonio Scandurra
ec4f0d7bca
Implement ViewContext::observe_window_activation
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:37:57 +01:00
Antonio Scandurra
3a824e468f
Subsume observe_fullscreen
into observe_window_bounds
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:31:27 +01:00
Antonio Scandurra
de80974a1d
Add ViewContext::observe_fullscreen
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:11:52 +01:00
Antonio Scandurra
c1ca7ad41d
Implement WindowContext::remove_window
2023-11-02 13:37:55 +01:00
Antonio Scandurra
76c675a63b
💄
2023-11-02 10:57:29 +01:00
Antonio Scandurra
32db64a049
Introduce more GPUI2 APIs needed for transitioning the workspace
2023-11-02 10:54:33 +01:00
Antonio Scandurra
9c7b45f38b
Add back Send and Sync to AssetSource
2023-11-02 09:58:53 +01:00
Antonio Scandurra
d5f0e91faa
Remove stray todo
2023-11-02 09:56:45 +01:00
Antonio Scandurra
64ad8943ba
Remove more Send bounds and simplify view rendering
2023-11-02 09:44:16 +01:00
Nathan Sobo
db9ccd7f34
Merge remote-tracking branch 'origin/main' into gpui2-no-send
2023-11-01 21:10:31 -06:00
Nathan Sobo
57dfc50687
Get language2 tests passing by not blocking on a foreground task
2023-11-01 21:04:17 -06:00
Nathan Sobo
53066df522
Get project2 tests green
2023-11-01 20:14:40 -06:00
Max Brunsfeld
401ddc6f49
WIP - flush_fs_events
2023-11-01 17:45:38 -07:00
Max Brunsfeld
6ee93125d0
Fix hangs in new dispatcher
...
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2023-11-01 17:11:42 -07:00
Conrad Irwin
90facc051a
beautiful diff
2023-11-01 15:31:37 -06:00
Conrad Irwin
f415a37a3d
Uncomment project2 tests ( #3200 )
2023-11-01 20:27:53 +00:00
Conrad Irwin
cd10ba9e06
Use run_until_parked instead of blocked in tests
2023-11-01 14:27:25 -06:00
Nathan Sobo
3f34a8e7ec
Checkpoint
2023-11-01 14:00:26 -06:00
Nathan Sobo
11b6d9e33a
Split out a foreground and background executor
2023-11-01 13:53:45 -06:00
Max Brunsfeld
dd1a2a9e44
wip
2023-11-01 13:53:45 -06:00
Max Brunsfeld
57ffa8201e
Start removing the Send impl for App
...
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2023-11-01 13:53:45 -06:00
Marshall Bowers
b910bbf002
Add ui_font_size
setting ( #3199 )
...
This PR adds a new `ui_font_size` setting that can be used to control
the scale of the entire UI.
We use the value in this setting to set the base rem size of the window.
Release Notes:
- N/A
2023-11-01 13:11:12 -04:00
Julia
795369a1e3
Port multi_buffer
to gpui2
2023-10-31 18:34:36 -04:00
Max Brunsfeld
291d35f337
Merge branch 'main' into zed2-project-test
...
Co-authored-by: Marshall <marshall@zed.dev>
2023-10-31 11:50:56 -07:00
Antonio Scandurra
66b520a513
Call initialize on the rendered element on AnyView
2023-10-31 17:17:42 +01:00
Conrad Irwin
8db6b78fdd
Implement start/finish waiting for gpui2
...
I'm not sure these are strictly necessary, but it will make porting
tests easier to have them.
2023-10-31 16:14:10 +00:00
Conrad Irwin
0e9a82711c
Actually deliver test events to subscribers
2023-10-31 16:04:33 +00:00
Conrad Irwin
81f8e81e48
Fix block to allow for sync progress
2023-10-31 15:57:01 +00:00
Antonio Scandurra
0aa9c6b61d
Introduce AnyWeakView
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-10-31 16:19:46 +01:00
Antonio Scandurra
7b6514b178
Simplify AnyView
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-10-31 16:16:30 +01:00
Conrad Irwin
b8e007c6ec
Call flush_effects in test context update()
...
In gpui1 we used to do this even outside of top-level contexts, but not
sure we should make tests work that differently to the main app.
2023-10-31 14:24:12 +00:00
Conrad Irwin
3e5379526e
Fix entity map drop behavior
...
The entity map needs to be able to distinguish between the case when
the entity_id is waiting to be dropped, and when it is completely gone.
Before 8bc207141
, it assumed that entity_ids in dropped_entity_ids could
be re-used. This caused `take_dropped` to error because the slot had
been overwritten. The fix there caused weak handles to allow upgrading
a reference count from 0, which could resurrect items in
`dropped_entity_ids` which caused them to be dropped twice.
We could allow weak items to upgrade from 0, and delete from
dropped_entity_ids, but that seemed more complicated than necessary.
2023-10-31 13:09:35 +00:00
Antonio Scandurra
88875fd006
Zed2 entities ( #3189 )
...
Adds an `Entity` trait for abstracting over `View`s and `Model`s, and
implements it for the `subscribe()` and `observe()` APIs.
The last commit also includes a fun experiment I added, using the
`Result` type to return the owned model handles back to the caller in
the case of downcast failure, inspired by the `binary_search*` methods.
2023-10-31 10:11:25 +01:00
Julia
db34de6be4
Port zed/src/languages
to zed2
2023-10-30 21:52:29 -04:00
Mikayla
f5b13071f1
experiment with a way to recover the any entities when downcasting fails
2023-10-30 18:08:38 -07:00
Mikayla
6f1197e00c
Change model to downcast with ownership
2023-10-30 18:00:37 -07:00
Mikayla
327a2f9967
Add the entity trait and implement for models, views, subscriptions, and observations
2023-10-30 17:50:21 -07:00
Max Brunsfeld
30dffbb409
Introduce a Render trait, make views implement it
...
Don't pass a render function separately from the view.
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Antonio <as-cii@zed.dev>
2023-10-30 15:19:40 -07:00
Antonio Scandurra
0128079de0
WIP
2023-10-30 20:36:48 +01:00
Antonio Scandurra
bc4f8fbf4e
Rename other references from "handle" to "model"
...
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
2023-10-30 19:54:32 +01:00
Antonio Scandurra
1a54ac0d69
Rename Handle to Model
2023-10-30 19:44:01 +01:00
Antonio Scandurra
25e882d72a
Remove randomness from GPUI2 block_with_timeout
2023-10-30 12:10:55 +01:00
Nathan Sobo
e27427dce8
Merge branch 'gpui2-docs' into zed2
2023-10-27 17:07:28 -06:00
Nathan Sobo
f88ca2e7da
Add docs for window.rs, but still incomplete
2023-10-27 22:29:59 +02:00
Nathan Sobo
ad7c49e4bb
Add doc comments to app.rs
2023-10-27 21:19:48 +02:00
Conrad Irwin
67ecc2fe04
Comment out failing gpui2 test
2023-10-27 11:24:23 +02:00
Conrad Irwin
af0c010b4a
Remove deadlock from gpui2 pasteboard
2023-10-27 11:14:13 +02:00
Conrad Irwin
5f5234c5da
Fix fs2 tests
2023-10-27 10:51:36 +02:00
Conrad Irwin
c1904b493b
Fix cargo fmt
2023-10-27 10:44:57 +02:00
Nathan Sobo
a1c3826858
Add View::update which provides a ViewContext
2023-10-26 19:41:42 +02:00
Conrad Irwin
adc426b668
v1
2023-10-26 18:19:57 +02:00
Antonio Scandurra
8e3314e680
WIP
2023-10-26 18:17:45 +02:00
Antonio Scandurra
637cff3ebd
WIP
2023-10-26 17:15:19 +02:00
Max Brunsfeld
65045b9c52
Get remaining language2 tests passing
2023-10-26 16:38:50 +02:00
Max Brunsfeld
0eae962abf
Represent theme's syntax colors with string keys
...
Co-authored-by: Marshall Bowers <marshall@zed.dev>
2023-10-26 16:38:50 +02:00
Max Brunsfeld
8bc2071414
Fix gpui2 bugs
...
* Compile error for tests that take StdRng
* Dynamic type dowcasting error when emitting events
* Slot error when dropping handles
Co-authored-by: Conrad <conrad@zed.dev>
2023-10-26 15:54:19 +02:00
Marshall Bowers
d62c51a4b8
Merge branch 'gpui2-element-renderer' into zed2
2023-10-26 15:23:02 +02:00
Marshall Bowers
fccc4ca85c
Initialize element before layout
2023-10-26 15:22:48 +02:00
Max Brunsfeld
69e5ecc015
Enable client tests
...
* implement Executor::advance_clock
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Kyle <kyle@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
2023-10-26 14:44:13 +02:00
Kirill Bulatov
27d2accb51
Fix the formatting
2023-10-26 13:52:04 +02:00
Kirill Bulatov
0a04c5734b
Update mouse position during file drag and drop
2023-10-26 13:50:35 +02:00
Max Brunsfeld
a4b7e3c9f6
Merge branch 'zed2-hangs' into zed2
2023-10-26 12:48:35 +02:00
Conrad Irwin
065d26f5b2
Get RPC2 tests passing
...
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Kyle <kyle@zed.dev>
2023-10-26 12:47:37 +02:00
Nathan Sobo
0285284ae1
Rename IntoAnyElement trait to Component
2023-10-26 12:46:52 +02:00
Nathan Sobo
8ecfea55cd
Replace derive Element with derive IntoAnyElement everywhere
2023-10-26 12:38:23 +02:00
Antonio Scandurra
06c22206af
Add install_cli2
...
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-Authored-By: Kirill <kirill@zed.dev>
2023-10-26 12:09:54 +02:00
Nathan Sobo
db15db45ce
WIP
2023-10-26 11:31:47 +02:00
Kirill Bulatov
483ac9491a
Start fixing room2
2023-10-26 11:27:12 +02:00
Conrad Irwin
6185c935a6
Fix small bugs in gpui2::test
2023-10-26 11:23:07 +02:00
Nathan Sobo
45a8aea0f0
Make FnOnces that render elements IntoAnyElement
2023-10-26 11:21:42 +02:00
Marshall Bowers
4266ead958
WIP: Trait bounds
2023-10-26 10:46:02 +02:00
Conrad Irwin
5651ef7ca2
Use quit to end tests
2023-10-26 10:40:04 +02:00
Conrad Irwin
51aa0d6a94
Clearer error on importing both gpui and gpui2
2023-10-26 10:39:52 +02:00
Marshall Bowers
8b972f6d8e
WIP: Fix compilation of gpui2
2023-10-26 09:51:33 +02:00
Marshall Bowers
965bfd8439
WIP: Pass in V
to Element
2023-10-26 09:45:26 +02:00
Antonio Scandurra
c5763cdb99
Fix errors in passing TestAppContext in async gpui2 tests
2023-10-25 21:08:00 +02:00
Antonio Scandurra
43d230cb2d
Introduce a gpui2::test
macro
...
Co-Authored-By: Conrad Irwin <conrad.irwin@gmail.com>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
Co-Authored-By: Kyle <kyle@zed.dev>
2023-10-25 21:08:00 +02:00
Marshall Bowers
7ec9cc08c7
Fix z-index targeting for drag and drop
2023-10-25 20:49:40 +02:00
Marshall Bowers
5355007719
Clean up some warnings
2023-10-25 20:40:50 +02:00
Antonio Scandurra
5ba04dce2b
Assert handles are passed to the right contexts
2023-10-25 19:46:13 +02:00
Antonio Scandurra
412c0ff7dc
Add fs2
...
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Conrad <conrad.irwin@gmail.com>
Co-Authored-By: Kyle <kyle@zed.dev>
2023-10-25 19:17:50 +02:00
Antonio Scandurra
1b75603f63
Implement os_name
, os_version
and app_version
for TestPlatform
...
Co-Authored-By: Conrad Irwin <conrad.irwin@gmail.com>
Co-Authored-By: Kyle <kyle@zed.dev>
2023-10-25 18:30:06 +02:00
Antonio Scandurra
52f9f90ccb
Implement TestAppContext::new
...
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Conrad <conrad@zed.dev>
Co-Authored-By: Kyle <kyle@zed.dev>
2023-10-25 18:28:05 +02:00
Marshall Bowers
98e2490807
Merge branch 'zed2' of github.com:zed-industries/zed into zed2
2023-10-25 18:20:22 +02:00
Marshall Bowers
a0fe859d87
Make theme converter spit out valid Rust structs
2023-10-25 18:20:16 +02:00
Antonio Scandurra
51fb33d8ef
Allow different app contexts to race
...
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Kyle <kyle@zed.dev>
Co-Authored-By: Conrad <conrad@zed.dev>
2023-10-25 18:11:38 +02:00
Antonio Scandurra
92535ba2c4
Introduce TestAppContext
...
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Conrad Irwin <conrad.irwin@gmail.com>
Co-Authored-By: Kyle Caverly <kyle@zed.dev>
2023-10-25 17:55:20 +02:00
Antonio Scandurra
6f6495ccbf
Fix error
2023-10-25 17:41:40 +02:00
Antonio Scandurra
3566d920c5
Add deterministic TestDispatcher
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
Co-Authored-By: Kyle Caverly <kyle@zed.dev>
2023-10-25 17:33:55 +02:00
Kirill Bulatov
a01b507ef4
Add OS file drop event handler
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-10-24 19:26:06 +02:00
Marshall Bowers
d6bd000aa8
Rename cx.global_default_mut
to cx.global_default
2023-10-24 17:58:14 +02:00
Marshall Bowers
4ca7ddfc42
Finish up ThemeRegistry
and remove AnyAssetSource
2023-10-24 17:47:41 +02:00
Marshall Bowers
51c66f508b
Merge branch 'zed2' into theme2
2023-10-24 17:29:25 +02:00
Marshall Bowers
5fb8321ee0
Merge branch 'zed2' of github.com:zed-industries/zed into zed2
2023-10-24 17:00:11 +02:00
Marshall Bowers
09866ec3e9
WIP
2023-10-24 16:59:24 +02:00
Marshall Bowers
9f8aaa4cdb
Add AnyAssetSource
2023-10-24 16:59:01 +02:00
Antonio Scandurra
11953e613b
Checkpoint
2023-10-24 16:15:20 +02:00
Antonio Scandurra
9aaf7d0c46
Checkpoint
2023-10-24 15:30:16 +02:00
Nathan Sobo
9f9137cf76
Remove failed attempt at eliminating static bounds on entities
2023-10-24 15:12:51 +02:00
Nathan Sobo
2285a35016
Merge branch 'fewer-bounds' into zed2
2023-10-24 14:24:06 +02:00
Nathan Sobo
0910760b76
Reduce the need for Send + Sync bounds on generics
2023-10-24 14:20:01 +02:00
Marshall Bowers
24e21a4c29
Merge branch 'zed2' of github.com:zed-industries/zed into zed2
2023-10-24 14:11:22 +02:00
Marshall Bowers
bb35583998
Merge branch 'gpui2' into zed2
2023-10-24 14:11:13 +02:00
Kirill Bulatov
0e48465adb
Add a draft of the mac platform file drag and drop events
2023-10-24 14:09:46 +02:00
Antonio Scandurra
9a53da28bc
WIP
2023-10-24 13:10:37 +02:00
Antonio Scandurra
953857f8e3
WIP
2023-10-24 10:31:35 +02:00
Antonio Scandurra
18eb4a7292
WIP
2023-10-24 10:01:19 +02:00
Antonio Scandurra
4d621f355d
WIP
2023-10-23 17:41:22 +02:00
Antonio Scandurra
05cbceec24
WIP
2023-10-23 17:36:49 +02:00
Nathan Sobo
192b3512fd
Merge branch 'gpui2-drag-drop' into zed2
2023-10-23 17:18:07 +02:00
Nathan Sobo
ec0b2e5430
Add on_drop listeners
2023-10-23 16:59:16 +02:00
Antonio Scandurra
7832120a4c
WIP
2023-10-23 16:38:34 +02:00
Antonio Scandurra
efbf0c828d
WIP
2023-10-23 16:38:34 +02:00
Nathan Sobo
38a7b39070
Don't start dragging until you move to 2px
2023-10-23 16:20:01 +02:00
Nathan Sobo
239b0c2f71
Clear active state when drag starts
2023-10-23 16:10:04 +02:00
Nathan Sobo
258fcaea94
Position drag handle relative to cursor
2023-10-23 15:20:33 +02:00
Nathan Sobo
fc927f7406
Checkpoint
2023-10-23 15:14:10 +02:00
Nathan Sobo
d1adce5890
Show red box when dragging
2023-10-23 15:09:22 +02:00
Antonio Scandurra
4e6fb9034d
WIP
2023-10-23 14:59:57 +02:00
Nathan Sobo
96f2c4a9de
Checkpoint
2023-10-23 14:15:12 +02:00
Antonio Scandurra
a72434f67b
WIP
2023-10-23 12:16:33 +02:00
Antonio Scandurra
c0e8ae5dfa
WIP
2023-10-23 11:53:24 +02:00
Antonio Scandurra
0de4a93ec7
WIP
2023-10-23 11:43:08 +02:00
Nathan Sobo
da8919002f
Fix runtime errors
2023-10-23 11:34:35 +02:00
Antonio Scandurra
56462ef793
Checkpoint
2023-10-23 10:59:29 +02:00
Antonio Scandurra
a0b667a2ca
WIP
2023-10-22 19:56:25 +02:00
Antonio Scandurra
e7c04d4aca
Checkpoint
2023-10-22 18:56:11 +02:00
Antonio Scandurra
ce75be91e1
Checkpoint
2023-10-22 18:25:24 +02:00
Antonio Scandurra
db6a3e1783
WIP
2023-10-22 18:01:00 +02:00
Antonio Scandurra
7171818d24
WIP
2023-10-22 16:36:29 +02:00
Antonio Scandurra
48033463c8
WIP
2023-10-22 16:33:59 +02:00
Antonio Scandurra
6ffeb048b3
WIP
2023-10-22 16:27:23 +02:00
Antonio Scandurra
5423012368
WIP
2023-10-22 13:15:29 +02:00
Antonio Scandurra
f4135e6bcf
WIP
2023-10-22 12:21:28 +02:00
Nathan Sobo
909fbb9538
Checkpoint
2023-10-21 19:07:59 +02:00
Antonio Scandurra
2e2825ae98
WIP
2023-10-21 18:41:09 +02:00
Antonio Scandurra
3740c9d852
WIP
2023-10-21 18:33:08 +02:00
Antonio Scandurra
7bb99c9b9c
WIP
2023-10-21 18:30:44 +02:00
Antonio Scandurra
aa3fb28f81
WIP
2023-10-21 18:21:14 +02:00
Antonio Scandurra
b7d30fca2b
WIP
2023-10-21 17:52:47 +02:00
Antonio Scandurra
e4fe9538d7
Checkpoint
2023-10-21 16:01:47 +02:00
Antonio Scandurra
f3979a9f28
Checkpoint
2023-10-21 15:59:52 +02:00
Nathan Sobo
d920f7edc1
Add group hovers
2023-10-11 21:34:08 -06:00
Marshall Bowers
a4bde421db
Revert changes to gpui2
crate
2023-10-07 10:50:50 -04:00
Marshall Bowers
f6a4151f60
Merge branch 'main' into gpui2
2023-10-07 10:50:05 -04:00
Marshall Bowers
456baaa112
Mainline GPUI2 UI work ( #3099 )
...
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.
Included in this is a performance improvement to make use of the
`TextLayoutCache` when calling `layout` for `Text` elements.
Release Notes:
- N/A
---------
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2023-10-06 13:18:56 -04:00
Nathan Sobo
45429b5400
WIP
2023-10-03 14:25:29 -06:00
Marshall Bowers
f26ca0866c
Mainline GPUI2 UI work ( #3062 )
...
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.
Release Notes:
- N/A
---------
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-09-28 19:36:21 -04:00
Marshall Bowers
568fec0f54
Add Sized
bound to StyleHelpers
( #3042 )
...
This PR adds a `Sized` bound to the `StyleHelpers` trait.
All of the individual methods on this trait already had a `Self: Sized`
bound, so moving it up to the trait level will make it so we don't have
to repeat ourselves so much.
There's an open question of whether we can hoist the `Sized` bound to
`Styleable`, but it's possible there are cases where we'd want to have a
`Styleable` trait object.
Release Notes:
- N/A
2023-09-26 18:15:41 -04:00
Nathan Sobo
f2e87a3429
Add Element::when method
2023-09-18 20:25:12 -06:00
Nathan Sobo
c7a3186d08
Checkpoint
2023-09-18 20:17:27 -06:00
Nathan Sobo
a5e4ceb735
Checkpoint: Add methods for setting arbitrary lengths
2023-09-18 19:48:22 -06:00
Nate Butler
70a91c5426
Checkpoint
2023-09-15 11:41:21 -04:00
Nathan Sobo
378b2fbd9e
WIP
2023-09-14 16:52:04 -06:00
Nate Butler
fd10b49742
Fix .active()
interaction state
...
Co-Authored-By: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
2023-09-13 13:56:13 -04:00
Nathan Sobo
5dad97779a
WIP
2023-09-12 07:34:42 -06:00
Nathan Sobo
3ba8857491
Checkpoint
2023-09-11 12:58:55 -06:00
Nathan Sobo
e0fdc7d0aa
Eliminate PaintContext
2023-09-11 09:00:59 -06:00
Nathan Sobo
a24d94cfda
Eliminate LayoutContext
2023-09-11 08:47:00 -06:00
Nathan Sobo
ebf8b32811
Checkpoint
2023-09-08 16:25:10 -06:00
Nathan Sobo
c3b1264c05
Checkpoint
2023-09-08 14:09:29 -06:00
Nathan Sobo
53a50b8df4
Move refreshing to window
2023-09-08 13:27:29 -06:00
Nathan Sobo
21d390fa4a
Support overflow scroll
2023-09-08 10:20:45 -06:00
Nathan Sobo
713d72942d
Fix bounds calculations
2023-09-08 06:45:23 -06:00
Nathan Sobo
7738867639
Always pass parent origin when painting elements
2023-09-08 06:32:20 -06:00
Nathan Sobo
d311bd04ff
Add basic inspector
2023-09-07 22:24:02 -06:00
Nate Butler
14ea5a1485
Checkpoint
2023-09-07 16:01:32 -04:00
Nathan Sobo
a8d5d93757
Max out corner radii to half the smaller dimension of the parent box
2023-09-06 17:21:05 -06:00
Nathan Sobo
99ad60460a
Add support for fetching/rendering images
2023-09-06 17:13:43 -06:00
Nathan Sobo
6d4dd0e7a4
Checkpoint
2023-09-06 15:22:35 -06:00
Nathan Sobo
46451f2a8b
Render borders in gpui2 divs
2023-09-06 14:31:44 -06:00
Nathan Sobo
5a778fbde6
Checkpoint
2023-09-06 14:16:15 -06:00
Nate Butler
5337d9605a
Add size
rounded
prefixes
...
Co-Authored-By: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
2023-09-06 14:18:29 -04:00
Nathan Sobo
de77e56dc6
Checkpoint
2023-09-05 18:53:25 -06:00
Nathan Sobo
85aedf9bed
WIP: Icons not yet rendering
2023-09-05 16:40:52 -06:00
Nathan Sobo
5a9c76e080
Fix hoverable elements moving on hover
2023-09-05 15:17:09 -06:00
Nate Butler
477f4ddbbd
Continue collab_panel
2023-09-05 17:13:33 -04:00
Nate Butler
0695e8d3b9
Work on sample collab_panel
story in the storybook
...
Co-Authored-By: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
2023-09-05 15:19:44 -04:00
Nathan Sobo
e08c0fc4ce
Checkpoint
2023-09-05 12:50:07 -06:00
Nathan Sobo
9ec7569e09
Checkpoint
2023-09-05 12:16:21 -06:00
Nathan Sobo
0307cb8a88
Start sketching a collab panel in storybook
...
Co-Authored-By: Nate Butler <nate@zed.dev>
2023-09-05 10:02:36 -06:00
Nathan Sobo
6275c560e7
Fix warnings for a clean build
2023-09-01 10:08:41 -06:00
Nathan Sobo
3b5ee59273
Split playground into gpui2 and storybook
2023-08-30 16:12:14 -06:00
Nathan Sobo
ee11be98e5
Add gpui2 crate
2023-08-30 15:00:11 -06:00
Nathan Sobo
746f77bf7c
Checkpoint
2023-08-30 14:40:57 -06:00